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51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
#ifndef __MLX_SCENE__
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#define __MLX_SCENE__
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#include <Renderer/Renderer.h>
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#include <Graphics/Text.h>
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#include <Graphics/Font.h>
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#include <Graphics/Sprite.h>
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#include <Graphics/Drawable.h>
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#include <Renderer/ViewerData.h>
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#include <Maths/Vec4.h>
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namespace mlx
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{
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class Scene
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{
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public:
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Scene() = default;
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Sprite& CreateSprite(NonOwningPtr<class Texture> texture) noexcept;
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NonOwningPtr<Sprite> GetSpriteFromTexturePositionScaleRotation(NonOwningPtr<Texture> texture, const Vec2f& position, float scale_x, float scale_y, float rotation) const;
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void TryEraseSpriteFromTexture(NonOwningPtr<Texture> texture);
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bool IsTextureAtGivenDrawLayer(NonOwningPtr<Texture> texture, std::uint64_t draw_layer) const;
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Text& CreateText(const std::string& text) noexcept;
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NonOwningPtr<Text> GetTextFromPositionAndColor(const std::string& text, const Vec2f& position, const Vec4f& color) const;
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bool IsTextAtGivenDrawLayer(const std::string& text, std::uint64_t draw_layer) const;
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inline void BindFont(std::shared_ptr<Font> font) { Verify((bool)font, "invalid fond pointer"); p_bound_font = font; }
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void BringToDrawLayer(NonOwningPtr<Drawable> drawable, std::uint64_t draw_layer);
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inline void ResetScene(Vec4f clear) { m_drawables.clear(); m_clear_color = std::move(clear); m_has_scene_changed = true; }
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inline const Vec4f& GetClearColor() const noexcept { return m_clear_color; }
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[[nodiscard]] MLX_FORCEINLINE const std::vector<std::shared_ptr<Drawable>>& GetDrawables() const noexcept { return m_drawables; }
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inline void ResetChangeChecker() noexcept { m_has_scene_changed = false; }
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inline bool HasSceneChanged() const noexcept { return m_has_scene_changed; }
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~Scene() = default;
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private:
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std::vector<std::shared_ptr<Drawable>> m_drawables;
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std::shared_ptr<Font> p_bound_font;
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Vec4f m_clear_color = { 0.0f, 0.0f, 0.0f, 1.0f };
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bool m_has_scene_changed = false;
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};
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}
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#endif
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