Files
MacroLibX/runtime/Sources/Graphics/Scene.cpp
2024-09-02 13:02:32 +02:00

22 lines
611 B
C++

#include <PreCompiled.h>
#include <Graphics/Scene.h>
#include <Renderer/Renderer.h>
#include <Renderer/RenderCore.h>
namespace mlx
{
Scene::Scene(SceneDescriptor desc)
: m_descriptor(std::move(desc))
{
Verify((bool)m_descriptor.renderer, "invalid renderer");
m_depth.Init(m_descriptor.renderer->GetSwapchainImages().back().GetWidth(), m_descriptor.renderer->GetSwapchainImages().back().GetHeight());
}
Sprite& Scene::CreateSprite(std::shared_ptr<Texture> texture) noexcept
{
std::shared_ptr<Sprite> sprite = std::make_shared<Sprite>(texture);
m_sprites.push_back(sprite);
return *sprite;
}
}