|
|
1f482719e6
|
fixing things
|
2025-01-07 01:20:26 +01:00 |
|
|
|
feb3fcbd1f
|
finxing memory usages
|
2024-12-16 01:24:25 +01:00 |
|
|
|
e29ea92202
|
adding transformations
|
2024-11-13 12:17:59 +01:00 |
|
|
|
eaf5be3061
|
adding nesting to debug logs
|
2024-11-05 12:49:21 +01:00 |
|
|
|
4ae7bd0420
|
improving BringToLayer
|
2024-11-05 11:59:31 +01:00 |
|
|
|
e8de2c169d
|
adding clear color in mlx_clear_window
|
2024-11-04 21:21:46 +01:00 |
|
Namonay
|
8c287e4cbc
|
add: bring textures to draw layer
Adding the Scene::BringToDrawLayer() to fix layering issues after a Scene::ResetScene() call
|
2024-10-27 23:12:07 +01:00 |
|
|
|
028cb57ff4
|
working on texts and fonts
|
2024-10-27 01:14:07 +02:00 |
|
|
|
0304834008
|
fixing put pixel, adding scene change checker
|
2024-10-21 01:48:01 +02:00 |
|
|
|
386d9abe4b
|
yes
|
2024-10-19 00:43:39 +02:00 |
|
|
|
d0a74e79c5
|
fixing inputs bug, fixing missing depth image destruction in scenes
|
2024-10-17 18:35:33 +02:00 |
|
|
|
8888bd03d8
|
fixing compilation issues
|
2024-09-05 00:41:52 +02:00 |
|
|
|
8ad6d84bd2
|
fixing compilation issues, working on textures
|
2024-09-04 02:35:01 +02:00 |
|
|
|
a455d7704d
|
adding depth buffer, ci skip
|
2024-09-02 13:02:32 +02:00 |
|
|
|
f65ac577bc
|
big refactoring ! ci skip
|
2024-09-02 09:44:42 +02:00 |
|