fixing shader execution
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@@ -2,6 +2,10 @@
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.name = .SPIRV_Interpreter,
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.version = "0.0.1",
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.dependencies = .{
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.zmath = .{
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.url = "git+https://github.com/zig-gamedev/zmath.git#3a5955b2b72cd081563fbb084eff05bffd1e3fbb",
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.hash = "zmath-0.11.0-dev-wjwivdMsAwD-xaLj76YHUq3t9JDH-X16xuMTmnDzqbu2",
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},
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.pretty = .{ // For debugging purposes
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.url = "git+https://github.com/Kbz-8/pretty#117674465efd4d07d5ae9d9d8ca59c2c323a65ba",
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.hash = "pretty-0.10.6-Tm65r99UAQDEJMgZysD10qE8dinBHr064fPM6YkxVPfB",
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