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adding graphics support class, refactoring the code
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@@ -6,14 +6,14 @@
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/04 17:55:21 by maldavid #+# #+# */
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/* Updated: 2023/04/01 17:50:46 by maldavid ### ########.fr */
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/* Updated: 2023/04/02 15:50:40 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include <stdio.h>
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#include "../includes/mlx.h"
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typedef struct
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typedef struct s_mlx
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{
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void *mlx;
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void *win;
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@@ -25,7 +25,6 @@ int update(t_mlx *mlx)
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static int i = 0;
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int j;
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mlx_put_image_to_window(mlx->mlx, mlx->win, mlx->logo, 100, 100);
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j = 0;
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while (j < 400)
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{
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@@ -46,11 +45,13 @@ int main(void)
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t_mlx mlx;
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int w;
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int h;
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mlx.mlx = mlx_init();
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mlx.win = mlx_new_window(mlx.mlx, 400, 400, "My window");
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mlx.logo = mlx_png_file_to_image(mlx.mlx, "42_logo.png", &w, &h);
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mlx_pixel_put(mlx.mlx, mlx.win, 200, 10, 0xFFFF00FF);
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mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 100, 100);
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mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 200, 200);
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mlx_loop_hook(mlx.mlx, update, &mlx);
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mlx_loop(mlx.mlx);
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mlx_destroy_image(mlx.mlx, mlx.logo);
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