Kbz-8
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f6708058b3
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fixing vicious bug in scene code
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2024-12-27 23:28:51 +01:00 |
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Kbz-8
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ab4d67d764
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finxing memory usages
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2024-12-16 01:24:25 +01:00 |
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Kbz-8
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f27e5ef043
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fixing linux build failure
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2024-11-13 12:23:16 +01:00 |
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Kbz-8
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35b7408eab
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adding transformations
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2024-11-13 12:17:59 +01:00 |
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Kbz-8
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8d879fb5bc
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improving BringToLayer
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2024-11-05 11:59:31 +01:00 |
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Kbz-8
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524da32c65
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yes
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2024-10-28 20:19:39 +01:00 |
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Namonay
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f7ddf3cccb
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add: bring textures to draw layer
Adding the Scene::BringToDrawLayer() to fix layering issues after a Scene::ResetScene() call
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2024-10-27 23:12:07 +01:00 |
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Kbz-8
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d4bd8b62c5
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working on texts and fonts
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2024-10-27 01:14:07 +02:00 |
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Kbz-8
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8f757cab08
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yes
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2024-10-21 19:45:33 +02:00 |
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Kbz-8
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c7484b771f
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fixing put pixel, adding scene change checker
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2024-10-21 01:48:01 +02:00 |
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Kbz-8
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632117a3a3
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yes
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2024-10-19 00:43:39 +02:00 |
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Kbz-8
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0ea0cde668
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fixing inputs bug, fixing missing depth image destruction in scenes
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2024-10-17 18:35:33 +02:00 |
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Kbz-8
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cf773b586e
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adding shaders compilation in makefile
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2024-09-22 21:39:20 +02:00 |
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Kbz-8
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0b3ca8ec0c
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adding debug vulkan resources names
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2024-09-21 12:18:42 +02:00 |
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Kbz-8
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6eaf871d45
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fixing compilation issues
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2024-09-05 00:41:52 +02:00 |
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Kbz-8
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0a84ea6a18
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fixing compilation issues, working on textures
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2024-09-04 02:35:01 +02:00 |
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Kbz-8
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b7d554553b
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adding depth buffer, ci skip
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2024-09-02 13:02:32 +02:00 |
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Kbz-8
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d5eeef9559
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big refactoring ! ci skip
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2024-09-02 09:44:42 +02:00 |
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