Files
VulkanDriver/src/vulkan/Device.zig
2025-11-13 23:27:45 +01:00

138 lines
5.9 KiB
Zig

const std = @import("std");
const vk = @import("vulkan");
const Dispatchable = @import("Dispatchable.zig").Dispatchable;
const VulkanAllocator = @import("VulkanAllocator.zig");
const VkError = @import("error_set.zig").VkError;
const PhysicalDevice = @import("PhysicalDevice.zig");
const Queue = @import("Queue.zig");
const CommandPool = @import("CommandPool.zig");
const DeviceMemory = @import("DeviceMemory.zig");
const Fence = @import("Fence.zig");
const Self = @This();
pub const ObjectType: vk.ObjectType = .device;
physical_device: *const PhysicalDevice,
queues: std.AutoArrayHashMapUnmanaged(u32, std.ArrayList(*Dispatchable(Queue))),
host_allocator: *VulkanAllocator,
dispatch_table: *const DispatchTable,
vtable: *const VTable,
pub const VTable = struct {
createQueue: *const fn (std.mem.Allocator, *Self, u32, u32, vk.DeviceQueueCreateFlags) VkError!*Queue,
destroyQueue: *const fn (*Queue, std.mem.Allocator) VkError!void,
};
pub const DispatchTable = struct {
allocateMemory: *const fn (*Self, std.mem.Allocator, *const vk.MemoryAllocateInfo) VkError!*DeviceMemory,
createCommandPool: *const fn (*Self, std.mem.Allocator, *const vk.CommandPoolCreateInfo) VkError!*CommandPool,
createFence: *const fn (*Self, std.mem.Allocator, *const vk.FenceCreateInfo) VkError!*Fence,
destroy: *const fn (*Self, std.mem.Allocator) VkError!void,
destroyCommandPool: *const fn (*Self, std.mem.Allocator, *CommandPool) VkError!void,
destroyFence: *const fn (*Self, std.mem.Allocator, *Fence) VkError!void,
freeMemory: *const fn (*Self, std.mem.Allocator, *DeviceMemory) VkError!void,
getFenceStatus: *const fn (*Self, *Fence) VkError!void,
resetFences: *const fn (*Self, []*Fence) VkError!void,
waitForFences: *const fn (*Self, []*Fence, bool, u64) VkError!void,
};
pub fn init(allocator: std.mem.Allocator, physical_device: *const PhysicalDevice, info: *const vk.DeviceCreateInfo) VkError!Self {
_ = info;
return .{
.physical_device = physical_device,
.queues = .empty,
.host_allocator = @ptrCast(@alignCast(allocator.ptr)),
.dispatch_table = undefined,
.vtable = undefined,
};
}
pub fn createQueues(self: *Self, allocator: std.mem.Allocator, info: *const vk.DeviceCreateInfo) VkError!void {
if (info.queue_create_info_count == 0) {
return;
} else if (info.p_queue_create_infos == null) {
return VkError.ValidationFailed;
}
for (0..info.queue_create_info_count) |i| {
const queue_info = info.p_queue_create_infos.?[i];
const res = (self.queues.getOrPut(allocator, queue_info.queue_family_index) catch return VkError.OutOfHostMemory);
const family_ptr = res.value_ptr;
if (!res.found_existing) {
family_ptr.* = .empty;
}
const queue = try self.vtable.createQueue(allocator, self, queue_info.queue_family_index, @intCast(family_ptr.items.len), queue_info.flags);
const dispatchable_queue = try Dispatchable(Queue).wrap(allocator, queue);
family_ptr.append(allocator, dispatchable_queue) catch return VkError.OutOfHostMemory;
}
}
pub inline fn destroy(self: *Self, allocator: std.mem.Allocator) VkError!void {
var it = self.queues.iterator();
while (it.next()) |entry| {
const family = entry.value_ptr;
for (family.items) |dispatchable_queue| {
try self.vtable.destroyQueue(dispatchable_queue.object, allocator);
dispatchable_queue.destroy(allocator);
}
family.deinit(allocator);
}
self.queues.deinit(allocator);
try self.dispatch_table.destroy(self, allocator);
}
// Fence functions ===================================================================================================================================
pub inline fn createFence(self: *Self, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*Fence {
return self.dispatch_table.createFence(self, allocator, info);
}
pub inline fn destroyFence(self: *Self, allocator: std.mem.Allocator, fence: *Fence) VkError!void {
try self.dispatch_table.destroyFence(self, allocator, fence);
}
pub inline fn getFenceStatus(self: *Self, fence: *Fence) VkError!void {
try self.dispatch_table.getFenceStatus(self, fence);
}
pub inline fn resetFences(self: *Self, fences: []*Fence) VkError!void {
try self.dispatch_table.resetFences(self, fences);
}
pub inline fn waitForFences(self: *Self, fences: []*Fence, waitForAll: bool, timeout: u64) VkError!void {
try self.dispatch_table.waitForFences(self, fences, waitForAll, timeout);
}
// Command Pool functions ============================================================================================================================
pub inline fn createCommandPool(self: *Self, allocator: std.mem.Allocator, info: *const vk.CommandPoolCreateInfo) VkError!*CommandPool {
return self.dispatch_table.createCommandPool(self, allocator, info);
}
pub inline fn destroyCommandPool(self: *Self, allocator: std.mem.Allocator, pool: *CommandPool) VkError!void {
try self.dispatch_table.destroyCommandPool(self, allocator, pool);
}
// Memory functions ==================================================================================================================================
pub inline fn allocateMemory(self: *Self, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*DeviceMemory {
return self.dispatch_table.allocateMemory(self, allocator, info);
}
pub inline fn freeMemory(self: *Self, allocator: std.mem.Allocator, device_memory: *DeviceMemory) VkError!void {
try self.dispatch_table.freeMemory(self, allocator, device_memory);
}
pub inline fn mapMemory(_: *Self, device_memory: *DeviceMemory, offset: vk.DeviceSize, size: vk.DeviceSize) VkError!?*anyopaque {
return device_memory.map(offset, size);
}
pub inline fn unmapMemory(_: *Self, device_memory: *DeviceMemory) void {
return device_memory.unmap();
}