Files
SPIRV-Interpreter/example/shader.zig
2025-12-22 23:04:20 +01:00

11 lines
239 B
Zig

const std = @import("std");
const gpu = std.gpu;
extern var frag_color: @Vector(4, f32) addrspace(.output);
export fn main() callconv(.spirv_fragment) void {
gpu.location(&frag_color, 0);
frag_color = .{ 1.0, 1.0, 1.0, 1.0 };
}