diff --git a/src/renderer/images/texture.h b/src/renderer/images/texture.h index 7158d2a..725b37a 100644 --- a/src/renderer/images/texture.h +++ b/src/renderer/images/texture.h @@ -6,7 +6,7 @@ /* By: maldavid +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/03/08 02:24:58 by maldavid #+# #+# */ -/* Updated: 2023/12/14 16:28:07 by maldavid ### ########.fr */ +/* Updated: 2023/12/14 14:37:08 by maldavid ### ########.fr */ /* */ /* ************************************************************************** */ @@ -22,6 +22,7 @@ #include #include #include +#include namespace mlx { @@ -67,7 +68,6 @@ namespace mlx struct TextureRenderData { Texture* texture; - std::size_t hash = 0; int x; int y; diff --git a/test/main.c b/test/main.c index c331f51..3da1085 100644 --- a/test/main.c +++ b/test/main.c @@ -106,7 +106,7 @@ int main(void) mlx_on_event(mlx.mlx, mlx.win, MLX_WINDOW_EVENT, window_hook, &mlx); mlx.logo = mlx_png_file_to_image(mlx.mlx, "42_logo.png", &w, &h); mlx_pixel_put(mlx.mlx, mlx.win, 200, 10, 0xFFFF00FF); - mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 200, 200); + mlx_put_image_to_window(mlx.mlx, mlx.win, mlx.logo, 10, 190); mlx.img = create_image(&mlx); mlx_string_put(mlx.mlx, mlx.win, 20, 20, 0xFFFF2000, \ "that text will disappear");