adding master mustpass list

This commit is contained in:
2025-12-10 14:59:08 +01:00
parent 7a8274443b
commit 606ee47675
99 changed files with 2926294 additions and 0 deletions

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dEQP-VK.shader_object.api.discard_rectangles
dEQP-VK.shader_object.api.dynamic_rendering
dEQP-VK.shader_object.api.get_device_proc_addr
dEQP-VK.shader_object.api.scissor_exclusive
dEQP-VK.shader_object.api.shader_binary_uuid

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dEQP-VK.shader_object.binary.incompatible.geom.create_from_half_size
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dEQP-VK.shader_object.binary.incompatible.geom.half_size
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dEQP-VK.shader_object.binary.query.vert.unlinked.device_no_exts_features
dEQP-VK.shader_object.binary.query.vert.unlinked.new_device
dEQP-VK.shader_object.binary.query.vert.unlinked.new_shader
dEQP-VK.shader_object.binary.query.vert.unlinked.same_shader
dEQP-VK.shader_object.binary.query.vert.unlinked.shader_from_binary

View File

@@ -0,0 +1,273 @@
dEQP-VK.shader_object.binding.bindings
dEQP-VK.shader_object.binding.bindings_mesh_shaders
dEQP-VK.shader_object.binding.disabled_geom
dEQP-VK.shader_object.binding.disabled_geom_bind
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dEQP-VK.shader_object.binding.dispatch_draw_dispatch
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dEQP-VK.shader_object.binding.mesh_swap_mesh
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View File

@@ -0,0 +1,22 @@
dEQP-VK.shader_object.create.all.fail
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dEQP-VK.shader_object.create.all_with_mesh.fail
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dEQP-VK.shader_object.create.vert.succeed

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@@ -0,0 +1,160 @@
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View File

@@ -0,0 +1,744 @@
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dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.discard_rectangles.discard
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.discard_rectangles.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.geometry_streams.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.geometry_streams.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.default
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.default_rasterizer_discard
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.default_topology_triangles
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular_rasterizer_discard
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular_stippled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular_stippled_rasterizer_discard
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular_stippled_topology_triangles
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.lines.rectangular_topology_triangles
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.logic_op.copy
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.logic_op.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.logic_op.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.primitives.lines
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.primitives.triangles
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.provoking_vertex.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.provoking_vertex.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.rasterization_discard.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.rasterization_discard.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.sample_locations.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.sample_locations.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.sample_locations.used
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.stencil.disabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.stencil.enabled
dEQP-VK.shader_object.misc.tess_patch_non_match.reverse
dEQP-VK.shader_object.misc.tess_patch_non_match.standard
dEQP-VK.shader_object.misc.tessellation_modes.one.equal
dEQP-VK.shader_object.misc.tessellation_modes.one.even
dEQP-VK.shader_object.misc.tessellation_modes.one.odd
dEQP-VK.shader_object.misc.tessellation_modes.two.equal
dEQP-VK.shader_object.misc.tessellation_modes.two.even
dEQP-VK.shader_object.misc.tessellation_modes.two.odd
dEQP-VK.shader_object.misc.unused_variable.linked.builtin.geom
dEQP-VK.shader_object.misc.unused_variable.linked.builtin.tesc
dEQP-VK.shader_object.misc.unused_variable.linked.builtin.tese
dEQP-VK.shader_object.misc.unused_variable.linked.builtin.vert
dEQP-VK.shader_object.misc.unused_variable.linked.output.geom
dEQP-VK.shader_object.misc.unused_variable.linked.output.tesc
dEQP-VK.shader_object.misc.unused_variable.linked.output.tese
dEQP-VK.shader_object.misc.unused_variable.linked.output.vert
dEQP-VK.shader_object.misc.unused_variable.unlinked.builtin.geom
dEQP-VK.shader_object.misc.unused_variable.unlinked.builtin.tesc
dEQP-VK.shader_object.misc.unused_variable.unlinked.builtin.tese
dEQP-VK.shader_object.misc.unused_variable.unlinked.builtin.vert
dEQP-VK.shader_object.misc.unused_variable.unlinked.output.geom
dEQP-VK.shader_object.misc.unused_variable.unlinked.output.tesc
dEQP-VK.shader_object.misc.unused_variable.unlinked.output.tese
dEQP-VK.shader_object.misc.unused_variable.unlinked.output.vert

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dEQP-VK.shader_object.pipeline_interaction.compute_shader_object_min_pipeline
dEQP-VK.shader_object.pipeline_interaction.max_pipeline
dEQP-VK.shader_object.pipeline_interaction.max_pipeline_shader_object_max_pipeline
dEQP-VK.shader_object.pipeline_interaction.min_pipeline_shader_object
dEQP-VK.shader_object.pipeline_interaction.render_pass_pipeline_shader_object
dEQP-VK.shader_object.pipeline_interaction.render_pass_pipeline_shader_object_after_begin
dEQP-VK.shader_object.pipeline_interaction.shader_object
dEQP-VK.shader_object.pipeline_interaction.shader_object_compute_pipeline
dEQP-VK.shader_object.pipeline_interaction.shader_object_max_pipeline_shader_object
dEQP-VK.shader_object.pipeline_interaction.shader_object_min_pipeline
dEQP-VK.shader_object.pipeline_interaction.vert
dEQP-VK.shader_object.pipeline_interaction.vert_frag
dEQP-VK.shader_object.pipeline_interaction.vert_geom
dEQP-VK.shader_object.pipeline_interaction.vert_geom_frag
dEQP-VK.shader_object.pipeline_interaction.vert_tess
dEQP-VK.shader_object.pipeline_interaction.vert_tess_frag
dEQP-VK.shader_object.pipeline_interaction.vert_tess_geom
dEQP-VK.shader_object.pipeline_interaction.vert_tess_geom_frag

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dEQP-VK.shader_object.tessellation.glsl.orientation_ccw
dEQP-VK.shader_object.tessellation.glsl.orientation_cw
dEQP-VK.shader_object.tessellation.glsl.patch_vertices_4
dEQP-VK.shader_object.tessellation.glsl.patch_vertices_5
dEQP-VK.shader_object.tessellation.glsl.point_mode
dEQP-VK.shader_object.tessellation.glsl.primitive_quads
dEQP-VK.shader_object.tessellation.glsl.primitive_triangles
dEQP-VK.shader_object.tessellation.glsl.spacing_equal
dEQP-VK.shader_object.tessellation.glsl.spacing_fractional_odd
dEQP-VK.shader_object.tessellation.hlsl.orientation_ccw
dEQP-VK.shader_object.tessellation.hlsl.orientation_cw
dEQP-VK.shader_object.tessellation.hlsl.patch_vertices_4
dEQP-VK.shader_object.tessellation.hlsl.patch_vertices_5
dEQP-VK.shader_object.tessellation.hlsl.point_mode
dEQP-VK.shader_object.tessellation.hlsl.primitive_quads
dEQP-VK.shader_object.tessellation.hlsl.primitive_triangles
dEQP-VK.shader_object.tessellation.hlsl.spacing_equal
dEQP-VK.shader_object.tessellation.hlsl.spacing_fractional_odd