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Vulkan-CTS-bin/vulkan/amber/depth/bias_fs_clamp.amber
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2026-05-06 23:44:13 +02:00

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#!amber
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
DEVICE_FEATURE DepthClampZeroOneFeatures.depthClampZeroOne
DEVICE_FEATURE depthClamp
DEVICE_FEATURE fragmentStoresAndAtomics
SHADER vertex vert_shader GLSL
#version 430
layout(location = 0) in vec2 position_in;
void main()
{
gl_Position = vec4(position_in, 2, 1);
}
END
SHADER fragment frag_shader GLSL
#version 430
layout (binding=0) buffer B {
float d;
};
layout(location = 0) out highp vec4 frag_out;
void main()
{
d = gl_FragCoord.z;
frag_out = vec4(0, 1, 0, 1);
}
END
BUFFER framebuffer0 FORMAT R8G8B8A8_UNORM
BUFFER depth0 FORMAT D32_SFLOAT
BUFFER fs_depth DATA_TYPE float DATA
0.0
END
PIPELINE graphics pipeline
DEPTH
TEST on
WRITE on
BIAS constant 1.0 clamp 0.0 slope 0.0
CLAMP on
END
VIEWPORT 0 0 SIZE 60 60 MIN_DEPTH 0.1 MAX_DEPTH 0.9
ATTACH vert_shader
ATTACH frag_shader
BIND BUFFER framebuffer0 AS color LOCATION 0
BIND BUFFER depth0 AS depth_stencil
FRAMEBUFFER_SIZE 60 60
BIND BUFFER fs_depth AS storage DESCRIPTOR_SET 0 BINDING 0
END
CLEAR_COLOR pipeline 0 0 0 0
CLEAR_DEPTH pipeline 1.0
CLEAR pipeline
RUN pipeline DRAW_RECT POS 0 0 SIZE 60 60
EXPECT framebuffer0 IDX 0 0 SIZE 60 60 EQ_RGBA 0 255 0 255
EXPECT depth0 IDX 0 EQ 0.9
EXPECT fs_depth IDX 0 TOLERANCE 1.0e-6 EQ 1.7