Merge branch 'indev' into multiple-fonts

This commit is contained in:
kbz_8
2023-12-14 19:21:12 +01:00
committed by GitHub
2 changed files with 3 additions and 3 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */
/* Updated: 2023/12/14 16:28:07 by maldavid ### ########.fr */
/* Updated: 2023/12/14 14:37:08 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -22,6 +22,7 @@
#include <renderer/buffers/vk_ibo.h>
#include <renderer/buffers/vk_vbo.h>
#include <mlx_profile.h>
#include <string>
namespace mlx
{
@@ -67,7 +68,6 @@ namespace mlx
struct TextureRenderData
{
Texture* texture;
std::size_t hash = 0;
int x;
int y;

View File

@@ -106,7 +106,7 @@ int main(void)
mlx_on_event(mlx.mlx, mlx.win, MLX_WINDOW_EVENT, window_hook, &mlx);
mlx.logo = mlx_png_file_to_image(mlx.mlx, "42_logo.png", &w, &h);
mlx_pixel_put(mlx.mlx, mlx.win, 200, 10, 0xFFFF00FF);
mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 200, 200);
mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 10, 190);
mlx.img = create_image(&mlx);
mlx_string_put(mlx.mlx, mlx.win, 20, 20, 0xFFFF2000, \
"that text will disappear");