adding public queue functions and worker base

This commit is contained in:
2025-11-12 17:40:54 +01:00
parent d03515c335
commit 9a0cc0d03d
9 changed files with 96 additions and 17 deletions

View File

@@ -16,9 +16,11 @@ const VulkanAllocator = @import("VulkanAllocator.zig");
const Instance = @import("Instance.zig");
const Device = @import("Device.zig");
const PhysicalDevice = @import("PhysicalDevice.zig");
const Queue = @import("Queue.zig");
const DeviceMemory = @import("DeviceMemory.zig");
const Fence = @import("Fence.zig");
const PhysicalDevice = @import("PhysicalDevice.zig");
// This file contains all exported Vulkan entrypoints.
@@ -80,6 +82,9 @@ const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
functionMapEntryPoint("vkMapMemory"),
functionMapEntryPoint("vkUnmapMemory"),
functionMapEntryPoint("vkResetFences"),
functionMapEntryPoint("vkQueueBindSparse"),
functionMapEntryPoint("vkQueueSubmit"),
functionMapEntryPoint("vkQueueWaitIdle"),
functionMapEntryPoint("vkWaitForFences"),
});
@@ -389,6 +394,26 @@ pub export fn strollResetFences(p_device: vk.Device, count: u32, p_fences: [*]co
return .success;
}
pub export fn strollQueueBindSparse(p_queue: vk.Queue, count: u32, info: [*]vk.BindSparseInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.bindSparse(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueSubmit(p_queue: vk.Queue, count: u32, info: [*]const vk.SubmitInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.submit(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueWaitIdle(p_queue: vk.Queue) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
queue.waitIdle() catch |err| return toVkResult(err);
return .success;
}
pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence, waitForAll: vk.Bool32, timeout: u64) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const allocator = std.heap.c_allocator;