Kbz-8
|
54b45824b3
|
fixing things
|
2025-01-07 01:20:26 +01:00 |
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Kbz-8
|
c60c176a54
|
wtf is hapenning
|
2024-12-28 15:42:38 +01:00 |
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Kbz-8
|
f6708058b3
|
fixing vicious bug in scene code
|
2024-12-27 23:28:51 +01:00 |
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Kbz-8
|
42e62ac3eb
|
working on endianness with vulkan images
|
2024-12-17 00:11:21 +01:00 |
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Kbz-8
|
4987a8ca6e
|
implementing last functions, adding put pixel region
|
2024-12-16 16:13:44 +01:00 |
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Kbz-8
|
ab4d67d764
|
finxing memory usages
|
2024-12-16 01:24:25 +01:00 |
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Kbz-8
|
323b16f107
|
reworking application and bridge
|
2024-12-15 03:35:17 +01:00 |
|
Kbz-8
|
f401b3694a
|
fixing rotation
|
2024-11-14 11:44:52 +01:00 |
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Kbz-8
|
35b7408eab
|
adding transformations
|
2024-11-13 12:17:59 +01:00 |
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Kbz-8
|
5bd66fd362
|
adding clear color in mlx_clear_window
|
2024-11-04 21:21:46 +01:00 |
|
Kbz-8
|
524da32c65
|
yes
|
2024-10-28 20:19:39 +01:00 |
|
Kbz-8
|
3153941573
|
yes
|
2024-10-28 20:17:39 +01:00 |
|
Namonay
|
245d556105
|
Formatting
|
2024-10-28 20:02:42 +01:00 |
|
Namonay
|
df05148d22
|
Cleaned code
|
2024-10-28 00:29:11 +01:00 |
|
Namonay
|
f7ddf3cccb
|
add: bring textures to draw layer
Adding the Scene::BringToDrawLayer() to fix layering issues after a Scene::ResetScene() call
|
2024-10-27 23:12:07 +01:00 |
|
Kbz-8
|
77240013a4
|
fixing segfault at exit
|
2024-10-27 21:18:22 +01:00 |
|
Kbz-8
|
1721632a75
|
pushing for vavaas to debug
|
2024-10-27 20:55:21 +01:00 |
|
Kbz-8
|
d4bd8b62c5
|
working on texts and fonts
|
2024-10-27 01:14:07 +02:00 |
|
Namonay
|
d8a6676063
|
better naming and removed todo🤓
|
2024-10-24 05:30:37 +02:00 |
|
Namonay
|
47d0cfb20b
|
this feels wrong
|
2024-10-24 05:16:37 +02:00 |
|
Namonay
|
92c8014af1
|
Merge branch '2.0-dev' of github.com:Namonay/MacroLibX into 2.0-dev
|
2024-10-24 05:15:57 +02:00 |
|
Namonay
|
101b8dac7b
|
this feel so wrong
|
2024-10-24 05:13:41 +02:00 |
|
Kbz-8
|
cfb41b7b27
|
yes
|
2024-10-22 16:25:13 +02:00 |
|
Kbz-8
|
aa26e528c4
|
fixing compilation issues
|
2024-10-22 12:09:49 +02:00 |
|
Kbz-8
|
05d07e5b72
|
bozoman solution
|
2024-10-21 21:58:04 +02:00 |
|
Kbz-8
|
8f757cab08
|
yes
|
2024-10-21 19:45:33 +02:00 |
|
Kbz-8
|
c7484b771f
|
fixing put pixel, adding scene change checker
|
2024-10-21 01:48:01 +02:00 |
|
Kbz-8
|
632117a3a3
|
yes
|
2024-10-19 00:43:39 +02:00 |
|
Kbz-8
|
74dd8a01e2
|
fixing projection issue
|
2024-10-17 15:37:39 +02:00 |
|
Kbz-8
|
cf773b586e
|
adding shaders compilation in makefile
|
2024-09-22 21:39:20 +02:00 |
|
Kbz-8
|
c718915927
|
fixing release compilation issue
|
2024-09-21 12:56:21 +02:00 |
|
Kbz-8
|
0b3ca8ec0c
|
adding debug vulkan resources names
|
2024-09-21 12:18:42 +02:00 |
|
Kbz-8
|
7079e1e42d
|
implementing mouse move and get screen size, removing warnings
|
2024-09-15 08:56:22 +02:00 |
|
Kbz-8
|
6eaf871d45
|
fixing compilation issues
|
2024-09-05 00:41:52 +02:00 |
|
Kbz-8
|
0a84ea6a18
|
fixing compilation issues, working on textures
|
2024-09-04 02:35:01 +02:00 |
|
Kbz-8
|
1b996af83f
|
starting to fix compilation issues
|
2024-09-02 13:36:02 +02:00 |
|
Kbz-8
|
b7d554553b
|
adding depth buffer, ci skip
|
2024-09-02 13:02:32 +02:00 |
|
Kbz-8
|
d5eeef9559
|
big refactoring ! ci skip
|
2024-09-02 09:44:42 +02:00 |
|
Kbz-8
|
7ecee717f8
|
fixing compoilation issues
|
2024-07-05 22:15:36 +02:00 |
|
Kbz-8
|
0e04356ea7
|
begenning the refactor
|
2024-03-27 23:03:54 +01:00 |
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