mirror of
https://github.com/seekrs/MacroLibX.git
synced 2026-01-12 15:13:34 +00:00
151 lines
5.0 KiB
C++
151 lines
5.0 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Buffer.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2022/10/08 18:55:57 by maldavid #+# #+# */
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/* Updated: 2024/04/23 14:20:13 by maldavid ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include <PreCompiled.h>
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#include <Renderer/Buffers/Buffer.h>
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#include <Renderer/Command/CommandPool.h>
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#include <Renderer/Command/CommandBuffer.h>
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#include <Renderer/Core/RenderCore.h>
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namespace mlx
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{
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void Buffer::Create(BufferType type, VkDeviceSize size, VkBufferUsageFlags usage, const char* name, const void* data)
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{
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MLX_PROFILE_FUNCTION();
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m_usage = usage;
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if(type == BufferType::Constant || type == BufferType::LowDynamic)
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{
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if(data == nullptr && type == BufferType::Constant)
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{
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Warning("Vulkan : trying to create constant buffer without data (constant buffers cannot be modified after creation)");
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return;
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}
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m_usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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}
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VmaAllocationCreateInfo alloc_info{};
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alloc_info.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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alloc_info.usage = VMA_MEMORY_USAGE_AUTO;
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CreateBuffer(m_usage, alloc_info, size, name);
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if(data != nullptr)
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{
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void* mapped = nullptr;
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MapMem(&mapped);
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std::memcpy(mapped, data, size);
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UnmapMem();
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if(type == BufferType::constant || type == BufferType::LowDynamic)
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PushToGPU();
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}
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}
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void Buffer::Destroy() noexcept
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{
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MLX_PROFILE_FUNCTION();
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if(m_is_mapped)
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UnmapMem();
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if(m_buffer != VK_NULL_HANDLE)
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RenderCore::Get().GetAllocator().DestroyBuffer(m_allocation, m_buffer);
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m_buffer = VK_NULL_HANDLE;
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}
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void Buffer::CreateBuffer(VkBufferUsageFlags usage, VmaAllocationCreateInfo info, VkDeviceSize size, [[maybe_unused]] const char* name)
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{
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MLX_PROFILE_FUNCTION();
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VkBufferCreateInfo bufferInfo{};
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bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bufferInfo.size = size;
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bufferInfo.usage = usage;
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bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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#ifdef DEBUG
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m_name = name;
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std::string alloc_name = m_name;
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if(usage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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alloc_name.append("_index_buffer");
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else if(usage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
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alloc_name.append("_vertex_buffer");
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else if(!(usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT))
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alloc_name.append("_buffer");
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m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &info, m_buffer, alloc_name.c_str());
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#else
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m_allocation = RenderCore::Get().GetAllocator().CreateBuffer(&bufferInfo, &info, m_buffer, nullptr);
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#endif
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m_size = size;
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}
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bool Buffer::CopyFromBuffer(const Buffer& buffer) noexcept
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{
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MLX_PROFILE_FUNCTION();
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if(!(m_usage & VK_BUFFER_USAGE_TRANSFER_DST_BIT))
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{
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Error("Vulkan : buffer cannot be the destination of a copy because it does not have the correct usage flag");
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return false;
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}
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if(!(buffer.m_usage & VK_BUFFER_USAGE_TRANSFER_SRC_BIT))
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{
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Error("Vulkan : buffer cannot be the source of a copy because it does not have the correct usage flag");
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return false;
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}
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CmdBuffer& cmd = RenderCore::Get().GetSingleTimeCmdBuffer();
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cmd.BeginRecord();
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cmd.CopyBuffer(*this, const_cast<Buffer&>(buffer));
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cmd.EndRecord();
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cmd.SubmitIdle();
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return true;
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}
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void Buffer::PushToGPU() noexcept
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{
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MLX_PROFILE_FUNCTION();
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VmaAllocationCreateInfo alloc_info{};
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alloc_info.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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Buffer new_buffer;
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new_buffer.m_usage = (m_usage & 0xFFFFFFFC) | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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#ifdef DEBUG
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std::string new_name = m_name + "_GPU";
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new_buffer.CreateBuffer(new_buffer.m_usage, alloc_info, m_size, new_name.c_str());
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#else
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new_buffer.CreateBuffer(new_buffer.m_usage, alloc_info, m_size, nullptr);
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#endif
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if(new_buffer.CopyFromBuffer(*this)) // if the copy succeded we swap the buffers, otherwise the new one is deleted
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this->Swap(new_buffer);
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new_buffer.Destroy(); // destroying the old buffer as they have been swapped
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}
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void Buffer::Swap(Buffer& buffer) noexcept
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{
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std::swap(m_buffer, buffer.m_buffer);
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std::swap(m_allocation, buffer.m_allocation);
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std::swap(m_size, buffer.m_size);
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std::swap(m_offset, buffer.m_offset);
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#ifdef DEBUG
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std::swap(m_name, buffer.m_name);
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#endif
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std::swap(m_usage, buffer.m_usage);
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std::swap(m_is_mapped, buffer.m_is_mapped);
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}
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void Buffer::Flush(VkDeviceSize size, VkDeviceSize offset)
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{
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RenderCore::Get().GetAllocator().Flush(m_allocation, size, offset);
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}
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}
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