Files
MacroLibX/runtime/Includes/Renderer/Images/TextureManager.h
2024-03-27 23:03:54 +01:00

66 lines
2.1 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* texture_manager.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/01/11 00:56:15 by maldavid #+# #+# */
/* Updated: 2024/03/25 19:09:45 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef __MLX_TEXTURE_MANAGER__
#define __MLX_TEXTURE_MANAGER__
#include <renderer/images/texture_descriptor.h>
#include <core/profiler.h>
namespace mlx
{
class TextureManager
{
public:
TextureManager() = default;
inline void clear() { _texture_descriptors.clear(); }
inline std::pair<DrawableResource*, bool> registerTexture(Texture* texture, int x, int y)
{
MLX_PROFILE_FUNCTION();
auto res = _texture_descriptors.emplace(texture, x, y);
return std::make_pair(static_cast<DrawableResource*>(&const_cast<TextureRenderDescriptor&>(*res.first)), res.second);
}
inline bool isTextureKnown(Texture* texture) noexcept
{
MLX_PROFILE_FUNCTION();
for(const auto& desc : _texture_descriptors)
{
if(desc.texture == texture)
return true;
}
return false;
}
inline void eraseTextures(Texture* texture)
{
MLX_PROFILE_FUNCTION();
for(auto it = _texture_descriptors.begin(); it != _texture_descriptors.end();)
{
if(it->texture == texture)
it = _texture_descriptors.erase(it);
else
++it;
}
}
~TextureManager() = default;
private:
std::unordered_set<TextureRenderDescriptor> _texture_descriptors;
};
}
#endif