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dbf963a3c9
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fixing shader execution
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2026-01-24 15:18:57 +01:00 |
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96ad7f12f9
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adding GLSL std 450 base
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2026-01-24 02:46:02 +01:00 |
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37da19ed43
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adding base extension support
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2026-01-23 03:23:44 +01:00 |
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27172539e5
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working on example and adding opcodes
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2026-01-23 02:09:30 +01:00 |
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c175224a01
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fixing example performance issues
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2026-01-21 17:44:10 +01:00 |
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19687251b0
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adding SIMD vector specializations
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2026-01-21 14:52:37 +01:00 |
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c5225e3a45
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working on example
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2026-01-21 00:35:48 +01:00 |
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df711a196a
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adding some operators, working on example
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2026-01-20 21:52:42 +01:00 |
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35099b33e1
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finishing bitwise operatoins
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2026-01-20 00:32:50 +01:00 |
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0f35c35fd1
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ye
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2026-01-18 23:17:26 +01:00 |
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9868b34f92
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adding loops tests
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2026-01-18 18:18:21 +01:00 |
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bb40e5b33f
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adding unit tests; ci skip
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2026-01-18 02:16:35 +01:00 |
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db82448ac0
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working on function calls; ci skip
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2026-01-17 02:05:52 +01:00 |
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39a8eb63bc
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working POC
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2026-01-11 23:40:50 +01:00 |
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10da5ee648
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adding real runtime
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2026-01-11 04:22:57 +01:00 |
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3283ed42a8
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adding opcodes and results
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2025-12-27 00:46:40 +01:00 |
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49f0219900
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working on opcodes
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2025-12-25 02:34:41 +01:00 |
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885919952c
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removing spirv headers dependencies, reworking architecture
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2025-12-24 18:09:16 +01:00 |
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977d05f15d
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initial commit
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2025-12-22 23:04:20 +01:00 |
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