fixing shader execution
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This commit is contained in:
2026-01-24 15:18:57 +01:00
parent 96ad7f12f9
commit dbf963a3c9
12 changed files with 118 additions and 91 deletions

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@@ -2,6 +2,10 @@
.name = .SPIRV_Interpreter,
.version = "0.0.1",
.dependencies = .{
.zmath = .{
.url = "git+https://github.com/zig-gamedev/zmath.git#3a5955b2b72cd081563fbb084eff05bffd1e3fbb",
.hash = "zmath-0.11.0-dev-wjwivdMsAwD-xaLj76YHUq3t9JDH-X16xuMTmnDzqbu2",
},
.pretty = .{ // For debugging purposes
.url = "git+https://github.com/Kbz-8/pretty#117674465efd4d07d5ae9d9d8ca59c2c323a65ba",
.hash = "pretty-0.10.6-Tm65r99UAQDEJMgZysD10qE8dinBHr064fPM6YkxVPfB",