adding spirv header parsing
This commit is contained in:
@@ -1,5 +1,6 @@
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const std = @import("std");
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const lib = @import("lib.zig");
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const spv_data = @import("spv_data.zig");
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const SpvVoid = lib.SpvVoid;
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const SpvByte = lib.SpvByte;
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@@ -20,13 +21,21 @@ const SpvEntryPoint = struct {
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globals: []const SpvWord,
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};
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const ModuleError = error{
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InvalidSpirV,
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InvalidMagic,
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OutOfMemory,
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};
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ctx: *const Interpreter,
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it: WordIterator,
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version_major: SpvByte,
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version_minor: SpvByte,
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generator_magic: SpvWord,
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generator_id: u16,
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generator_version: u16,
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bound: SpvWord,
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@@ -42,14 +51,45 @@ local_size_x: SpvWord,
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local_size_y: SpvWord,
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local_size_z: SpvWord,
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pub fn init(allocator: std.mem.Allocator, ctx: *const Interpreter, source: []const SpvWord) !Self {
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pub fn init(allocator: std.mem.Allocator, ctx: *const Interpreter, source: []const SpvWord) ModuleError!Self {
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var self: Self = std.mem.zeroInit(Self, .{
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.ctx = ctx,
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.code = try allocator.dupe(SpvWord, source),
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.code = allocator.dupe(SpvWord, source) catch return ModuleError.OutOfMemory,
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.local_size_x = 1,
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.local_size_y = 1,
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.local_size_z = 1,
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});
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errdefer allocator.free(self.code);
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self.it = WordIterator.init(self.code);
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const magic = self.it.next() orelse return ModuleError.InvalidSpirV;
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if (magic != lib.spv.SpvMagicNumber) return ModuleError.InvalidMagic;
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const version = self.it.next() orelse return ModuleError.InvalidSpirV;
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self.version_major = @intCast((version & 0x00FF0000) >> 16);
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self.version_minor = @intCast((version & 0x0000FF00) >> 8);
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const generator = self.it.next() orelse return ModuleError.InvalidSpirV;
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self.generator_id = @intCast((generator & 0xFFFF0000) >> 16);
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self.generator_version = @intCast(generator & 0x0000FFFF);
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self.bound = self.it.next() orelse return ModuleError.InvalidSpirV;
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_ = self.it.skip(); // Skip schema
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std.log.scoped(.SPIRV_Interpreter).debug(
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\\Loaded shader module with infos:
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\\ SPIR-V version: {d}.{d}
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\\ Generator: {s} (ID {d}), encoded version {d}
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, .{
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self.version_major,
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self.version_minor,
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spv_data.vendorName(self.generator_id),
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self.generator_id,
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self.generator_version,
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});
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return self;
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}
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@@ -5,7 +5,9 @@ pub const Image = @import("Image.zig");
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pub const Interpreter = @import("Interpreter.zig");
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pub const Module = @import("Module.zig");
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pub const State = @import("State.zig");
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const opcode = @import("opcode.zig");
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const spv_data = @import("spv_data.zig");
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pub const SpvVoid = void;
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pub const SpvByte = u8;
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@@ -18,4 +20,5 @@ test {
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std.testing.refAllDecls(Module);
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std.testing.refAllDecls(State);
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std.testing.refAllDecls(opcode);
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std.testing.refAllDecls(spv_data);
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}
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76
src/spv_data.zig
git.filemode.normal_file
76
src/spv_data.zig
git.filemode.normal_file
@@ -0,0 +1,76 @@
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const lib = @import("lib.zig");
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const spv = lib.spv;
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pub const SourceLanguage = enum(u32) {
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Unknown = 0,
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ESSL = 1,
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GLSL = 2,
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OpenCL_C = 3,
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OpenCL_CPP = 4,
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HLSL = 5,
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CPP_for_OpenCL = 6,
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SYCL = 7,
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HERO_C = 8,
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NZSL = 9,
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WGSL = 10,
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Slang = 11,
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Zig = 12,
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Rust = 13,
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};
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pub fn vendorName(id: u32) []const u8 {
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return switch (id) {
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0 => "Khronos",
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1 => "LunarG",
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2 => "Valve",
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3 => "Codeplay",
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4 => "NVIDIA",
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5 => "ARM",
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6 => "Khronos LLVM/SPIR-V Translator",
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7 => "Khronos SPIR-V Tools Assembler",
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8 => "Khronos Glslang Reference Front End",
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9 => "Qualcomm",
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10 => "AMD",
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11 => "Intel",
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12 => "Imagination",
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13 => "Google Shaderc over Glslang",
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14 => "Google spiregg",
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15 => "Google rspirv",
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16 => "X-LEGEND Mesa-IR/SPIR-V Translator",
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17 => "Khronos SPIR-V Tools Linker",
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18 => "Wine VKD3D Shader Compiler",
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19 => "Tellusim Clay Shader Compiler",
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20 => "W3C WebGPU Group WHLSL Shader Translator",
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21 => "Google Clspv",
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22 => "LLVM MLIR SPIR-V Serializer",
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23 => "Google Tint Compiler",
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24 => "Google ANGLE Shader Compiler",
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25 => "Netease Games Messiah Shader Compiler",
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26 => "Xenia Xenia Emulator Microcode Translator",
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27 => "Embark Studios Rust GPU Compiler Backend",
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28 => "gfx-rs community Naga",
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29 => "Mikkosoft Productions MSP Shader Compiler",
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30 => "SpvGenTwo community SpvGenTwo SPIR-V IR Tools",
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31 => "Google Skia SkSL",
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32 => "TornadoVM Beehive SPIRV Toolkit",
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33 => "DragonJoker ShaderWriter",
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34 => "Rayan Hatout SPIRVSmith",
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35 => "Saarland University Shady",
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36 => "Taichi Graphics Taichi",
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37 => "heroseh Hero C Compiler",
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38 => "Meta SparkSL",
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39 => "SirLynix Nazara ShaderLang Compiler",
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40 => "Khronos Slang Compiler",
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41 => "Zig Software Foundation Zig Compiler",
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42 => "Rendong Liang spq",
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43 => "LLVM LLVM SPIR-V Backend",
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44 => "Robert Konrad Kongruent",
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45 => "Kitsunebi Games Nuvk SPIR-V Emitter and DLSL compiler",
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46 => "Nintendo",
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47 => "ARM",
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48 => "Goopax",
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49 => "Icyllis Milica Arc3D Shader Compiler",
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else => "Unknown",
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};
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}
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