Files
Pulse/Sources/Backends/OpenGL/OpenGLComputePass.c
2025-03-24 17:41:51 +01:00

71 lines
1.9 KiB
C

// Copyright (C) 2025 kanel
// This file is part of "Pulse"
// For conditions of distribution and use, see copyright notice in LICENSE
#include <Pulse.h>
#include "../../PulseInternal.h"
#include "OpenGL.h"
#include "OpenGLComputePass.h"
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd)
{
PULSE_UNUSED(device);
PulseComputePass pass = (PulseComputePass)calloc(1, sizeof(PulseComputePassHandler));
PULSE_CHECK_ALLOCATION_RETVAL(pass, PULSE_NULL_HANDLE);
OpenGLComputePass* opengl_pass = (OpenGLComputePass*)calloc(1, sizeof(OpenGLComputePass));
PULSE_CHECK_ALLOCATION_RETVAL(opengl_pass, PULSE_NULL_HANDLE);
pass->cmd = cmd;
pass->driver_data = opengl_pass;
return pass;
}
void OpenGLDestroyComputePass(PulseDevice device, PulseComputePass pass)
{
PULSE_UNUSED(device);
free(pass->driver_data);
free(pass);
}
PulseComputePass OpenGLBeginComputePass(PulseCommandList cmd)
{
return cmd->pass;
}
void OpenGLEndComputePass(PulseComputePass pass)
{
PULSE_UNUSED(pass);
}
void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers)
{
}
void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size)
{
}
void OpenGLBindStorageImages(PulseComputePass pass, const PulseImage* images, uint32_t num_images)
{
}
void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline)
{
PULSE_UNUSED(pass);
PULSE_UNUSED(pipeline);
}
void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z)
{
OpenGLCommand command = { 0 };
command.type = OPENGL_COMMAND_DISPATCH;
command.Dispatch.groupcount_x = groupcount_x;
command.Dispatch.groupcount_y = groupcount_y;
command.Dispatch.groupcount_z = groupcount_z;
command.Dispatch.pipeline = pass->current_pipeline;
OpenGLQueueCommand(pass->cmd, command);
}