// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include "../../PulseInternal.h" #include "OpenGL.h" #include "OpenGLComputePass.h" PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd) { PULSE_UNUSED(device); PulseComputePass pass = (PulseComputePass)calloc(1, sizeof(PulseComputePassHandler)); PULSE_CHECK_ALLOCATION_RETVAL(pass, PULSE_NULL_HANDLE); OpenGLComputePass* opengl_pass = (OpenGLComputePass*)calloc(1, sizeof(OpenGLComputePass)); PULSE_CHECK_ALLOCATION_RETVAL(opengl_pass, PULSE_NULL_HANDLE); pass->cmd = cmd; pass->driver_data = opengl_pass; return pass; } void OpenGLDestroyComputePass(PulseDevice device, PulseComputePass pass) { PULSE_UNUSED(device); free(pass->driver_data); free(pass); } PulseComputePass OpenGLBeginComputePass(PulseCommandList cmd) { return cmd->pass; } void OpenGLEndComputePass(PulseComputePass pass) { PULSE_UNUSED(pass); } void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers) { } void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size) { } void OpenGLBindStorageImages(PulseComputePass pass, const PulseImage* images, uint32_t num_images) { } void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline) { PULSE_UNUSED(pass); PULSE_UNUSED(pipeline); } void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z) { OpenGLCommand command = { 0 }; command.type = OPENGL_COMMAND_DISPATCH; command.Dispatch.groupcount_x = groupcount_x; command.Dispatch.groupcount_y = groupcount_y; command.Dispatch.groupcount_z = groupcount_z; command.Dispatch.pipeline = pass->current_pipeline; OpenGLQueueCommand(pass->cmd, command); }