mirror of
https://github.com/Kbz-8/Pulse.git
synced 2026-01-11 15:33:34 +00:00
implementing opengl binds group
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@@ -6,8 +6,9 @@
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#include "../../PulseInternal.h"
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#include "OpenGL.h"
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#include "OpenGLComputePipeline.h"
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#include "OpenGLDevice.h"
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#include "OpenGLBindsGroup.h"
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#include "OpenGLComputePipeline.h"
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PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const PulseComputePipelineCreateInfo* info)
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{
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@@ -32,6 +33,33 @@ PulseComputePipeline OpenGLCreateComputePipeline(PulseDevice device, const Pulse
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}
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opengl_pipeline->program = opengl_device->glCreateShaderProgramv(device, GL_COMPUTE_SHADER, 1, (const GLchar**)(&info->code));
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GLint linked = GL_FALSE;
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opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_LINK_STATUS, &linked);
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if(linked != GL_TRUE)
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{
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if(PULSE_IS_BACKEND_LOW_LEVEL_DEBUG(device->backend))
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{
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GLint len = 0;
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opengl_device->glGetProgramiv(device, opengl_pipeline->program, GL_INFO_LOG_LENGTH, &len);
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char* log = (char*)malloc(len);
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PULSE_CHECK_ALLOCATION_RETVAL(log, PULSE_NULL_HANDLE);
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opengl_device->glGetProgramInfoLog(device, opengl_pipeline->program, len, PULSE_NULLPTR, log);
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PulseLogErrorFmt(device->backend, "compute pipeline could not be created\n%.*s", len, log);
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free(log);
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}
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opengl_device->glDeleteProgram(device, opengl_pipeline->program);
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free(opengl_pipeline);
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free(pipeline);
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return PULSE_NULL_HANDLE;
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}
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opengl_pipeline->readonly_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, info->num_readonly_storage_images, info->num_readonly_storage_buffers, 0, 0, 0);
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opengl_pipeline->readwrite_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, info->num_readwrite_storage_images, info->num_readwrite_storage_buffers, 0);
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opengl_pipeline->uniform_group_layout = OpenGLGetBindsGroupLayout(&opengl_device->binds_group_layout_manager, 0, 0, 0, 0, info->num_uniform_buffers);
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if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
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PulseLogInfoFmt(device->backend, "%s created new compute pipeline %p", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", pipeline);
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@@ -47,8 +75,9 @@ void OpenGLDestroyComputePipeline(PulseDevice device, PulseComputePipeline pipel
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return;
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}
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PULSE_UNUSED(device);
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OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*);
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OpenGLComputePipeline* opengl_pipeline = OPENGL_RETRIEVE_DRIVER_DATA_AS(pipeline, OpenGLComputePipeline*);
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opengl_device->glDeleteProgram(device, opengl_pipeline->program);
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free(opengl_pipeline);
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if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(device->backend))
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