Files
MacroLibX/runtime/Includes/Renderer/Buffers/VertexBuffer.h
2024-07-05 22:15:36 +02:00

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2.2 KiB
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* VertexBuffer.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/06 18:27:38 by maldavid #+# #+# */
/* Updated: 2024/07/05 13:24:41 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_VK_VBO__
#define __MLX_VK_VBO__
#include <Renderer/Enums.h>
#include <Renderer/Buffers/Buffer.h>
#include <Renderer/Renderer.h>
namespace mlx
{
class RAMVertexBuffer : public Buffer
{
public:
inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::HighDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
void SetData(std::uint32_t size, const void* data);
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
class DeviceVertexBuffer : public Buffer
{
public:
inline void create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::LowDynamic, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
void SetData(std::uint32_t size, const void* data);
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
class ConstantVertexBuffer : public Buffer
{
public:
inline void Create(std::uint32_t size, const void* data, const char* name) { Buffer::Create(BufferType::Constant, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, name, data); }
inline void Bind(Renderer& renderer) noexcept { renderer.GetActiveCmdBuffer().BindVertexBuffer(*this); }
};
}
#endif // __MLX_VK_VBO__