adding public queue functions and worker base

This commit is contained in:
2025-11-12 17:40:54 +01:00
parent d03515c335
commit 9a0cc0d03d
9 changed files with 96 additions and 17 deletions

View File

@@ -2,6 +2,7 @@ const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const SoftDevice = @import("SoftDevice.zig");
const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
const SoftFence = @import("SoftFence.zig");
@@ -11,9 +12,11 @@ const Self = @This();
pub const Interface = base.Queue;
interface: Interface,
wait_group: std.Thread.WaitGroup,
mutex: std.Thread.Mutex,
worker_mutex: std.Thread.Mutex,
pub fn create(allocator: std.mem.Allocator, device: *const base.Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!*Interface {
pub fn create(allocator: std.mem.Allocator, device: *base.Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!*Interface {
const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
errdefer allocator.destroy(self);
@@ -27,7 +30,9 @@ pub fn create(allocator: std.mem.Allocator, device: *const base.Device, index: u
self.* = .{
.interface = interface,
.wait_group = .{},
.mutex = .{},
.worker_mutex = .{},
};
return &self.interface;
}
@@ -37,21 +42,46 @@ pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void
allocator.destroy(self);
}
pub fn bindSparse(interface: *Interface, info: []*const vk.BindSparseInfo, fence: ?*base.Fence) VkError!void {
pub fn bindSparse(interface: *Interface, info: []const vk.BindSparseInfo, fence: ?*base.Fence) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
_ = self;
_ = info;
_ = fence;
return VkError.FeatureNotPresent;
}
pub fn submit(interface: *Interface, info: []*const vk.SubmitInfo, fence: ?*base.Fence) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
_ = self;
pub fn submit(interface: *Interface, info: []const vk.SubmitInfo, fence: ?*base.Fence) VkError!void {
var self: *Self = @alignCast(@fieldParentPtr("interface", interface));
_ = info;
_ = fence;
const Runner = struct {
fn run(queue: *Self, p_fence: ?*base.Fence) void {
// Waiting for older submits to finish execution
queue.worker_mutex.lock();
defer queue.worker_mutex.unlock();
// TODO: commands executions
std.log.debug("Queue execution", .{});
std.Thread.sleep(1_000_000_000);
if (p_fence) |fence_obj| {
fence_obj.signal() catch {};
}
}
};
self.mutex.lock();
defer self.mutex.unlock();
var soft_device: *SoftDevice = @alignCast(@fieldParentPtr("interface", interface.owner));
soft_device.workers.spawnWg(&self.wait_group, Runner.run, .{ self, fence });
}
pub fn waitIdle(interface: *Interface) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
_ = self;
self.mutex.lock();
defer self.mutex.unlock();
self.wait_group.wait();
}

View File

@@ -19,7 +19,7 @@ dispatch_table: *const DispatchTable,
vtable: *const VTable,
pub const VTable = struct {
createQueue: *const fn (std.mem.Allocator, *const Self, u32, u32, vk.DeviceQueueCreateFlags) VkError!*Queue,
createQueue: *const fn (std.mem.Allocator, *Self, u32, u32, vk.DeviceQueueCreateFlags) VkError!*Queue,
destroyQueue: *const fn (*Queue, std.mem.Allocator) VkError!void,
};

View File

@@ -8,7 +8,7 @@ const Fence = @import("Fence.zig");
const Self = @This();
pub const ObjectType: vk.ObjectType = .queue;
owner: *const Device,
owner: *Device,
family_index: u32,
index: u32,
flags: vk.DeviceQueueCreateFlags,
@@ -16,12 +16,12 @@ flags: vk.DeviceQueueCreateFlags,
dispatch_table: *const DispatchTable,
pub const DispatchTable = struct {
bindSparse: *const fn (*Self, []*const vk.BindSparseInfo, ?*Fence) VkError!void,
submit: *const fn (*Self, []*const vk.SubmitInfo, ?*Fence) VkError!void,
bindSparse: *const fn (*Self, []const vk.BindSparseInfo, ?*Fence) VkError!void,
submit: *const fn (*Self, []const vk.SubmitInfo, ?*Fence) VkError!void,
waitIdle: *const fn (*Self) VkError!void,
};
pub fn init(allocator: std.mem.Allocator, device: *const Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!Self {
pub fn init(allocator: std.mem.Allocator, device: *Device, index: u32, family_index: u32, flags: vk.DeviceQueueCreateFlags) VkError!Self {
std.log.scoped(.vkCreateDevice).info("Creating device queue with family index {d} and index {d}", .{ family_index, index });
_ = allocator;
return .{
@@ -33,11 +33,11 @@ pub fn init(allocator: std.mem.Allocator, device: *const Device, index: u32, fam
};
}
pub inline fn bindSparse(self: *Self, info: []*const vk.BindSparseInfo, fence: ?*Fence) VkError!void {
pub inline fn bindSparse(self: *Self, info: []const vk.BindSparseInfo, fence: ?*Fence) VkError!void {
try self.dispatch_table.bindSparse(self, info, fence);
}
pub inline fn submit(self: *Self, info: []*const vk.SubmitInfo, fence: ?*Fence) VkError!void {
pub inline fn submit(self: *Self, info: []const vk.SubmitInfo, fence: ?*Fence) VkError!void {
try self.dispatch_table.submit(self, info, fence);
}

View File

@@ -16,9 +16,11 @@ const VulkanAllocator = @import("VulkanAllocator.zig");
const Instance = @import("Instance.zig");
const Device = @import("Device.zig");
const PhysicalDevice = @import("PhysicalDevice.zig");
const Queue = @import("Queue.zig");
const DeviceMemory = @import("DeviceMemory.zig");
const Fence = @import("Fence.zig");
const PhysicalDevice = @import("PhysicalDevice.zig");
// This file contains all exported Vulkan entrypoints.
@@ -80,6 +82,9 @@ const device_pfn_map = std.StaticStringMap(vk.PfnVoidFunction).initComptime(.{
functionMapEntryPoint("vkMapMemory"),
functionMapEntryPoint("vkUnmapMemory"),
functionMapEntryPoint("vkResetFences"),
functionMapEntryPoint("vkQueueBindSparse"),
functionMapEntryPoint("vkQueueSubmit"),
functionMapEntryPoint("vkQueueWaitIdle"),
functionMapEntryPoint("vkWaitForFences"),
});
@@ -389,6 +394,26 @@ pub export fn strollResetFences(p_device: vk.Device, count: u32, p_fences: [*]co
return .success;
}
pub export fn strollQueueBindSparse(p_queue: vk.Queue, count: u32, info: [*]vk.BindSparseInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.bindSparse(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueSubmit(p_queue: vk.Queue, count: u32, info: [*]const vk.SubmitInfo, p_fence: vk.Fence) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
const fence = if (p_fence != .null_handle) NonDispatchable(Fence).fromHandleObject(p_fence) catch |err| return toVkResult(err) else null;
queue.submit(info[0..count], fence) catch |err| return toVkResult(err);
return .success;
}
pub export fn strollQueueWaitIdle(p_queue: vk.Queue) callconv(vk.vulkan_call_conv) vk.Result {
const queue = Dispatchable(Queue).fromHandleObject(p_queue) catch |err| return toVkResult(err);
queue.waitIdle() catch |err| return toVkResult(err);
return .success;
}
pub export fn strollWaitForFences(p_device: vk.Device, count: u32, p_fences: [*]const vk.Fence, waitForAll: vk.Bool32, timeout: u64) callconv(vk.vulkan_call_conv) vk.Result {
const device = Dispatchable(Device).fromHandleObject(p_device) catch |err| return toVkResult(err);
const allocator = std.heap.c_allocator;