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implementing opengl binds group
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@@ -9,6 +9,7 @@
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#include <Pulse.h>
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#include "OpenGL.h"
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#include "OpenGLBindsGroup.h"
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#include "EGL/EGLInstance.h"
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#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) typedef ret (*PulseOpenGLWrapperPFN_##fn) arg_list ;
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@@ -27,6 +28,9 @@ typedef struct OpenGLDevice
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};
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OpenGLContextType context_type;
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OpenGLBindsGroupPoolManager binds_group_pool_manager;
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OpenGLBindsGroupLayoutManager binds_group_layout_manager;
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#define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
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#define PULSE_OPENGL_WRAPPER(fn, arg_list, param_list, cast) PulseOpenGLWrapperPFN_##fn fn;
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#include "OpenGLWraps.h"
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