121 Commits

Author SHA1 Message Date
4adaccf72a removing garbage collector from SDL 2025-11-04 20:38:53 +01:00
ec019ba45c removing garbage file 2025-11-04 20:33:04 +01:00
9c4aaea79f removing now useless image optimisation flag 2025-10-22 17:02:41 +02:00
4f1cad4e72 fixing render finished semaphore based on max frame in flight issue 2025-10-22 13:30:55 +02:00
72d8ddae64 fixing descriptor pools issue, adding unit tests shortcut to makefile 2025-10-22 12:09:28 +02:00
19758b6d40 updating kvf 2025-09-24 19:39:22 +02:00
ab9d12ae17 fixing physical device selection under swiftshaders 2025-09-24 19:11:53 +02:00
324ef540fd adding headless mode 2025-09-24 09:54:44 +02:00
14dee628c4 starting to work on headless support 2025-06-24 07:10:02 +02:00
c94513107b fixing image set pixel 2025-06-23 20:40:42 +02:00
3e079cc0e9 fixing bug 2025-03-17 11:24:43 +01:00
025db7c2c8 yes 2025-03-14 12:41:51 +01:00
2c73362fce adding bindings 2025-03-13 16:58:10 +01:00
093dabcbbb adding hidden bindings 2025-03-13 00:39:01 +01:00
2345cf4417 adding secret bindings 2025-03-12 22:57:29 +01:00
2798a43674 yes 2025-03-12 21:37:59 +01:00
90a8dad18c Revert "🐛 fix(Renderer/Image.cpp): bad moving_y bounds checking" 2025-02-24 08:11:18 +01:00
Arkturius
6a959d8469 🐛 fix(Renderer/Image.cpp): bad moving_y bounds checking 2025-02-22 16:39:09 +01:00
69502db0ee fixing error message 2025-01-24 20:23:28 +01:00
3f8955f4b1 fixing swapchain surface format selection 2025-01-21 20:59:57 +01:00
4462400b73 adding swapchain format to debug logs 2025-01-21 15:12:09 +01:00
2c710058f3 fixing too recent header 2025-01-12 21:13:30 +01:00
f4422c3174 fixing macOS issue 2025-01-11 23:04:58 +01:00
c8250629f3 fixing macOS issue 2025-01-11 22:42:40 +01:00
ef16cd3fdb fixing macOS issue 2025-01-11 22:28:39 +01:00
9443555cbb fixing macOS issue 2025-01-11 22:21:32 +01:00
deb6c20361 fixing transformations 2025-01-07 19:57:03 +01:00
b432e3e2e1 fixing possible segmentation fault in Texture::SetLinearRegion 2025-01-07 15:59:26 +01:00
1f482719e6 fixing things 2025-01-07 01:20:26 +01:00
ce530c765e wtf is hapenning 2024-12-28 15:42:38 +01:00
49002fdd98 fixing vicious bug in scene code 2024-12-27 23:28:51 +01:00
4e326db10d re-adding render to texture 2024-12-20 01:19:15 +01:00
62bd63c364 adding multiple hooks supports for events and loop 2024-12-17 02:33:04 +01:00
30f4602b1c fixing gcc/msvc error 2024-12-17 01:40:58 +01:00
393735b1d6 fixing gcc/msvc error 2024-12-17 01:03:00 +01:00
d40264891c fixing gcc/msvc error 2024-12-17 00:59:54 +01:00
c636229875 working on endianness with vulkan images 2024-12-17 00:11:21 +01:00
a85ad6378e fixing bug in texture clear 2024-12-16 19:07:16 +01:00
35b47936b4 fixing windows compilation issue 2024-12-16 16:39:50 +01:00
623021a669 implementing last functions, adding put pixel region 2024-12-16 16:13:44 +01:00
feb3fcbd1f finxing memory usages 2024-12-16 01:24:25 +01:00
5b726fe74a adding missing function implementation 2024-12-15 03:53:56 +01:00
5a36b90a72 reworking application and bridge 2024-12-15 03:35:17 +01:00
7bd2b9c4c7 working on garbage collection, fixing small issues with font destroy 2024-12-14 01:39:50 +01:00
f78c3e9f0f fixing valgrind issues, injecting garbage collector inside vulkan's funtions 2024-12-13 02:51:52 +01:00
34ea0822a7 moving experimental features to a new folder 2024-12-04 18:34:53 +01:00
999ef64d0a working on subpass dependencies 2024-12-04 15:38:47 +01:00
33260f316f yes 2024-12-04 15:14:56 +01:00
3122576f04 enabling pre compiled header 2024-12-04 15:04:51 +01:00
92d060fc70 adding include check 2024-12-04 14:35:54 +01:00