Files
MacroLibX/src/renderer/texture_library.cpp

55 lines
1.8 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* texture_library.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/01 14:24:00 by maldavid #+# #+# */
/* Updated: 2023/04/12 13:26:59 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <core/errors.h>
#include <algorithm>
#include <renderer/texture_library.h>
namespace mlx
{
std::shared_ptr<Texture> TextureLibrary::getTexture(TextureID id)
{
if(!_cache.count(id))
core::error::report(e_kind::fatal_error, "Texture Library : wrong texture ID '%d'", id);
return _cache[id];
}
TextureID TextureLibrary::addTextureToLibrary(std::shared_ptr<Texture> texture)
{
auto it = std::find_if(_cache.begin(), _cache.end(), [=](const std::pair<TextureID, std::shared_ptr<Texture>>& v)
{
return v.second.get() == texture.get();
});
if(it != _cache.end())
return it->first;
_cache[_current_id] = texture;
_current_id++;
return _current_id - 1;
}
void TextureLibrary::removeTextureFromLibrary(TextureID id)
{
if(_cache.count(id))
{
_cache[id]->destroy();
_cache.erase(id);
}
}
void TextureLibrary::clearLibrary()
{
for(auto [id, texture] : _cache)
texture->destroy();
_cache.clear();
}
}