removing spirv headers dependencies, reworking architecture

This commit is contained in:
2025-12-24 18:09:16 +01:00
parent b4ff6f559b
commit 885919952c
15 changed files with 2969 additions and 140 deletions

View File

@@ -10,11 +10,13 @@ pub fn main() !void {
const allocator = gpa.allocator();
const ctx = try spv.Interpreter.init();
defer ctx.deinit();
const module = try spv.Module.init(allocator, &ctx, @ptrCast(@alignCast(shader_source)));
var module = try spv.Module.init(allocator, @ptrCast(@alignCast(shader_source)));
defer module.deinit(allocator);
var rt = try spv.Runtime.init(&module);
defer rt.deinit();
try rt.callEntryPoint(0);
}
std.log.info("Successfully executed", .{});
}