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38 lines
777 B
C++
38 lines
777 B
C++
#pragma once
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#include <Core/Graphics.h>
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namespace mlx
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{
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void GraphicsSupport::ResetRenderData() noexcept
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{
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MLX_PROFILE_FUNCTION();
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p_scene->ResetSprites();
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m_images_registry.Clear();
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}
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void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
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{
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MLX_PROFILE_FUNCTION();
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}
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void GraphicsSupport::StringPut(int x, int y, std::uint32_t color, std::string str)
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{
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MLX_PROFILE_FUNCTION();
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}
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void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y)
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{
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MLX_PROFILE_FUNCTION();
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}
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void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
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{
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MLX_PROFILE_FUNCTION();
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}
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void GraphicsSupport::TryEraseTextureFromRegistry(NonOwningPtr<Texture> texture) noexcept
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{
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MLX_PROFILE_FUNCTION();
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}
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}
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