fixing linter errors
This commit is contained in:
@@ -7,7 +7,6 @@ const zm = base.zm;
|
||||
|
||||
const blitter = @import("device/blitter.zig");
|
||||
|
||||
const Device = base.Device;
|
||||
const VkError = base.VkError;
|
||||
const SpvRuntimeError = spv.Runtime.RuntimeError;
|
||||
|
||||
@@ -31,7 +30,6 @@ pub threadlocal var current_framebuffer_attachment_count: usize = 0;
|
||||
const NonDispatchable = base.NonDispatchable;
|
||||
const ShaderModule = base.ShaderModule;
|
||||
|
||||
const SoftDevice = @import("SoftDevice.zig");
|
||||
const SoftBuffer = @import("SoftBuffer.zig");
|
||||
const SoftBufferView = @import("SoftBufferView.zig");
|
||||
const SoftImage = @import("SoftImage.zig");
|
||||
|
||||
Reference in New Issue
Block a user