working on text render pipeline

This commit is contained in:
kbz_8
2023-04-08 04:09:25 +02:00
parent 5f16a98d08
commit b4b3bbda54
11 changed files with 8202 additions and 29 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/07 16:40:09 by maldavid #+# #+# */
/* Updated: 2023/04/07 17:07:46 by maldavid ### ########.fr */
/* Updated: 2023/04/08 00:29:39 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -14,7 +14,7 @@
namespace mlx
{
void TextureAtlas::create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format, uint32_t render_width, uint32_t rendre_height)
void TextureAtlas::create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format)
{
Image::create(width, height, format,
VK_IMAGE_TILING_OPTIMAL,
@@ -25,16 +25,23 @@ namespace mlx
Image::createImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::createSampler();
_color = 0xFFFFFFFF;
float red = (_color & 0x00FF0000) / 255;
float green = (_color & 0x0000FF00) / 255;
float blue = (_color & 0x000000FF) / 255;
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 0.0f}},
{{render_width, 0}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 0.0f}},
{{render_width, render_height}, {1.f, 1.f, 1.f, 1.f}, {1.0f, 1.0f}},
{{0, render_height}, {1.f, 1.f, 1.f, 1.f}, {0.0f, 1.0f}}
{{0, 0}, {red, green, blue, 1.f}, {0.0f, 0.0f}},
{{20, 0}, {red, green, blue, 1.f}, {1.0f, 0.0f}},
{{20, 20}, {red, green, blue, 1.f}, {1.0f, 1.0f}},
{{0, 20}, {red, green, blue, 1.f}, {0.0f, 1.0f}}
};
std::vector<uint16_t> indexData = { 0, 1, 2, 2, 3, 0 };
_vbo.create(sizeof(Vertex) * vertexData.size(), vertexData.data());
_vbo.create(sizeof(Vertex) * vertexData.size());
_vbo.setData(sizeof(Vertex) * vertexData.size(), vertexData.data());
_ibo.create(sizeof(uint16_t) * indexData.size(), indexData.data());
if(pixels != nullptr)
@@ -47,15 +54,19 @@ namespace mlx
}
}
void TextureAtlas::render(Renderer& renderer, int x, int y, std::array<glm::vec2, 4> uv)
void TextureAtlas::render(Renderer& renderer, int x, int y, std::array<glm::vec2, 4> pos, std::array<glm::vec2, 4> uv)
{
auto cmd = renderer.getActiveCmdBuffer().get();
float red = (_color & 0x00FF0000) / 255;
float green = (_color & 0x0000FF00) / 255;
float blue = (_color & 0x000000FF) / 255;
std::vector<Vertex> vertexData = {
{{0, 0}, {1.f, 1.f, 1.f, 1.f}, uv[0]},
{{render_width, 0}, {1.f, 1.f, 1.f, 1.f}, uv[1]},
{{render_width, render_height}, {1.f, 1.f, 1.f, 1.f}, uv[2]},
{{0, render_height}, {1.f, 1.f, 1.f, 1.f}, uv[3]}
{pos[0], {red, green, blue, 1.f}, uv[0]},
{pos[1], {red, green, blue, 1.f}, uv[1]},
{pos[2], {red, green, blue, 1.f}, uv[2]},
{pos[3], {red, green, blue, 1.f}, uv[3]}
};
_vbo.setData(sizeof(Vertex) * vertexData.size(), vertexData.data());

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/07 16:36:33 by maldavid #+# #+# */
/* Updated: 2023/04/07 16:44:43 by maldavid ### ########.fr */
/* Updated: 2023/04/08 00:27:46 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -24,10 +24,12 @@ namespace mlx
public:
TextureAtlas() = default;
void create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format, uint32_t render_width, uint32_t rendre_height);
void render(class Renderer& renderer, int x, int y, std::array<glm::vec2, 4> uv);
void create(uint8_t* pixels, uint32_t width, uint32_t height, VkFormat format);
void render(class Renderer& renderer, int x, int y, std::array<glm::vec2, 4> pos, std::array<glm::vec2, 4> uv);
void destroy() noexcept override;
inline void setColor(int color) noexcept { _color = color; }
inline void setDescriptor(DescriptorSet set) noexcept { _set = std::move(set); }
inline VkDescriptorSet getSet() noexcept { return _set.isInit() ? _set.get() : VK_NULL_HANDLE; }
inline void updateSet(int binding) noexcept { _set.writeDescriptor(binding, getImageView(), getSampler()); }
@@ -38,8 +40,7 @@ namespace mlx
VBO _vbo;
C_IBO _ibo;
DescriptorSet _set;
uint32_t _render_width;
uint32_t _render_height;
int _color;
};
}

View File

@@ -6,29 +6,66 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:41:13 by maldavid #+# #+# */
/* Updated: 2023/04/07 17:24:33 by maldavid ### ########.fr */
/* Updated: 2023/04/08 00:48:48 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
#include <renderer/text_pipeline.h>
#include <fstream>
#include <utils/opensans-regular.h>
#define STB_TRUETYPE_IMPLEMENTATION
#include <stb_truetype.h>
namespace mlx
{
static uint8_t ttf_buffer[1 << 20];
static uint8_t tmp_bitmap[512 * 512];
void TextPutPipeline::init(Renderer* renderer) noexcept
{
_renderer = renderer;
stbtt_BakeFontBitmap(opensans_regular_ttf, 0, 32.0, tmp_bitmap, 512, 512, 32, 96, _cdata);
_atlas.create(reinterpret_cast<uint8_t*>(_cdata), 512, 512, VK_FORMAT_R8G8B8A8_UNORM);
_atlas.setDescriptor(renderer->getFragDescriptorSet().duplicate());
}
void TextPutPipeline::put(int x, int y, int color, std::string str)
{
_drawlist.emplace_back(std::move(str), color, x, y);
}
void TextPutPipeline::render()
{
_atlas.updateSet(0);
for(auto& draw : _drawlist)
{
_atlas.setColor(draw.color);
for(char c : draw.text)
{
if(c < 32 && c > 127)
continue;
stbtt_aligned_quad q;
stbtt_GetBakedQuad(_cdata, 512, 512, c - 32, &draw.x, &draw.y, &q, 1);
std::array<glm::vec2, 4> pos = {
glm::vec2{q.x0, q.y0},
glm::vec2{q.x1, q.y0},
glm::vec2{q.x1, q.y1},
glm::vec2{q.x0, q.y1}
};
std::array<glm::vec2, 4> uv = {
glm::vec2{q.s0, q.t0},
glm::vec2{q.s1, q.t0},
glm::vec2{q.s1, q.t1},
glm::vec2{q.s0, q.t1}
};
_atlas.render(*_renderer, 0, 0, std::move(pos), std::move(uv));
}
}
}
void TextPutPipeline::destroy() noexcept

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/06 16:24:11 by maldavid #+# #+# */
/* Updated: 2023/04/07 17:11:08 by maldavid ### ########.fr */
/* Updated: 2023/04/08 00:46:36 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -18,6 +18,7 @@
#include <string>
#include <stb_truetype.h>
#include <cstdint>
#include <vector>
namespace mlx
{
@@ -28,13 +29,29 @@ namespace mlx
void init(Renderer* renderer) noexcept;
void put(int x, int y, int color, std::string str);
inline VkDescriptorSet getDescriptorSet() noexcept { return _atlas.getSet(); }
inline void clear() { _drawlist.clear(); }
void render();
void destroy() noexcept;
~TextPutPipeline() = default;
private:
struct DrawList
{
std::string text;
float x;
float y;
int color;
DrawList(std::string _text, int _color, int _x, int _y) :
text(std::move(_text)), color(_color), x(_x), y(_y)
{}
};
stbtt_bakedchar _cdata[96];
TextureAtlas _atlas;
std::vector<DrawList> _drawlist;
Renderer* _renderer = nullptr;
};
}