Commit Graph

47 Commits

Author SHA1 Message Date
kbz_8 d2fb0e0e83 fixing run file and lib name on macos 2023-12-12 13:27:19 +01:00
kbz_8 591c144104 fixing cross compilation issue 2023-12-08 18:09:08 +01:00
kbz_8 5184e9500d adding mouse wheel support 2023-12-08 12:24:20 +01:00
kbz_8 bfcc8cb758 removing garbage files 2023-12-07 23:20:25 +01:00
kbz_8 854a074cac fixing memory leaks, begenning xmake support to build on windows 2023-12-07 23:19:56 +01:00
kbz_8 f634b14998 adding logo 2023-11-25 12:23:57 +01:00
kbz_8 7dc5701eff adding screenshot te readme 2023-11-25 10:43:05 +01:00
kbz_8 db91730e13 transparency management added 2023-11-25 10:31:06 +01:00
kbz_8 df29e41ac5 improving font management 2023-11-24 19:34:15 +01:00
kbz_8 a158aa2269 removing gdb history 2023-11-23 14:37:58 +01:00
kbz_8 d5a8b96be8 new feature, font loading 2023-11-23 14:37:42 +01:00
kbz_8 19ccc1230e cleaning renderpass, framebuffers and swapchain code, setting all vulkan resources to NULL after destroy 2023-11-18 17:25:30 +01:00
kbz_8 e471585946 fixing memory management issue, VMA uses custom asserts 2023-11-14 12:46:51 +01:00
kbz_8 02d2dbb1bd fixing rendering issues 2023-11-14 07:07:43 +01:00
kbz_8 b75f543977 fixing physical device pick issues 2023-11-11 03:30:29 +01:00
kbz_8 7f7d197e42 adding SDL initialisation and quit, improving inputs code readability 2023-08-28 10:53:22 +02:00
kbz_8 26037936e8 adding image optimizations control over make call 2023-08-09 13:50:33 +02:00
kbz_8 f6fcb214e5 yes 2023-06-06 16:35:08 +02:00
kbz_8 f6736f210a adding documentation to mlx.h 2023-04-19 12:36:59 +02:00
kbz_8 e7d65a297e fixing color bug 2023-04-19 11:51:13 +02:00
kbz_8 c497645ee9 working on colors issue 2023-04-14 12:29:17 +02:00
kbz_8 4fa9873f44 working input API 2023-04-12 21:53:14 +02:00
kbz_8 fe45d0953d fixing performance issue in text pipeline, working on event system 2023-04-12 15:15:25 +02:00
kbz_8 ec0f2eaa60 fixing color issues with texts 2023-04-11 23:42:27 +02:00
kbz_8 06a95fae73 working text pipeline 2023-04-11 19:21:11 +02:00
kbz_8 098622c6b9 working text pipeline 2023-04-11 13:21:11 +02:00
kbz_8 599f1007ab almost fixing text rendering 2023-04-08 20:45:06 +02:00
kbz_8 157a099ed2 working on text render pipeline 2023-04-08 04:09:25 +02:00
kbz_8 b03bd6fe0a removing xpm support bc frick xpm 2023-04-06 15:30:01 +02:00
kbz_8 fbe97415cf working on xpm support 2023-04-06 12:56:36 +02:00
kbz_8 27000b6163 working on xpm support 2023-04-05 01:11:49 +02:00
kbz_8 c85c12bfaf working on xpm implementation 2023-04-04 15:41:45 +02:00
kbz_8 d02f04c294 working on event system 2023-04-04 12:40:47 +02:00
kbz_8 21962dda90 adding manual image manipulation 2023-04-03 00:01:13 +02:00
kbz_8 aaf7e861d5 adding graphics support class, refactoring the code 2023-04-02 17:37:38 +02:00
kbz_8 7eea6ea1d5 adding clear window 2023-04-01 17:51:29 +02:00
kbz_8 28850a6cb8 working textures 2023-04-01 15:48:28 +02:00
kbz_8 2ab87dd3ad working pixel put pipeline 2023-04-01 13:03:21 +02:00
kbz_8 88404afb2b adding pixel put pipeline 2023-03-31 22:16:21 +02:00
kbz_8 8ca0b041e3 adding vulkan images, start using images for put_pixel 2023-01-25 21:46:58 +01:00
kbz_8 b66476ef4f adding uniform buffers and projection matrix management in vertex shader 2023-01-24 17:27:55 +01:00
kbz_8 006d665ce2 adding descriptors support to renderer 2023-01-23 19:27:37 +01:00
kbz_8 c8302b4fdf rendering 2022-12-19 17:16:50 +01:00
kbz_8 2c6c3a945e almost first rendering, fixing renderer issues 2022-12-19 00:59:45 +01:00
kbz_8 c907c52968 fixing compatibility, workign on renderer 2022-12-18 04:04:10 +01:00
kbz_8 b275918de6 working on window manager 2022-10-05 20:37:04 +02:00
kbz_8 3ee3a5899b adding imputs system 2022-10-05 17:08:36 +02:00