Files
MacroLibX/runtime/Includes/Renderer/Command/CommandResource.h
2024-03-27 23:03:54 +01:00

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* CommandResource.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/12/16 20:44:29 by maldavid #+# #+# */
/* Updated: 2024/03/27 22:37:06 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_COMMAND_RESOURCE__
#define __MLX_COMMAND_RESOURCE__
#include <Renderer/Enums.h>
#include <Core/UUID.h>
namespace mlx
{
class CommandResource
{
friend class SingleTimeCmdManager;
public:
CommandResource() : m_uuid() {}
inline void RecordedInCmdBuffer() noexcept { m_state = CommandResourceState::Held; }
inline void RemovedFromCmdBuffer() noexcept { m_state = CommandResourceState::Free; }
inline UUID GetUUID() const noexcept { return m_uuid; }
virtual ~CommandResource() = default;
private:
UUID m_uuid;
CommandResourceState m_state = CommandResourceState::Free;
};
}
#endif