adding public queue functions and worker base
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@@ -25,6 +25,13 @@ Then ensure thy Vulkan loader is pointed toward the ICD manifest.
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The precise ritual varies by system — consult the tomes of your operating system, or wander the web’s endless mausoleum of documentation.
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Use at your own risk. If thy machine shudders, weeps, or attempts to flee — know that it was warned.
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\
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\
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\
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Thou may also conjure forth a tome of compile commands by doing thus:
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```
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zig build cdb
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```
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## License
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11
build.zig
11
build.zig
@@ -1,6 +1,8 @@
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const std = @import("std");
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const Step = std.Build.Step;
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const zcc = @import("compile_commands");
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const ImplementationDesc = struct {
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name: []const u8,
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root_source_file: []const u8,
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@@ -15,7 +17,7 @@ const implementations = [_]ImplementationDesc{
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},
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};
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pub fn build(b: *std.Build) void {
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pub fn build(b: *std.Build) !void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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@@ -38,6 +40,8 @@ pub fn build(b: *std.Build) void {
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base_mod.addSystemIncludePath(vulkan_headers.path("include"));
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for (implementations) |impl| {
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var targets = std.ArrayListUnmanaged(*std.Build.Step.Compile){};
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const lib_mod = b.createModule(.{
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.root_source_file = b.path(impl.root_source_file),
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.target = target,
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@@ -90,6 +94,11 @@ pub fn build(b: *std.Build) void {
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const c_test_exe_install = b.addInstallArtifact(c_test_exe, .{});
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try targets.append(b.allocator, lib);
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try targets.append(b.allocator, c_test_exe);
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_ = zcc.createStep(b, "cdb", try targets.toOwnedSlice(b.allocator));
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const run_c_test = b.addRunArtifact(c_test_exe);
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run_c_test.step.dependOn(&lib_install.step);
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run_c_test.step.dependOn(&c_test_exe_install.step);
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@@ -27,6 +27,10 @@
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.hash = "cpuinfo-0.1.0-V7dMLcghAADJuG7dkd3MnwDPZ232pBK_8uGjxY43eP5u",
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.lazy = true,
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},
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.compile_commands = .{
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.url = "git+https://github.com/the-argus/zig-compile-commands",
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.hash = "zig_compile_commands-0.0.1-OZg5-a3CAACM-h32Kjb1obTMqrKGs9YoDhorVZ8-LGle",
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},
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},
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.paths = .{
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@@ -2,6 +2,7 @@ const std = @import("std");
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const vk = @import("vulkan");
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const base = @import("base");
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const SoftDevice = @import("SoftDevice.zig");
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const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
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const SoftFence = @import("SoftFence.zig");
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@@ -11,9 +12,11 @@ const Self = @This();
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pub const Interface = base.Queue;
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interface: Interface,
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wait_group: std.Thread.WaitGroup,
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mutex: std.Thread.Mutex,
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worker_mutex: std.Thread.Mutex,
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pub fn create(allocator: std.mem.Allocator, device: *const base.Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!*Interface {
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pub fn create(allocator: std.mem.Allocator, device: *base.Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!*Interface {
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const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
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errdefer allocator.destroy(self);
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@@ -27,7 +30,9 @@ pub fn create(allocator: std.mem.Allocator, device: *const base.Device, index: u
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self.* = .{
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.interface = interface,
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.wait_group = .{},
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.mutex = .{},
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.worker_mutex = .{},
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};
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return &self.interface;
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}
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@@ -37,21 +42,46 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
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allocator.destroy(self);
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}
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pub fn bindSparse(interface: *Interface, info: []*const vk.BindSparseInfo, fence: ?*base.Fence) VkError!void {
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pub fn bindSparse(interface: *Interface, info: []const vk.BindSparseInfo, fence: ?*base.Fence) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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_ = info;
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_ = fence;
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return VkError.FeatureNotPresent;
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}
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pub fn submit(interface: *Interface, info: []*const vk.SubmitInfo, fence: ?*base.Fence) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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pub fn submit(interface: *Interface, info: []const vk.SubmitInfo, fence: ?*base.Fence) VkError!void {
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var self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = info;
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_ = fence;
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const Runner = struct {
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fn run(queue: *Self, p_fence: ?*base.Fence) void {
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// Waiting for older submits to finish execution
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queue.worker_mutex.lock();
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defer queue.worker_mutex.unlock();
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// TODO: commands executions
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std.log.debug("Queue execution", .{});
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std.Thread.sleep(1_000_000_000);
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if (p_fence) |fence_obj| {
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fence_obj.signal() catch {};
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}
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}
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};
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self.mutex.lock();
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defer self.mutex.unlock();
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var soft_device: *SoftDevice = @alignCast(@fieldParentPtr("interface", interface.owner));
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soft_device.workers.spawnWg(&self.wait_group, Runner.run, .{ self, fence });
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}
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pub fn waitIdle(interface: *Interface) VkError!void {
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const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
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_ = self;
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self.mutex.lock();
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defer self.mutex.unlock();
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self.wait_group.wait();
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}
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@@ -19,7 +19,7 @@ dispatch_table: *const DispatchTable,
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vtable: *const VTable,
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pub const VTable = struct {
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createQueue: *const fn (std.mem.Allocator, *const Self, u32, u32, vk.DeviceQueueCreateFlags) VkError!*Queue,
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createQueue: *const fn (std.mem.Allocator, *Self, u32, u32, vk.DeviceQueueCreateFlags) VkError!*Queue,
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destroyQueue: *const fn (*Queue, std.mem.Allocator) VkError!void,
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};
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@@ -8,7 +8,7 @@ const Fence = @import("Fence.zig");
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const Self = @This();
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pub const ObjectType: vk.ObjectType = .queue;
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owner: *const Device,
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owner: *Device,
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family_index: u32,
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index: u32,
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flags: vk.DeviceQueueCreateFlags,
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@@ -16,12 +16,12 @@ flags: vk.DeviceQueueCreateFlags,
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dispatch_table: *const DispatchTable,
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pub const DispatchTable = struct {
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bindSparse: *const fn (*Self, []*const vk.BindSparseInfo, ?*Fence) VkError!void,
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submit: *const fn (*Self, []*const vk.SubmitInfo, ?*Fence) VkError!void,
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bindSparse: *const fn (*Self, []const vk.BindSparseInfo, ?*Fence) VkError!void,
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submit: *const fn (*Self, []const vk.SubmitInfo, ?*Fence) VkError!void,
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waitIdle: *const fn (*Self) VkError!void,
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};
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pub fn init(allocator: std.mem.Allocator, device: *const Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!Self {
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pub fn init(allocator: std.mem.Allocator, device: *Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!Self {
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std.log.scoped(.vkCreateDevice).info("Creating device queue with family index {d} and index {d}", .{ family_index, index });
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_ = allocator;
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return .{
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@@ -33,11 +33,11 @@ pub fn init(allocator: std.mem.Allocator, device: *const Device, index: u32, fam
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};
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}
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pub inline fn bindSparse(self: *Self, info: []*const vk.BindSparseInfo, fence: ?*Fence) VkError!void {
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pub inline fn bindSparse(self: *Self, info: []const vk.BindSparseInfo, fence: ?*Fence) VkError!void {
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try self.dispatch_table.bindSparse(self, info, fence);
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}
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pub inline fn submit(self: *Self, info: []*const vk.SubmitInfo, fence: ?*Fence) VkError!void {
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pub inline fn submit(self: *Self, info: []const vk.SubmitInfo, fence: ?*Fence) VkError!void {
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try self.dispatch_table.submit(self, info, fence);
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}
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@@ -16,9 +16,11 @@ const VulkanAllocator = @import("VulkanAllocator.zig");
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const Instance = @import("Instance.zig");
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const Device = @import("Device.zig");
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const PhysicalDevice = @import("PhysicalDevice.zig");
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const Queue = @import("Queue.zig");
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const DeviceMemory = @import("DeviceMemory.zig");
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const Fence = @import("Fence.zig");
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const PhysicalDevice = @import("PhysicalDevice.zig");
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// This file contains all exported Vulkan entrypoints.
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@@ -80,6 +82,9 @@ const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
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functionMapEntryPoint("vkMapMemory"),
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functionMapEntryPoint("vkUnmapMemory"),
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functionMapEntryPoint("vkResetFences"),
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functionMapEntryPoint("vkQueueBindSparse"),
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functionMapEntryPoint("vkQueueSubmit"),
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functionMapEntryPoint("vkQueueWaitIdle"),
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functionMapEntryPoint("vkWaitForFences"),
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});
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@@ -389,6 +394,26 @@ pub export fn strollResetFences(p_device: vk.Device, count: u32, p_fences: [*]co
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return .success;
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}
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pub export fn strollQueueBindSparse(p_queue: vk.Queue, count: u32, info: [*]vk.BindSparseInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
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const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
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queue.bindSparse(info[0..count], fence) catch |err| return toVkResult(err);
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return .success;
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}
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pub export fn strollQueueSubmit(p_queue: vk.Queue, count: u32, info: [*]const vk.SubmitInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
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const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
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const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
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queue.submit(info[0..count], fence) catch |err| return toVkResult(err);
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return .success;
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}
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pub export fn strollQueueWaitIdle(p_queue: vk.Queue) callconv(vk.vulkan_call_conv) vk.Result {
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const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
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queue.waitIdle() catch |err| return toVkResult(err);
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return .success;
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}
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pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence, waitForAll: vk.Bool32, timeout: u64) callconv(vk.vulkan_call_conv) vk.Result {
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const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
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const allocator = std.heap.c_allocator;
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@@ -85,7 +85,6 @@ int main(void)
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VkQueue queue = VK_NULL_HANDLE;
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vkGetDeviceQueue(device, 1, 0, &queue);
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printf("VkQueue %p\n", queue);
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VkFenceCreateInfo fence_info = {};
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fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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@@ -93,6 +92,11 @@ int main(void)
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VkFence fence = VK_NULL_HANDLE;
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CheckVk(vkCreateFence(device, &fence_info, NULL, &fence));
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CheckVk(vkQueueSubmit(queue, 0, NULL, fence));
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CheckVk(vkQueueSubmit(queue, 0, NULL, fence));
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CheckVk(vkQueueSubmit(queue, 0, NULL, fence));
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CheckVk(vkQueueWaitIdle(queue));
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vkDestroyFence(device, fence, NULL);
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vkDestroyDevice(device, NULL);
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