mirror of
https://github.com/Kbz-8/Pulse.git
synced 2026-01-11 15:33:34 +00:00
implementing opengl binds group
This commit is contained in:
@@ -63,7 +63,7 @@ int main(int ac, char** av)
|
|||||||
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
|
PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_GENERAL);
|
||||||
|
|
||||||
PulseComputePass pass = PulseBeginComputePass(cmd);
|
PulseComputePass pass = PulseBeginComputePass(cmd);
|
||||||
//PulseBindStorageBuffers(pass, &buffer, 1);
|
PulseBindStorageBuffers(pass, &buffer, 1);
|
||||||
PulseBindComputePipeline(pass, pipeline);
|
PulseBindComputePipeline(pass, pipeline);
|
||||||
PulseDispatchComputations(pass, 16, 1, 1);
|
PulseDispatchComputations(pass, 16, 1, 1);
|
||||||
PulseEndComputePass(pass);
|
PulseEndComputePass(pass);
|
||||||
|
|||||||
209
Sources/Backends/OpenGL/OpenGLBindsGroup.c
git.filemode.normal_file
209
Sources/Backends/OpenGL/OpenGLBindsGroup.c
git.filemode.normal_file
@@ -0,0 +1,209 @@
|
|||||||
|
// Copyright (C) 2025 kanel
|
||||||
|
// This file is part of "Pulse"
|
||||||
|
// For conditions of distribution and use, see copyright notice in LICENSE
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include <Pulse.h>
|
||||||
|
|
||||||
|
#include "OpenGL.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
|
#include "OpenGLDevice.h"
|
||||||
|
|
||||||
|
void OpenGLInitBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager, PulseDevice device)
|
||||||
|
{
|
||||||
|
memset(manager, 0, sizeof(OpenGLBindsGroupLayoutManager));
|
||||||
|
manager->device = device;
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLBindsGroupLayout* OpenGLGetBindsGroupLayout(OpenGLBindsGroupLayoutManager* manager,
|
||||||
|
uint32_t read_storage_images_count,
|
||||||
|
uint32_t read_storage_buffers_count,
|
||||||
|
uint32_t write_storage_images_count,
|
||||||
|
uint32_t write_storage_buffers_count,
|
||||||
|
uint32_t uniform_buffers_count)
|
||||||
|
{
|
||||||
|
for(uint32_t i = 0; i < manager->layouts_size; i++)
|
||||||
|
{
|
||||||
|
OpenGLBindsGroupLayout* layout = manager->layouts[i];
|
||||||
|
if( layout->ReadOnly.storage_buffer_count == read_storage_buffers_count &&
|
||||||
|
layout->ReadOnly.storage_texture_count == read_storage_images_count &&
|
||||||
|
layout->ReadWrite.storage_buffer_count == write_storage_buffers_count &&
|
||||||
|
layout->ReadWrite.storage_texture_count == write_storage_images_count &&
|
||||||
|
layout->Uniform.buffer_count == uniform_buffers_count)
|
||||||
|
{
|
||||||
|
return layout;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PULSE_EXPAND_ARRAY_IF_NEEDED(manager->layouts, OpenGLBindsGroupLayout*, manager->layouts_size, manager->layouts_capacity, 1);
|
||||||
|
PULSE_CHECK_ALLOCATION_RETVAL(manager->layouts, PULSE_NULLPTR);
|
||||||
|
|
||||||
|
OpenGLBindsGroupLayout* layout = (OpenGLBindsGroupLayout*)malloc(sizeof(OpenGLBindsGroupLayout));
|
||||||
|
manager->layouts[manager->layouts_size] = layout;
|
||||||
|
manager->layouts_size++;
|
||||||
|
|
||||||
|
if(uniform_buffers_count != 0)
|
||||||
|
layout->type = OPENGL_BINDS_GROUP_UNIFORM;
|
||||||
|
else if(write_storage_images_count != 0 || write_storage_buffers_count != 0)
|
||||||
|
layout->type = OPENGL_BINDS_GROUP_READ_WRITE;
|
||||||
|
else
|
||||||
|
layout->type = OPENGL_BINDS_GROUP_READ_ONLY;
|
||||||
|
|
||||||
|
layout->ReadOnly.storage_buffer_count = read_storage_buffers_count;
|
||||||
|
layout->ReadOnly.storage_texture_count = read_storage_images_count;
|
||||||
|
layout->ReadWrite.storage_buffer_count = write_storage_buffers_count;
|
||||||
|
layout->ReadWrite.storage_texture_count = write_storage_images_count;
|
||||||
|
layout->Uniform.buffer_count = uniform_buffers_count;
|
||||||
|
|
||||||
|
return layout;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLDestroyBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager)
|
||||||
|
{
|
||||||
|
for(uint32_t i = 0; i < manager->layouts_size; i++)
|
||||||
|
free(manager->layouts[i]);
|
||||||
|
free(manager->layouts);
|
||||||
|
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLBindsGroup* OpenGLRequestBindsGroupFromPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroupLayout* layout)
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
|
||||||
|
{
|
||||||
|
if(pool->free_groups[i] == PULSE_NULLPTR)
|
||||||
|
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
|
||||||
|
if(pool->free_groups[i]->layout == layout)
|
||||||
|
{
|
||||||
|
OpenGLBindsGroup* group = pool->free_groups[i];
|
||||||
|
PULSE_DEFRAG_ARRAY(pool->free_groups, OPENGL_POOL_SIZE, i);
|
||||||
|
pool->free_index--;
|
||||||
|
pool->used_groups[pool->used_index] = group;
|
||||||
|
pool->used_index++;
|
||||||
|
return group;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLBindsGroup* group = (OpenGLBindsGroup*)calloc(1, sizeof(OpenGLBindsGroup));
|
||||||
|
PULSE_CHECK_ALLOCATION_RETVAL(group, PULSE_NULLPTR);
|
||||||
|
|
||||||
|
group->layout = (OpenGLBindsGroupLayout*)layout;
|
||||||
|
group->pool = pool;
|
||||||
|
group->type = layout->type;
|
||||||
|
if(layout->type == OPENGL_BINDS_GROUP_READ_ONLY)
|
||||||
|
{
|
||||||
|
group->ReadOnly.storage_buffers = (PulseBuffer*)calloc(layout->ReadOnly.storage_buffer_count + 1, sizeof(PulseBuffer));
|
||||||
|
group->ReadOnly.images = (PulseImage*)calloc(layout->ReadOnly.storage_texture_count + 1, sizeof(PulseImage));
|
||||||
|
}
|
||||||
|
else if(layout->type == OPENGL_BINDS_GROUP_READ_WRITE)
|
||||||
|
{
|
||||||
|
group->ReadWrite.storage_buffers = (PulseBuffer*)calloc(layout->ReadWrite.storage_buffer_count + 1, sizeof(PulseBuffer));
|
||||||
|
group->ReadWrite.images = (PulseImage*)calloc(layout->ReadWrite.storage_texture_count + 1, sizeof(PulseImage));
|
||||||
|
}
|
||||||
|
else if(layout->type == OPENGL_BINDS_GROUP_UNIFORM)
|
||||||
|
group->Uniform.buffers = (PulseBuffer*)calloc(layout->Uniform.buffer_count + 1, sizeof(PulseBuffer));
|
||||||
|
|
||||||
|
pool->used_groups[pool->used_index] = group;
|
||||||
|
pool->used_index++;
|
||||||
|
|
||||||
|
pool->allocations_count++;
|
||||||
|
return group;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLReturnBindsGroupToPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroup* group)
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
|
||||||
|
{
|
||||||
|
if(pool->used_groups[i] == PULSE_NULLPTR)
|
||||||
|
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
|
||||||
|
if(pool->used_groups[i] == group)
|
||||||
|
{
|
||||||
|
PULSE_DEFRAG_ARRAY(pool->used_groups, OPENGL_POOL_SIZE, i);
|
||||||
|
pool->used_index--;
|
||||||
|
pool->free_groups[pool->free_index] = (OpenGLBindsGroup*)group;
|
||||||
|
pool->free_index++;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLInitBindsGroupPool(OpenGLBindsGroupPool* pool, PulseDevice device)
|
||||||
|
{
|
||||||
|
memset(pool, 0, sizeof(OpenGLBindsGroupPool));
|
||||||
|
pool->device = device;
|
||||||
|
pool->thread_id = PulseGetThreadID();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLDestroyBindsGroup(OpenGLBindsGroup* group)
|
||||||
|
{
|
||||||
|
if(group->type == OPENGL_BINDS_GROUP_READ_ONLY)
|
||||||
|
{
|
||||||
|
free(group->ReadOnly.storage_buffers);
|
||||||
|
free(group->ReadOnly.images);
|
||||||
|
}
|
||||||
|
else if(group->type == OPENGL_BINDS_GROUP_READ_WRITE)
|
||||||
|
{
|
||||||
|
free(group->ReadWrite.storage_buffers);
|
||||||
|
free(group->ReadWrite.images);
|
||||||
|
}
|
||||||
|
else if(group->type == OPENGL_BINDS_GROUP_UNIFORM)
|
||||||
|
free(group->Uniform.buffers);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLDestroyBindsGroupPool(OpenGLBindsGroupPool* pool)
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < OPENGL_POOL_SIZE; i++)
|
||||||
|
{
|
||||||
|
if(pool->used_groups[i] != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
OpenGLDestroyBindsGroup(pool->used_groups[i]);
|
||||||
|
free(pool->used_groups[i]);
|
||||||
|
pool->used_groups[i] = PULSE_NULLPTR;
|
||||||
|
}
|
||||||
|
if(pool->free_groups[i] != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
OpenGLDestroyBindsGroup(pool->free_groups[i]);
|
||||||
|
free(pool->free_groups[i]);
|
||||||
|
pool->free_groups[i] = PULSE_NULLPTR;
|
||||||
|
}
|
||||||
|
if(pool->free_groups[i] == PULSE_NULLPTR && pool->used_groups[i] == PULSE_NULLPTR)
|
||||||
|
break; // Due to defragmentation we are sure not to find valid groups after the first NULL one
|
||||||
|
}
|
||||||
|
memset(pool, 0, sizeof(OpenGLBindsGroupPool));
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLInitBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager, PulseDevice device)
|
||||||
|
{
|
||||||
|
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
|
||||||
|
manager->device = device;
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLBindsGroupPool* OpenGLGetAvailableBindsGroupPool(OpenGLBindsGroupPoolManager* manager)
|
||||||
|
{
|
||||||
|
PulseThreadID thread_id = PulseGetThreadID();
|
||||||
|
for(uint32_t i = 0; i < manager->pools_size; i++)
|
||||||
|
{
|
||||||
|
if(thread_id == manager->pools[i]->thread_id && (manager->pools[i]->allocations_count < OPENGL_POOL_SIZE || manager->pools[i]->free_groups[0] != PULSE_NULLPTR))
|
||||||
|
return manager->pools[i];
|
||||||
|
}
|
||||||
|
PULSE_EXPAND_ARRAY_IF_NEEDED(manager->pools, OpenGLBindsGroupPool*, manager->pools_size, manager->pools_capacity, 1);
|
||||||
|
PULSE_CHECK_ALLOCATION_RETVAL(manager->pools, PULSE_NULLPTR);
|
||||||
|
|
||||||
|
manager->pools[manager->pools_size] = (OpenGLBindsGroupPool*)calloc(1, sizeof(OpenGLBindsGroupPool));
|
||||||
|
PULSE_CHECK_ALLOCATION_RETVAL(manager->pools[manager->pools_size], PULSE_NULLPTR);
|
||||||
|
|
||||||
|
OpenGLInitBindsGroupPool(manager->pools[manager->pools_size], manager->device);
|
||||||
|
manager->pools_size++;
|
||||||
|
return manager->pools[manager->pools_size - 1];
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenGLDestroyBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager)
|
||||||
|
{
|
||||||
|
for(uint32_t i = 0; i < manager->pools_size; i++)
|
||||||
|
{
|
||||||
|
OpenGLDestroyBindsGroupPool(manager->pools[i]);
|
||||||
|
free(manager->pools[i]);
|
||||||
|
}
|
||||||
|
free(manager->pools);
|
||||||
|
memset(manager, 0, sizeof(OpenGLBindsGroupPoolManager));
|
||||||
|
}
|
||||||
113
Sources/Backends/OpenGL/OpenGLBindsGroup.h
git.filemode.normal_file
113
Sources/Backends/OpenGL/OpenGLBindsGroup.h
git.filemode.normal_file
@@ -0,0 +1,113 @@
|
|||||||
|
// Copyright (C) 2025 kanel
|
||||||
|
// This file is part of "Pulse"
|
||||||
|
// For conditions of distribution and use, see copyright notice in LICENSE
|
||||||
|
|
||||||
|
#include <Pulse.h>
|
||||||
|
|
||||||
|
#ifdef PULSE_ENABLE_OPENGL_BACKEND
|
||||||
|
|
||||||
|
#ifndef PULSE_OPENGL_BINDGROUPS_H_
|
||||||
|
#define PULSE_OPENGL_BINDGROUPS_H_
|
||||||
|
|
||||||
|
#include <Pulse.h>
|
||||||
|
#include "OpenGL.h"
|
||||||
|
#include "OpenGLEnums.h"
|
||||||
|
#include "../../PulseInternal.h"
|
||||||
|
|
||||||
|
#define OPENGL_POOL_SIZE 128
|
||||||
|
|
||||||
|
typedef struct OpenGLBindsGroupLayout
|
||||||
|
{
|
||||||
|
union
|
||||||
|
{
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32_t storage_buffer_count;
|
||||||
|
uint32_t storage_texture_count;
|
||||||
|
} ReadOnly;
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32_t storage_buffer_count;
|
||||||
|
uint32_t storage_texture_count;
|
||||||
|
} ReadWrite;
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32_t buffer_count;
|
||||||
|
} Uniform;
|
||||||
|
};
|
||||||
|
|
||||||
|
OpenGLBindsGroupType type;
|
||||||
|
} OpenGLBindsGroupLayout;
|
||||||
|
|
||||||
|
typedef struct OpenGLBindsGroup
|
||||||
|
{
|
||||||
|
union
|
||||||
|
{
|
||||||
|
// NULL terminated arrays
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
PulseBuffer* storage_buffers;
|
||||||
|
PulseImage* images;
|
||||||
|
} ReadOnly;
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
PulseBuffer* storage_buffers;
|
||||||
|
PulseImage* images;
|
||||||
|
} ReadWrite;
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
PulseBuffer* buffers;
|
||||||
|
} Uniform;
|
||||||
|
};
|
||||||
|
|
||||||
|
OpenGLBindsGroupType type;
|
||||||
|
OpenGLBindsGroupLayout* layout;
|
||||||
|
struct OpenGLBindsGroupPool* pool;
|
||||||
|
} OpenGLBindsGroup;
|
||||||
|
|
||||||
|
typedef struct OpenGLBindsGroupLayoutManager
|
||||||
|
{
|
||||||
|
PulseDevice device;
|
||||||
|
OpenGLBindsGroupLayout** layouts;
|
||||||
|
uint32_t layouts_capacity;
|
||||||
|
uint32_t layouts_size;
|
||||||
|
} OpenGLBindsGroupLayoutManager;
|
||||||
|
|
||||||
|
typedef struct OpenGLBindsGroupPool
|
||||||
|
{
|
||||||
|
OpenGLBindsGroup* used_groups[OPENGL_POOL_SIZE];
|
||||||
|
OpenGLBindsGroup* free_groups[OPENGL_POOL_SIZE];
|
||||||
|
uint32_t used_index;
|
||||||
|
uint32_t free_index;
|
||||||
|
PulseDevice device;
|
||||||
|
PulseThreadID thread_id;
|
||||||
|
uint32_t allocations_count;
|
||||||
|
} OpenGLBindsGroupPool;
|
||||||
|
|
||||||
|
typedef struct OpenGLBindsGroupPoolManager
|
||||||
|
{
|
||||||
|
PulseDevice device;
|
||||||
|
OpenGLBindsGroupPool** pools;
|
||||||
|
uint32_t pools_capacity;
|
||||||
|
uint32_t pools_size;
|
||||||
|
} OpenGLBindsGroupPoolManager;
|
||||||
|
|
||||||
|
void OpenGLInitBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager, PulseDevice device);
|
||||||
|
OpenGLBindsGroupLayout* OpenGLGetBindsGroupLayout(OpenGLBindsGroupLayoutManager* manager,
|
||||||
|
uint32_t read_storage_images_count,
|
||||||
|
uint32_t read_storage_buffers_count,
|
||||||
|
uint32_t write_storage_images_count,
|
||||||
|
uint32_t write_storage_buffers_count,
|
||||||
|
uint32_t uniform_buffers_count);
|
||||||
|
void OpenGLDestroyBindsGroupLayoutManager(OpenGLBindsGroupLayoutManager* manager);
|
||||||
|
|
||||||
|
OpenGLBindsGroup* OpenGLRequestBindsGroupFromPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroupLayout* layout);
|
||||||
|
void OpenGLReturnBindsGroupToPool(OpenGLBindsGroupPool* pool, const OpenGLBindsGroup* group);
|
||||||
|
|
||||||
|
void OpenGLInitBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager, PulseDevice device);
|
||||||
|
OpenGLBindsGroupPool* OpenGLGetAvailableBindsGroupPool(OpenGLBindsGroupPoolManager* manager);
|
||||||
|
void OpenGLDestroyBindsGroupPoolManager(OpenGLBindsGroupPoolManager* manager);
|
||||||
|
|
||||||
|
#endif // PULSE_OPENGL_BINDGROUPS_H_
|
||||||
|
|
||||||
|
#endif // PULSE_ENABLE_OPENGL_BACKEND
|
||||||
@@ -34,8 +34,49 @@ static void OpenGLCommandDispatch(PulseDevice device, OpenGLCommand* cmd)
|
|||||||
{
|
{
|
||||||
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
|
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
|
||||||
OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(cmd->Dispatch.pipeline, OpenGLComputePipeline*);
|
OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(cmd->Dispatch.pipeline, OpenGLComputePipeline*);
|
||||||
|
|
||||||
opengl_device->glUseProgram(device, opengl_pipeline->program);
|
opengl_device->glUseProgram(device, opengl_pipeline->program);
|
||||||
|
|
||||||
|
uint32_t buffer_index = 0;
|
||||||
|
uint32_t image_index = 0;
|
||||||
|
|
||||||
|
if(cmd->Dispatch.read_only_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
for(uint32_t i = 0; cmd->Dispatch.read_only_group->ReadOnly.images[i] != PULSE_NULLPTR; i++, image_index++)
|
||||||
|
{
|
||||||
|
PulseImage image = cmd->Dispatch.read_only_group->ReadOnly.images[i];
|
||||||
|
}
|
||||||
|
for(uint32_t i = 0; cmd->Dispatch.read_only_group->ReadOnly.storage_buffers[i] != PULSE_NULLPTR; i++, buffer_index++)
|
||||||
|
{
|
||||||
|
PulseBuffer buffer = cmd->Dispatch.read_only_group->ReadOnly.storage_buffers[i];
|
||||||
|
OpenGLBuffer* opengl_buffer = OPENGL_RETRIEVE_DRIVER_DATA_AS(buffer, OpenGLBuffer*);
|
||||||
|
opengl_device->glBindBufferRange(device, GL_SHADER_STORAGE_BUFFER, buffer_index, opengl_buffer->buffer, 0, buffer->size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(cmd->Dispatch.read_write_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
for(uint32_t i = 0; cmd->Dispatch.read_write_group->ReadWrite.images[i] != PULSE_NULLPTR; i++, image_index++)
|
||||||
|
{
|
||||||
|
PulseImage image = cmd->Dispatch.read_write_group->ReadWrite.images[i];
|
||||||
|
}
|
||||||
|
for(uint32_t i = 0; cmd->Dispatch.read_write_group->ReadWrite.storage_buffers[i] != PULSE_NULLPTR; i++, buffer_index++)
|
||||||
|
{
|
||||||
|
PulseBuffer buffer = cmd->Dispatch.read_write_group->ReadWrite.storage_buffers[i];
|
||||||
|
OpenGLBuffer* opengl_buffer = OPENGL_RETRIEVE_DRIVER_DATA_AS(buffer, OpenGLBuffer*);
|
||||||
|
opengl_device->glBindBufferRange(device, GL_SHADER_STORAGE_BUFFER, buffer_index, opengl_buffer->buffer, 0, buffer->size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(cmd->Dispatch.uniform_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
opengl_device->glDispatchCompute(device, cmd->Dispatch.groupcount_x, cmd->Dispatch.groupcount_y, cmd->Dispatch.groupcount_z);
|
opengl_device->glDispatchCompute(device, cmd->Dispatch.groupcount_x, cmd->Dispatch.groupcount_y, cmd->Dispatch.groupcount_z);
|
||||||
|
|
||||||
|
free(cmd->Dispatch.read_only_group);
|
||||||
|
free(cmd->Dispatch.read_write_group);
|
||||||
|
free(cmd->Dispatch.uniform_group);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void OpenGLCommandsRunner(PulseCommandList cmd)
|
static void OpenGLCommandsRunner(PulseCommandList cmd)
|
||||||
|
|||||||
@@ -8,8 +8,10 @@
|
|||||||
#define PULSE_OPENGL_COMMAND_LIST_H_
|
#define PULSE_OPENGL_COMMAND_LIST_H_
|
||||||
|
|
||||||
#include <Pulse.h>
|
#include <Pulse.h>
|
||||||
|
#include "../../PulseInternal.h"
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
#include "OpenGLBuffer.h"
|
#include "OpenGLBuffer.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
|
|
||||||
typedef struct OpenGLCommand
|
typedef struct OpenGLCommand
|
||||||
{
|
{
|
||||||
@@ -42,6 +44,9 @@ typedef struct OpenGLCommand
|
|||||||
|
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
|
OpenGLBindsGroup* read_only_group;
|
||||||
|
OpenGLBindsGroup* read_write_group;
|
||||||
|
OpenGLBindsGroup* uniform_group;
|
||||||
PulseComputePipeline pipeline;
|
PulseComputePipeline pipeline;
|
||||||
uint32_t groupcount_x;
|
uint32_t groupcount_x;
|
||||||
uint32_t groupcount_y;
|
uint32_t groupcount_y;
|
||||||
@@ -50,6 +55,9 @@ typedef struct OpenGLCommand
|
|||||||
|
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
|
OpenGLBindsGroup* read_only_group;
|
||||||
|
OpenGLBindsGroup* read_write_group;
|
||||||
|
OpenGLBindsGroup* uniform_group;
|
||||||
PulseComputePipeline pipeline;
|
PulseComputePipeline pipeline;
|
||||||
PulseBuffer buffer;
|
PulseBuffer buffer;
|
||||||
uint32_t offset;
|
uint32_t offset;
|
||||||
|
|||||||
@@ -2,11 +2,15 @@
|
|||||||
// This file is part of "Pulse"
|
// This file is part of "Pulse"
|
||||||
// For conditions of distribution and use, see copyright notice in LICENSE
|
// For conditions of distribution and use, see copyright notice in LICENSE
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
#include <Pulse.h>
|
#include <Pulse.h>
|
||||||
|
|
||||||
#include "../../PulseInternal.h"
|
#include "../../PulseInternal.h"
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
|
#include "OpenGLDevice.h"
|
||||||
#include "OpenGLComputePass.h"
|
#include "OpenGLComputePass.h"
|
||||||
|
#include "OpenGLComputePipeline.h"
|
||||||
|
|
||||||
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd)
|
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd)
|
||||||
{
|
{
|
||||||
@@ -37,11 +41,48 @@ PulseComputePass OpenGLBeginComputePass(PulseCommandList cmd)
|
|||||||
|
|
||||||
void OpenGLEndComputePass(PulseComputePass pass)
|
void OpenGLEndComputePass(PulseComputePass pass)
|
||||||
{
|
{
|
||||||
PULSE_UNUSED(pass);
|
OpenGLComputePass* opengl_pass = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass, OpenGLComputePass*);
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->read_only_bind_group->pool, opengl_pass->read_only_bind_group);
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->read_write_bind_group->pool, opengl_pass->read_write_bind_group);
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->uniform_bind_group->pool, opengl_pass->uniform_bind_group);
|
||||||
|
opengl_pass->read_only_bind_group = PULSE_NULLPTR;
|
||||||
|
opengl_pass->read_write_bind_group = PULSE_NULLPTR;
|
||||||
|
opengl_pass->uniform_bind_group = PULSE_NULLPTR;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers)
|
void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers)
|
||||||
{
|
{
|
||||||
|
PulseBufferUsageFlags usage = buffers[0]->usage;
|
||||||
|
bool is_readwrite = (usage & PULSE_BUFFER_USAGE_STORAGE_WRITE) != 0;
|
||||||
|
PulseBuffer* array = is_readwrite ? pass->readwrite_storage_buffers : pass->readonly_storage_buffers;
|
||||||
|
OpenGLComputePass* opengl_pass = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass, OpenGLComputePass*);
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < num_buffers; i++)
|
||||||
|
{
|
||||||
|
if(is_readwrite && (buffers[i]->usage & PULSE_BUFFER_USAGE_STORAGE_WRITE) == 0)
|
||||||
|
{
|
||||||
|
if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(pass->cmd->device->backend))
|
||||||
|
PulseLogError(pass->cmd->device->backend, "cannot bind a read only buffer with read-write buffers");
|
||||||
|
PulseSetInternalError(PULSE_ERROR_INVALID_BUFFER_USAGE);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if(!is_readwrite && (buffers[i]->usage & PULSE_BUFFER_USAGE_STORAGE_WRITE) != 0)
|
||||||
|
{
|
||||||
|
if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(pass->cmd->device->backend))
|
||||||
|
PulseLogError(pass->cmd->device->backend, "cannot bind a read-write buffer with read only buffers");
|
||||||
|
PulseSetInternalError(PULSE_ERROR_INVALID_BUFFER_USAGE);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(array[i] == buffers[i])
|
||||||
|
continue;
|
||||||
|
array[i] = buffers[i];
|
||||||
|
|
||||||
|
if(is_readwrite)
|
||||||
|
opengl_pass->should_recreate_write_bind_group = true;
|
||||||
|
else
|
||||||
|
opengl_pass->should_recreate_read_only_bind_group = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size)
|
void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size)
|
||||||
@@ -52,19 +93,94 @@ void OpenGLBindStorageImages(PulseComputePass pass, const PulseImage* images, ui
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void OpenGLBindBindsGroup(PulseComputePass pass)
|
||||||
|
{
|
||||||
|
OpenGLComputePass* opengl_pass = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass, OpenGLComputePass*);
|
||||||
|
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass->cmd->device, OpenGLDevice*);
|
||||||
|
OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass->current_pipeline, OpenGLComputePipeline*);
|
||||||
|
|
||||||
|
if(!opengl_pass->should_recreate_read_only_bind_group && !opengl_pass->should_recreate_write_bind_group && !opengl_pass->should_recreate_uniform_bind_group)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(opengl_pass->should_recreate_read_only_bind_group && opengl_pipeline->readonly_group_layout != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
if(opengl_pass->read_only_bind_group != PULSE_NULLPTR)
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->read_only_bind_group->pool, opengl_pass->read_only_bind_group);
|
||||||
|
opengl_pass->read_only_bind_group = OpenGLRequestBindsGroupFromPool(OpenGLGetAvailableBindsGroupPool(&opengl_device->binds_group_pool_manager), opengl_pipeline->readonly_group_layout);
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < pass->current_pipeline->num_readonly_storage_images; i++)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
for(uint32_t i = 0; i < pass->current_pipeline->num_readonly_storage_buffers; i++)
|
||||||
|
opengl_pass->read_only_bind_group->ReadOnly.storage_buffers[i] = pass->readonly_storage_buffers[i];
|
||||||
|
opengl_pass->should_recreate_read_only_bind_group = false;
|
||||||
|
}
|
||||||
|
if(opengl_pass->should_recreate_write_bind_group && opengl_pipeline->readwrite_group_layout != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
if(opengl_pass->read_write_bind_group != PULSE_NULLPTR)
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->read_write_bind_group->pool, opengl_pass->read_write_bind_group);
|
||||||
|
opengl_pass->read_write_bind_group = OpenGLRequestBindsGroupFromPool(OpenGLGetAvailableBindsGroupPool(&opengl_device->binds_group_pool_manager), opengl_pipeline->readwrite_group_layout);
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < pass->current_pipeline->num_readwrite_storage_images; i++)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
for(uint32_t i = 0; i < pass->current_pipeline->num_readwrite_storage_buffers; i++)
|
||||||
|
opengl_pass->read_write_bind_group->ReadWrite.storage_buffers[i] = pass->readwrite_storage_buffers[i];
|
||||||
|
opengl_pass->should_recreate_write_bind_group = false;
|
||||||
|
}
|
||||||
|
if(opengl_pass->should_recreate_uniform_bind_group && opengl_pipeline->uniform_group_layout != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
if(opengl_pass->uniform_bind_group != PULSE_NULLPTR)
|
||||||
|
OpenGLReturnBindsGroupToPool(opengl_pass->uniform_bind_group->pool, opengl_pass->uniform_bind_group);
|
||||||
|
opengl_pass->uniform_bind_group = OpenGLRequestBindsGroupFromPool(OpenGLGetAvailableBindsGroupPool(&opengl_device->binds_group_pool_manager), opengl_pipeline->uniform_group_layout);
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < pass->current_pipeline->num_uniform_buffers; i++)
|
||||||
|
opengl_pass->uniform_bind_group->Uniform.buffers[i] = pass->uniform_buffers[i];
|
||||||
|
opengl_pass->should_recreate_uniform_bind_group = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline)
|
void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline)
|
||||||
{
|
{
|
||||||
PULSE_UNUSED(pass);
|
|
||||||
PULSE_UNUSED(pipeline);
|
PULSE_UNUSED(pipeline);
|
||||||
|
OpenGLComputePass* opengl_pass = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass, OpenGLComputePass*);
|
||||||
|
opengl_pass->should_recreate_read_only_bind_group = true;
|
||||||
|
opengl_pass->should_recreate_write_bind_group = true;
|
||||||
|
opengl_pass->should_recreate_uniform_bind_group = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z)
|
void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z)
|
||||||
{
|
{
|
||||||
|
OpenGLComputePass* opengl_pass = OPENGL_RETRIEVE_DRIVER_DATA_AS(pass, OpenGLComputePass*);
|
||||||
|
OpenGLBindBindsGroup(pass);
|
||||||
|
|
||||||
OpenGLCommand command = { 0 };
|
OpenGLCommand command = { 0 };
|
||||||
command.type = OPENGL_COMMAND_DISPATCH;
|
command.type = OPENGL_COMMAND_DISPATCH;
|
||||||
command.Dispatch.groupcount_x = groupcount_x;
|
command.Dispatch.groupcount_x = groupcount_x;
|
||||||
command.Dispatch.groupcount_y = groupcount_y;
|
command.Dispatch.groupcount_y = groupcount_y;
|
||||||
command.Dispatch.groupcount_z = groupcount_z;
|
command.Dispatch.groupcount_z = groupcount_z;
|
||||||
command.Dispatch.pipeline = pass->current_pipeline;
|
command.Dispatch.pipeline = pass->current_pipeline;
|
||||||
|
|
||||||
|
if(opengl_pass->read_only_bind_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
command.Dispatch.read_only_group = (OpenGLBindsGroup*)malloc(sizeof(OpenGLBindsGroup));
|
||||||
|
PULSE_CHECK_ALLOCATION(command.Dispatch.read_only_group);
|
||||||
|
memcpy(command.Dispatch.read_only_group, opengl_pass->read_only_bind_group, sizeof(OpenGLBindsGroup));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(opengl_pass->read_write_bind_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
command.Dispatch.read_write_group = (OpenGLBindsGroup*)malloc(sizeof(OpenGLBindsGroup));
|
||||||
|
PULSE_CHECK_ALLOCATION(command.Dispatch.read_write_group);
|
||||||
|
memcpy(command.Dispatch.read_write_group, opengl_pass->read_write_bind_group, sizeof(OpenGLBindsGroup));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(opengl_pass->uniform_bind_group != PULSE_NULLPTR)
|
||||||
|
{
|
||||||
|
command.Dispatch.uniform_group = (OpenGLBindsGroup*)malloc(sizeof(OpenGLBindsGroup));
|
||||||
|
PULSE_CHECK_ALLOCATION(command.Dispatch.uniform_group);
|
||||||
|
memcpy(command.Dispatch.uniform_group, opengl_pass->uniform_bind_group, sizeof(OpenGLBindsGroup));
|
||||||
|
}
|
||||||
|
|
||||||
OpenGLQueueCommand(pass->cmd, command);
|
OpenGLQueueCommand(pass->cmd, command);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,10 +11,17 @@
|
|||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
#include "OpenGLBuffer.h"
|
#include "OpenGLBuffer.h"
|
||||||
#include "OpenGLCommandList.h"
|
#include "OpenGLCommandList.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
|
|
||||||
typedef struct OpenGLComputePass
|
typedef struct OpenGLComputePass
|
||||||
{
|
{
|
||||||
int dummy;
|
OpenGLBindsGroup* read_only_bind_group;
|
||||||
|
OpenGLBindsGroup* read_write_bind_group;
|
||||||
|
OpenGLBindsGroup* uniform_bind_group;
|
||||||
|
|
||||||
|
bool should_recreate_read_only_bind_group;
|
||||||
|
bool should_recreate_write_bind_group;
|
||||||
|
bool should_recreate_uniform_bind_group;
|
||||||
} OpenGLComputePass;
|
} OpenGLComputePass;
|
||||||
|
|
||||||
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd);
|
PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd);
|
||||||
|
|||||||
@@ -6,8 +6,9 @@
|
|||||||
|
|
||||||
#include "../../PulseInternal.h"
|
#include "../../PulseInternal.h"
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
#include "OpenGLComputePipeline.h"
|
|
||||||
#include "OpenGLDevice.h"
|
#include "OpenGLDevice.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
|
#include "OpenGLComputePipeline.h"
|
||||||
|
|
||||||
PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info)
|
PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info)
|
||||||
{
|
{
|
||||||
@@ -32,6 +33,33 @@ PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const Pulse
|
|||||||
}
|
}
|
||||||
|
|
||||||
opengl_pipeline->program = opengl_device->glCreateShaderProgramv(device, GL_COMPUTE_SHADER, 1, (const GLchar**)(&info->code));
|
opengl_pipeline->program = opengl_device->glCreateShaderProgramv(device, GL_COMPUTE_SHADER, 1, (const GLchar**)(&info->code));
|
||||||
|
GLint linked = GL_FALSE;
|
||||||
|
opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_LINK_STATUS, &linked);
|
||||||
|
if(linked != GL_TRUE)
|
||||||
|
{
|
||||||
|
if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend))
|
||||||
|
{
|
||||||
|
GLint len = 0;
|
||||||
|
opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_INFO_LOG_LENGTH, &len);
|
||||||
|
|
||||||
|
char* log = (char*)malloc(len);
|
||||||
|
PULSE_CHECK_ALLOCATION_RETVAL(log, PULSE_NULL_HANDLE);
|
||||||
|
opengl_device->glGetProgramInfoLog(device, opengl_pipeline->program, len, PULSE_NULLPTR, log);
|
||||||
|
|
||||||
|
PulseLogErrorFmt(device->backend, "compute pipeline could not be created\n%.*s", len, log);
|
||||||
|
|
||||||
|
free(log);
|
||||||
|
}
|
||||||
|
|
||||||
|
opengl_device->glDeleteProgram(device, opengl_pipeline->program);
|
||||||
|
free(opengl_pipeline);
|
||||||
|
free(pipeline);
|
||||||
|
return PULSE_NULL_HANDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
opengl_pipeline->readonly_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, info->num_readonly_storage_images, info->num_readonly_storage_buffers, 0, 0, 0);
|
||||||
|
opengl_pipeline->readwrite_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, info->num_readwrite_storage_images, info->num_readwrite_storage_buffers, 0);
|
||||||
|
opengl_pipeline->uniform_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, 0, 0, info->num_uniform_buffers);
|
||||||
|
|
||||||
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
|
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
|
||||||
PulseLogInfoFmt(device->backend, "%s created new compute pipeline %p", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", pipeline);
|
PulseLogInfoFmt(device->backend, "%s created new compute pipeline %p", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", pipeline);
|
||||||
@@ -47,8 +75,9 @@ void OpenGLDestroyComputePipeline(PulseDevice device, PulseComputePipeline pipel
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
PULSE_UNUSED(device);
|
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
|
||||||
OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(pipeline, OpenGLComputePipeline*);
|
OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(pipeline, OpenGLComputePipeline*);
|
||||||
|
opengl_device->glDeleteProgram(device, opengl_pipeline->program);
|
||||||
free(opengl_pipeline);
|
free(opengl_pipeline);
|
||||||
|
|
||||||
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
|
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
|
||||||
|
|||||||
@@ -9,10 +9,14 @@
|
|||||||
|
|
||||||
#include <Pulse.h>
|
#include <Pulse.h>
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
|
|
||||||
typedef struct OpenGLComputePipeline
|
typedef struct OpenGLComputePipeline
|
||||||
{
|
{
|
||||||
GLuint program;
|
GLuint program;
|
||||||
|
OpenGLBindsGroupLayout* readonly_group_layout;
|
||||||
|
OpenGLBindsGroupLayout* readwrite_group_layout;
|
||||||
|
OpenGLBindsGroupLayout* uniform_group_layout;
|
||||||
} OpenGLComputePipeline;
|
} OpenGLComputePipeline;
|
||||||
|
|
||||||
PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info);
|
PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info);
|
||||||
|
|||||||
@@ -47,6 +47,10 @@ const char* OpenGLVerbaliseError(GLenum code)
|
|||||||
|
|
||||||
static void OpenGLDebugMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* user_param)
|
static void OpenGLDebugMessageCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* user_param)
|
||||||
{
|
{
|
||||||
|
PULSE_UNUSED(source);
|
||||||
|
PULSE_UNUSED(type);
|
||||||
|
PULSE_UNUSED(id);
|
||||||
|
PULSE_UNUSED(severity);
|
||||||
PulseDevice device = (PulseDevice)user_param;
|
PulseDevice device = (PulseDevice)user_param;
|
||||||
PulseLogInfoFmt(device->backend, "%s debug message catched: %.*s", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", length, message);
|
PulseLogInfoFmt(device->backend, "%s debug message catched: %.*s", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", length, message);
|
||||||
}
|
}
|
||||||
@@ -246,7 +250,7 @@ PulseDevice OpenGLCreateDevice(PulseBackend backend, PulseDevice* forbiden_devic
|
|||||||
return PULSE_NULL_HANDLE;
|
return PULSE_NULL_HANDLE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(backend->debug_level != PULSE_NO_DEBUG && device->original_function_ptrs[glDebugMessageCallback] != PULSE_NULLPTR)
|
if(backend->debug_level > PULSE_LOW_DEBUG && device->original_function_ptrs[glDebugMessageCallback] != PULSE_NULLPTR)
|
||||||
{
|
{
|
||||||
device->glEnable(pulse_device, GL_DEBUG_OUTPUT);
|
device->glEnable(pulse_device, GL_DEBUG_OUTPUT);
|
||||||
//device->glEnable(pulse_device, GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
//device->glEnable(pulse_device, GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||||
@@ -261,6 +265,9 @@ PulseDevice OpenGLCreateDevice(PulseBackend backend, PulseDevice* forbiden_devic
|
|||||||
for(uint32_t i = 0; i < device->supported_extensions_count; i++)
|
for(uint32_t i = 0; i < device->supported_extensions_count; i++)
|
||||||
device->device_id = PulseHashCombine(device->device_id, PulseHashString(device->supported_extensions[i]));
|
device->device_id = PulseHashCombine(device->device_id, PulseHashString(device->supported_extensions[i]));
|
||||||
|
|
||||||
|
OpenGLInitBindsGroupPoolManager(&device->binds_group_pool_manager, pulse_device);
|
||||||
|
OpenGLInitBindsGroupLayoutManager(&device->binds_group_layout_manager, pulse_device);
|
||||||
|
|
||||||
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(backend))
|
if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(backend))
|
||||||
PulseLogInfoFmt(backend, "%s created device from %s", backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", device->glGetString(pulse_device, GL_RENDERER));
|
PulseLogInfoFmt(backend, "%s created device from %s", backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", device->glGetString(pulse_device, GL_RENDERER));
|
||||||
return pulse_device;
|
return pulse_device;
|
||||||
@@ -282,6 +289,8 @@ void OpenGLDestroyDevice(PulseDevice device)
|
|||||||
if(device == PULSE_NULL_HANDLE || device->driver_data == PULSE_NULLPTR)
|
if(device == PULSE_NULL_HANDLE || device->driver_data == PULSE_NULLPTR)
|
||||||
return;
|
return;
|
||||||
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
|
OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
|
||||||
|
OpenGLDestroyBindsGroupPoolManager(&opengl_device->binds_group_pool_manager);
|
||||||
|
OpenGLDestroyBindsGroupLayoutManager(&opengl_device->binds_group_layout_manager);
|
||||||
#ifdef PULSE_PLAT_WINDOWS
|
#ifdef PULSE_PLAT_WINDOWS
|
||||||
if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
|
if(opengl_device->context_type == OPENGL_CONTEXT_WGL)
|
||||||
{} // TODO: WGL
|
{} // TODO: WGL
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
|
|
||||||
#include <Pulse.h>
|
#include <Pulse.h>
|
||||||
#include "OpenGL.h"
|
#include "OpenGL.h"
|
||||||
|
#include "OpenGLBindsGroup.h"
|
||||||
#include "EGL/EGLInstance.h"
|
#include "EGL/EGLInstance.h"
|
||||||
|
|
||||||
#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) typedef ret (*PulseOpenGLWrapperPFN_##fn) arg_list ;
|
#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) typedef ret (*PulseOpenGLWrapperPFN_##fn) arg_list ;
|
||||||
@@ -27,6 +28,9 @@ typedef struct OpenGLDevice
|
|||||||
};
|
};
|
||||||
OpenGLContextType context_type;
|
OpenGLContextType context_type;
|
||||||
|
|
||||||
|
OpenGLBindsGroupPoolManager binds_group_pool_manager;
|
||||||
|
OpenGLBindsGroupLayoutManager binds_group_layout_manager;
|
||||||
|
|
||||||
#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
|
#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
|
||||||
#define PULSE_OPENGL_WRAPPER(fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
|
#define PULSE_OPENGL_WRAPPER(fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
|
||||||
#include "OpenGLWraps.h"
|
#include "OpenGLWraps.h"
|
||||||
|
|||||||
@@ -54,6 +54,15 @@ typedef enum OpenGLCommandType
|
|||||||
OPENGL_COMMAND_END_ENUM
|
OPENGL_COMMAND_END_ENUM
|
||||||
} OpenGLCommandType;
|
} OpenGLCommandType;
|
||||||
|
|
||||||
|
typedef enum OpenGLBindsGroupType
|
||||||
|
{
|
||||||
|
OPENGL_BINDS_GROUP_READ_ONLY,
|
||||||
|
OPENGL_BINDS_GROUP_READ_WRITE,
|
||||||
|
OPENGL_BINDS_GROUP_UNIFORM,
|
||||||
|
|
||||||
|
OPENGL_BINDS_GROUP_END_ENUM
|
||||||
|
} OpenGLBindsGroupType;
|
||||||
|
|
||||||
#endif // PULSE_OPENGL_ENUMS_H_
|
#endif // PULSE_OPENGL_ENUMS_H_
|
||||||
|
|
||||||
#endif // PULSE_ENABLE_OPENGL_BACKEND
|
#endif // PULSE_ENABLE_OPENGL_BACKEND
|
||||||
|
|||||||
@@ -207,7 +207,7 @@ VulkanDescriptorSet* VulkanRequestDescriptorSetFromPool(VulkanDescriptorSetPool*
|
|||||||
VulkanDescriptorSet* set = pool->free_sets[i];
|
VulkanDescriptorSet* set = pool->free_sets[i];
|
||||||
PULSE_DEFRAG_ARRAY(pool->free_sets, VULKAN_POOL_SIZE, i);
|
PULSE_DEFRAG_ARRAY(pool->free_sets, VULKAN_POOL_SIZE, i);
|
||||||
pool->free_index--;
|
pool->free_index--;
|
||||||
pool->used_sets[pool->used_index] = (VulkanDescriptorSet*)set;
|
pool->used_sets[pool->used_index] = set;
|
||||||
pool->used_index++;
|
pool->used_index++;
|
||||||
return set;
|
return set;
|
||||||
}
|
}
|
||||||
@@ -229,6 +229,9 @@ VulkanDescriptorSet* VulkanRequestDescriptorSetFromPool(VulkanDescriptorSetPool*
|
|||||||
alloc_info.pSetLayouts = &layout->layout;
|
alloc_info.pSetLayouts = &layout->layout;
|
||||||
CHECK_VK_RETVAL(pool->device->backend, vulkan_device->vkAllocateDescriptorSets(vulkan_device->device, &alloc_info, &set->set), PULSE_ERROR_INITIALIZATION_FAILED, PULSE_NULLPTR);
|
CHECK_VK_RETVAL(pool->device->backend, vulkan_device->vkAllocateDescriptorSets(vulkan_device->device, &alloc_info, &set->set), PULSE_ERROR_INITIALIZATION_FAILED, PULSE_NULLPTR);
|
||||||
|
|
||||||
|
pool->used_sets[pool->used_index] = set;
|
||||||
|
pool->used_index++;
|
||||||
|
|
||||||
pool->allocations_count++;
|
pool->allocations_count++;
|
||||||
return set;
|
return set;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user