A SPIR-V software interpreter, wrought in Zig-lean of form, steadfast of purpose, and bound to no single GPU nor driver permitting the slowest run of thy shaders and kernels.
Updated 2026-01-08 22:09:19 +00:00
Small simple monolithic game engine based on Vulkan and SDL2.
Updated 2026-01-08 15:12:37 +00:00
A rather calamitous endeavor upon the Vulkan specification, fashioned into an Installable Client Driver for my own learning… and a touch of personal amusement.
Updated 2026-01-08 13:17:58 +00:00
A static website to have a more clear view on Vulkan CTS results from deqp-runner.
Updated 2025-12-15 20:18:50 +00:00
Raw Vulkan CTS binaries that may be built from personal fork.
Updated 2025-12-15 12:30:18 +00:00