adding depth buffer, ci skip

This commit is contained in:
2024-09-02 13:02:32 +02:00
parent f65ac577bc
commit a455d7704d
26 changed files with 217 additions and 192 deletions

View File

@@ -7,7 +7,7 @@
Error("invalid window ptr (NULL)"); \ Error("invalid window ptr (NULL)"); \
return; \ return; \
} \ } \
else if(*static_cast<int*>(win) < 0 || *static_cast<int*>(win) > static_cast<int>(_graphics.size()))\ else if(*static_cast<int*>(win) < 0 || *static_cast<int*>(win) > static_cast<int>(m_graphics.size()))\
{ \ { \
Error("invalid window ptr"); \ Error("invalid window ptr"); \
return; \ return; \
@@ -33,7 +33,7 @@ namespace mlx
*y = p_in->GetY(); *y = p_in->GetY();
} }
void Application::MouseMove(void* win, int x, int y) noexcept void Application::MouseMove(Handle win, int x, int y) noexcept
{ {
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
if(!m_graphics[*static_cast<int*>(win)]->HasWindow()) if(!m_graphics[*static_cast<int*>(win)]->HasWindow())
@@ -43,7 +43,7 @@ namespace mlx
} }
} }
void Application::OnEvent(void* win, int event, int (*funct_ptr)(int, void*), void* param) noexcept void Application::OnEvent(Handle win, int event, int (*funct_ptr)(int, void*), void* param) noexcept
{ {
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
if(!m_graphics[*static_cast<int*>(win)]->HasWindow()) if(!m_graphics[*static_cast<int*>(win)]->HasWindow())
@@ -54,7 +54,7 @@ namespace mlx
m_in.OnEvent(m_graphics[*static_cast<int*>(win)]->GetWindow()->GetID(), event, funct_ptr, param); m_in.OnEvent(m_graphics[*static_cast<int*>(win)]->GetWindow()->GetID(), event, funct_ptr, param);
} }
void Application::GetScreenSize(void* win, int* w, int* h) noexcept void Application::GetScreenSize(Handle win, int* w, int* h) noexcept
{ {
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
*w = 0; *w = 0;
@@ -88,28 +88,28 @@ namespace mlx
return static_cast<void*>(&m_graphics.back()->GetID()); return static_cast<void*>(&m_graphics.back()->GetID());
} }
void Application::ClearGraphicsSupport(void* win) void Application::ClearGraphicsSupport(Handle win)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
m_graphics[*static_cast<int*>(win)]->ClearRenderData(); m_graphics[*static_cast<int*>(win)]->ClearRenderData();
} }
void Application::DestroyGraphicsSupport(void* win) void Application::DestroyGraphicsSupport(Handle win)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
m_graphics[*static_cast<int*>(win)].reset(); m_graphics[*static_cast<int*>(win)].reset();
} }
void Application::PixelPut(void* win, int x, int y, std::uint32_t color) const noexcept void Application::PixelPut(Handle win, int x, int y, std::uint32_t color) const noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
m_graphics[*static_cast<int*>(win)]->PixelPut(x, y, color); m_graphics[*static_cast<int*>(win)]->PixelPut(x, y, color);
} }
void Application::StringPut(void* win, int x, int y, std::uint32_t color, char* str) void Application::StringPut(Handle win, int x, int y, std::uint32_t color, char* str)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
@@ -126,14 +126,14 @@ namespace mlx
m_graphics[*static_cast<int*>(win)]->StringPut(x, y, color, str); m_graphics[*static_cast<int*>(win)]->StringPut(x, y, color, str);
} }
void Application::LoadFont(void* win, const std::filesystem::path& filepath, float scale) void Application::LoadFont(Handle win, const std::filesystem::path& filepath, float scale)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
m_graphics[*static_cast<int*>(win)]->LoadFont(filepath, scale); m_graphics[*static_cast<int*>(win)]->LoadFont(filepath, scale);
} }
void Application::TexturePut(void* win, void* img, int x, int y) void Application::TexturePut(Handle win, Handle img, int x, int y)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_WINDOW_PTR(win); CHECK_WINDOW_PTR(win);
@@ -145,7 +145,7 @@ namespace mlx
m_graphics[*static_cast<int*>(win)]->TexturePut(texture, x, y); m_graphics[*static_cast<int*>(win)]->TexturePut(texture, x, y);
} }
int Application::GetTexturePixel(void* img, int x, int y) int Application::GetTexturePixel(Handle img, int x, int y)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_IMAGE_PTR(img, return 0); CHECK_IMAGE_PTR(img, return 0);
@@ -158,7 +158,7 @@ namespace mlx
return texture->GetPixel(x, y); return texture->GetPixel(x, y);
} }
void Application::setTexturePixel(void* img, int x, int y, std::uint32_t color) void Application::SetTexturePixel(Handle img, int x, int y, std::uint32_t color)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
CHECK_IMAGE_PTR(img, return); CHECK_IMAGE_PTR(img, return);

View File

@@ -19,10 +19,10 @@ namespace mlx
enum class Event enum class Event
{ {
DescriptorPoolResetEventCode = 55,
ResizeEventCode = 56, ResizeEventCode = 56,
FrameBeginEventCode = 57, FrameBeginEventCode = 57,
FatalErrorEventCode = 168, FatalErrorEventCode = 168,
QuitEventCode = 168,
EndEnum EndEnum
}; };

View File

@@ -5,7 +5,7 @@ namespace mlx
{ {
struct EventBase struct EventBase
{ {
virtual std::uint32_t What() const = 0; virtual Event What() const = 0;
}; };
} }

View File

@@ -3,12 +3,10 @@
#include <Platform/Window.h> #include <Platform/Window.h>
#include <Renderer/Renderer.h> #include <Renderer/Renderer.h>
#include <Renderer/PixelPut.h> #include <Graphics/Scene.h>
#include <Renderer/Core/DrawableResource.h> #include <Graphics/Sprite.h>
#include <Renderer/Images/TextureRegistry.h> #include <Renderer/ScenesRenderer.h>
#include <Renderer/Texts/TextManager.h> #include <Maths/Mat4.h>
#include <Utils/NonCopyable.h>
#include <Renderer/Images/Texture.h>
namespace mlx namespace mlx
{ {
@@ -18,36 +16,31 @@ namespace mlx
GraphicsSupport(std::size_t w, std::size_t h, NonOwningPtr<Texture> render_target, int id); GraphicsSupport(std::size_t w, std::size_t h, NonOwningPtr<Texture> render_target, int id);
GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id); GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id);
inline int& GetID() noexcept; [[nodiscard]] MLX_FORCEINLINE int& GetID() noexcept { return m_id; }
inline std::shared_ptr<Window> GetWindow(); [[nodiscard]] inline std::shared_ptr<Window> GetWindow() { return p_window; }
void Render() noexcept; void Render() noexcept;
inline void ClearRenderData() noexcept; inline void ResetRenderData() noexcept;
inline void PixelPut(int x, int y, std::uint32_t color) noexcept; inline void PixelPut(int x, int y, std::uint32_t color) noexcept;
inline void StringPut(int x, int y, std::uint32_t color, std::string str); inline void StringPut(int x, int y, std::uint32_t color, std::string str);
inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y); inline void TexturePut(NonOwningPtr<class Texture> texture, int x, int y);
inline void LoadFont(const std::filesystem::path& filepath, float scale); inline void LoadFont(const std::filesystem::path& filepath, float scale);
inline void TryEraseTextureFromManager(NonOwningPtr<Texture> texture) noexcept;
inline bool HasWindow() const noexcept { return m_has_window; } inline void TryEraseTextureFromRegistry(NonOwningPtr<Texture> texture) noexcept;
inline Renderer& GetRenderer() { return m_renderer; } [[nodiscard]] MLX_FORCEINLINE bool HasWindow() const noexcept { return m_has_window; }
[[nodiscard]] MLX_FORCEINLINE Renderer& GetRenderer() { return m_renderer; }
~GraphicsSupport(); ~GraphicsSupport();
private: private:
Renderer m_renderer; Renderer m_renderer;
PixelPutPipeline m_pixel_put_pipeline; SceneRenderer m_scene_renderer;
std::vector<NonOwningPtr<DrawableResource>> m_drawlist;
TextManager m_text_manager;
TextureRegistry m_texture_registry;
glm::mat4 m_proj = glm::mat4(1.0);
std::shared_ptr<Window> p_window; std::shared_ptr<Window> p_window;
std::unique_ptr<Scene> p_scene;
std::size_t m_width = 0; std::size_t m_width = 0;
std::size_t m_height = 0; std::size_t m_height = 0;

View File

@@ -3,66 +3,35 @@
namespace mlx namespace mlx
{ {
int& GraphicsSupport::GetID() noexcept { return m_id; } void GraphicsSupport::ResetRenderData() noexcept
std::shared_ptr<Window> GraphicsSupport::GetWindow() { return p_window; }
void GraphicsSupport::ClearRenderData() noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
m_drawlist.clear(); p_scene->ResetSprites();
m_pixel_put_pipeline.Clear(); m_images_registry.Clear();
m_text_manager.Clear();
m_texture_registry.Clear();
} }
void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept void GraphicsSupport::PixelPut(int x, int y, std::uint32_t color) noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
m_pixel_put_pipeline.SetPixel(x, y, color);
} }
void GraphicsSupport::StringPut(int x, int y, std::uint32_t color, std::string str) void GraphicsSupport::StringPut(int x, int y, std::uint32_t color, std::string str)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
std::pair<NonOwningPtr<DrawableResource>, bool> res = m_text_manager.RegisterText(x, y, color, str);
if(!res.second) // if this is not a completly new text draw
{
auto it = std::find(m_drawlist.begin(), m_drawlist.end(), res.first);
if(it != m_drawlist.end())
m_drawlist.erase(it);
}
m_drawlist.push_back(res.first);
} }
void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y) void GraphicsSupport::TexturePut(NonOwningPtr<Texture> texture, int x, int y)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
auto res = m_texture_registry.RegisterTexture(texture, x, y);
if(!res.second) // if this is not a completly new texture draw
{
auto it = std::find(m_drawlist.begin(), m_drawlist.end(), res.first);
if(it != m_drawlist.end())
m_drawlist.erase(it);
}
m_drawlist.push_back(res.first);
} }
void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale) void GraphicsSupport::LoadFont(const std::filesystem::path& filepath, float scale)
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
m_text_manager.LoadFont(m_renderer, filepath, scale);
} }
void GraphicsSupport::TryEraseTextureFromManager(NonOwningPtr<Texture> texture) noexcept void GraphicsSupport::TryEraseTextureFromRegistry(NonOwningPtr<Texture> texture) noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
for(auto it = m_drawlist.begin(); it != m_drawlist.end();)
{
if(m_texture_registry.IsTextureKnown(texture))
it = m_drawlist.erase(it);
else
++it;
}
m_texture_registry.EraseTextures(texture);
} }
} }

View File

@@ -4,9 +4,7 @@ module;
struct VertIn struct VertIn
{ {
[location(0)] pos: vec4[f32], [location(0)] pos: vec4[f32],
[location(1)] color: vec4[f32], // unused [location(1)] uv: vec2[f32]
[location(2)] normal: vec4[f32], // unused
[location(3)] uv: vec2[f32]
} }
struct VertOut struct VertOut
@@ -24,13 +22,13 @@ struct ViewerData
struct SpriteData struct SpriteData
{ {
color: vec4[f32], color: vec4[f32],
position: vec2[f32] position: vec4[f32]
} }
external external
{ {
[set(0), binding(0)] viewer_data: uniform[ViewerData], [set(0), binding(0)] viewer_data: uniform[ViewerData],
model : push_constant[SpriteData] model: push_constant[SpriteData]
} }
[entry(vert)] [entry(vert)]
@@ -40,6 +38,6 @@ fn main(input: VertIn) -> VertOut
let output: VertOut; let output: VertOut;
output.uv = input.uv; output.uv = input.uv;
output.color = model.color; output.color = model.color;
output.pos = viewer_data.projection_matrix * vec4[f32](input.pos.xy + model.position, 0.0, 1.0); output.pos = viewer_data.projection_matrix * (input.pos + model.position);
return output; return output;
} }

View File

@@ -1,29 +1,29 @@
3,2,35,7,0,0,1,0,39,0,0,0,77,0,0,0,0,0,0,0,17,0,2,0,1,0,0,0,14,0, 3,2,35,7,0,0,1,0,39,0,0,0,73,0,0,0,0,0,0,0,17,0,2,0,1,0,0,0,14,0,
3,0,0,0,0,0,1,0,0,0,15,0,12,0,0,0,0,0,37,0,0,0,109,97,105,110,0,0,0,0, 3,0,0,0,0,0,1,0,0,0,15,0,12,0,0,0,0,0,36,0,0,0,109,97,105,110,0,0,0,0,
14,0,0,0,18,0,0,0,20,0,0,0,23,0,0,0,29,0,0,0,31,0,0,0,32,0,0,0,3,0, 13,0,0,0,17,0,0,0,19,0,0,0,23,0,0,0,29,0,0,0,31,0,0,0,32,0,0,0,3,0,
3,0,0,0,0,0,100,0,0,0,5,0,5,0,4,0,0,0,86,105,101,119,101,114,68,97,116,97,0,0, 3,0,0,0,0,0,100,0,0,0,5,0,5,0,4,0,0,0,86,105,101,119,101,114,68,97,116,97,0,0,
6,0,8,0,4,0,0,0,0,0,0,0,112,114,111,106,101,99,116,105,111,110,95,109,97,116,114,105,120,0, 6,0,8,0,4,0,0,0,0,0,0,0,112,114,111,106,101,99,116,105,111,110,95,109,97,116,114,105,120,0,
0,0,5,0,5,0,8,0,0,0,83,112,114,105,116,101,68,97,116,97,0,0,6,0,5,0,8,0,0,0, 0,0,5,0,5,0,7,0,0,0,83,112,114,105,116,101,68,97,116,97,0,0,6,0,5,0,7,0,0,0,
0,0,0,0,99,111,108,111,114,0,0,0,6,0,6,0,8,0,0,0,1,0,0,0,112,111,115,105,116,105, 0,0,0,0,99,111,108,111,114,0,0,0,6,0,6,0,7,0,0,0,1,0,0,0,112,111,115,105,116,105,
111,110,0,0,0,0,5,0,4,0,26,0,0,0,86,101,114,116,73,110,0,0,6,0,4,0,26,0,0,0, 111,110,0,0,0,0,5,0,4,0,26,0,0,0,86,101,114,116,73,110,0,0,6,0,4,0,26,0,0,0,
0,0,0,0,112,111,115,0,6,0,5,0,26,0,0,0,1,0,0,0,99,111,108,111,114,0,0,0,6,0, 0,0,0,0,112,111,115,0,6,0,5,0,26,0,0,0,1,0,0,0,99,111,108,111,114,0,0,0,6,0,
5,0,26,0,0,0,2,0,0,0,110,111,114,109,97,108,0,0,6,0,4,0,26,0,0,0,3,0,0,0, 5,0,26,0,0,0,2,0,0,0,110,111,114,109,97,108,0,0,6,0,4,0,26,0,0,0,3,0,0,0,
117,118,0,0,5,0,4,0,33,0,0,0,86,101,114,116,79,117,116,0,6,0,5,0,33,0,0,0,0,0, 117,118,0,0,5,0,4,0,33,0,0,0,86,101,114,116,79,117,116,0,6,0,5,0,33,0,0,0,0,0,
0,0,99,111,108,111,114,0,0,0,6,0,4,0,33,0,0,0,1,0,0,0,117,118,0,0,6,0,4,0, 0,0,99,111,108,111,114,0,0,0,6,0,4,0,33,0,0,0,1,0,0,0,117,118,0,0,6,0,4,0,
33,0,0,0,2,0,0,0,112,111,115,0,5,0,5,0,6,0,0,0,118,105,101,119,101,114,95,100,97,116, 33,0,0,0,2,0,0,0,112,111,115,0,5,0,5,0,6,0,0,0,118,105,101,119,101,114,95,100,97,116,
97,0,5,0,4,0,10,0,0,0,109,111,100,101,108,0,0,0,5,0,3,0,14,0,0,0,112,111,115,0, 97,0,5,0,4,0,9,0,0,0,109,111,100,101,108,0,0,0,5,0,3,0,13,0,0,0,112,111,115,0,
5,0,4,0,18,0,0,0,99,111,108,111,114,0,0,0,5,0,4,0,20,0,0,0,110,111,114,109,97,108, 5,0,4,0,17,0,0,0,99,111,108,111,114,0,0,0,5,0,4,0,19,0,0,0,110,111,114,109,97,108,
0,0,5,0,3,0,23,0,0,0,117,118,0,0,5,0,4,0,29,0,0,0,99,111,108,111,114,0,0,0, 0,0,5,0,3,0,23,0,0,0,117,118,0,0,5,0,4,0,29,0,0,0,99,111,108,111,114,0,0,0,
5,0,3,0,31,0,0,0,117,118,0,0,5,0,5,0,32,0,0,0,112,111,115,105,116,105,111,110,0,0, 5,0,3,0,31,0,0,0,117,118,0,0,5,0,5,0,32,0,0,0,112,111,115,105,116,105,111,110,0,0,
0,0,5,0,4,0,37,0,0,0,109,97,105,110,0,0,0,0,71,0,4,0,6,0,0,0,33,0,0,0, 0,0,5,0,4,0,36,0,0,0,109,97,105,110,0,0,0,0,71,0,4,0,6,0,0,0,33,0,0,0,
0,0,0,0,71,0,4,0,6,0,0,0,34,0,0,0,0,0,0,0,71,0,4,0,32,0,0,0,11,0, 0,0,0,0,71,0,4,0,6,0,0,0,34,0,0,0,0,0,0,0,71,0,4,0,32,0,0,0,11,0,
0,0,0,0,0,0,71,0,4,0,14,0,0,0,30,0,0,0,0,0,0,0,71,0,4,0,18,0,0,0, 0,0,0,0,0,0,71,0,4,0,13,0,0,0,30,0,0,0,0,0,0,0,71,0,4,0,17,0,0,0,
30,0,0,0,1,0,0,0,71,0,4,0,20,0,0,0,30,0,0,0,2,0,0,0,71,0,4,0,23,0, 30,0,0,0,1,0,0,0,71,0,4,0,19,0,0,0,30,0,0,0,2,0,0,0,71,0,4,0,23,0,
0,0,30,0,0,0,3,0,0,0,71,0,4,0,29,0,0,0,30,0,0,0,0,0,0,0,71,0,4,0, 0,0,30,0,0,0,3,0,0,0,71,0,4,0,29,0,0,0,30,0,0,0,0,0,0,0,71,0,4,0,
31,0,0,0,30,0,0,0,1,0,0,0,71,0,3,0,4,0,0,0,2,0,0,0,72,0,4,0,4,0, 31,0,0,0,30,0,0,0,1,0,0,0,71,0,3,0,4,0,0,0,2,0,0,0,72,0,4,0,4,0,
0,0,0,0,0,0,5,0,0,0,72,0,5,0,4,0,0,0,0,0,0,0,7,0,0,0,16,0,0,0, 0,0,0,0,0,0,5,0,0,0,72,0,5,0,4,0,0,0,0,0,0,0,7,0,0,0,16,0,0,0,
72,0,5,0,4,0,0,0,0,0,0,0,35,0,0,0,0,0,0,0,71,0,3,0,8,0,0,0,2,0, 72,0,5,0,4,0,0,0,0,0,0,0,35,0,0,0,0,0,0,0,71,0,3,0,7,0,0,0,2,0,
0,0,72,0,5,0,8,0,0,0,0,0,0,0,35,0,0,0,0,0,0,0,72,0,5,0,8,0,0,0, 0,0,72,0,5,0,7,0,0,0,0,0,0,0,35,0,0,0,0,0,0,0,72,0,5,0,7,0,0,0,
1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,26,0,0,0,0,0,0,0,35,0,0,0,0,0, 1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,26,0,0,0,0,0,0,0,35,0,0,0,0,0,
0,0,72,0,5,0,26,0,0,0,1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,26,0,0,0, 0,0,72,0,5,0,26,0,0,0,1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,26,0,0,0,
2,0,0,0,35,0,0,0,32,0,0,0,72,0,5,0,26,0,0,0,3,0,0,0,35,0,0,0,48,0, 2,0,0,0,35,0,0,0,32,0,0,0,72,0,5,0,26,0,0,0,3,0,0,0,35,0,0,0,48,0,
@@ -31,50 +31,47 @@
1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,33,0,0,0,2,0,0,0,35,0,0,0,32,0, 1,0,0,0,35,0,0,0,16,0,0,0,72,0,5,0,33,0,0,0,2,0,0,0,35,0,0,0,32,0,
0,0,22,0,3,0,1,0,0,0,32,0,0,0,23,0,4,0,2,0,0,0,1,0,0,0,4,0,0,0, 0,0,22,0,3,0,1,0,0,0,32,0,0,0,23,0,4,0,2,0,0,0,1,0,0,0,4,0,0,0,
24,0,4,0,3,0,0,0,2,0,0,0,4,0,0,0,30,0,3,0,4,0,0,0,3,0,0,0,32,0, 24,0,4,0,3,0,0,0,2,0,0,0,4,0,0,0,30,0,3,0,4,0,0,0,3,0,0,0,32,0,
4,0,5,0,0,0,2,0,0,0,4,0,0,0,23,0,4,0,7,0,0,0,1,0,0,0,2,0,0,0, 4,0,5,0,0,0,2,0,0,0,4,0,0,0,30,0,4,0,7,0,0,0,2,0,0,0,2,0,0,0,
30,0,4,0,8,0,0,0,2,0,0,0,7,0,0,0,32,0,4,0,9,0,0,0,9,0,0,0,8,0, 32,0,4,0,8,0,0,0,9,0,0,0,7,0,0,0,19,0,2,0,10,0,0,0,33,0,3,0,11,0,
0,0,19,0,2,0,11,0,0,0,33,0,3,0,12,0,0,0,11,0,0,0,32,0,4,0,13,0,0,0, 0,0,10,0,0,0,32,0,4,0,12,0,0,0,1,0,0,0,2,0,0,0,21,0,4,0,14,0,0,0,
1,0,0,0,2,0,0,0,21,0,4,0,15,0,0,0,32,0,0,0,1,0,0,0,43,0,4,0,15,0, 32,0,0,0,1,0,0,0,43,0,4,0,14,0,0,0,15,0,0,0,0,0,0,0,32,0,4,0,16,0,
0,0,16,0,0,0,0,0,0,0,32,0,4,0,17,0,0,0,7,0,0,0,2,0,0,0,43,0,4,0, 0,0,7,0,0,0,2,0,0,0,43,0,4,0,14,0,0,0,18,0,0,0,1,0,0,0,43,0,4,0,
15,0,0,0,19,0,0,0,1,0,0,0,43,0,4,0,15,0,0,0,21,0,0,0,2,0,0,0,32,0, 14,0,0,0,20,0,0,0,2,0,0,0,23,0,4,0,21,0,0,0,1,0,0,0,2,0,0,0,32,0,
4,0,22,0,0,0,1,0,0,0,7,0,0,0,43,0,4,0,15,0,0,0,24,0,0,0,3,0,0,0, 4,0,22,0,0,0,1,0,0,0,21,0,0,0,43,0,4,0,14,0,0,0,24,0,0,0,3,0,0,0,
32,0,4,0,25,0,0,0,7,0,0,0,7,0,0,0,30,0,6,0,26,0,0,0,2,0,0,0,2,0, 32,0,4,0,25,0,0,0,7,0,0,0,21,0,0,0,30,0,6,0,26,0,0,0,2,0,0,0,2,0,
0,0,2,0,0,0,7,0,0,0,32,0,4,0,27,0,0,0,7,0,0,0,26,0,0,0,32,0,4,0, 0,0,2,0,0,0,21,0,0,0,32,0,4,0,27,0,0,0,7,0,0,0,26,0,0,0,32,0,4,0,
28,0,0,0,3,0,0,0,2,0,0,0,32,0,4,0,30,0,0,0,3,0,0,0,7,0,0,0,30,0, 28,0,0,0,3,0,0,0,2,0,0,0,32,0,4,0,30,0,0,0,3,0,0,0,21,0,0,0,30,0,
5,0,33,0,0,0,2,0,0,0,7,0,0,0,2,0,0,0,43,0,4,0,1,0,0,0,34,0,0,0, 5,0,33,0,0,0,2,0,0,0,21,0,0,0,2,0,0,0,43,0,4,0,1,0,0,0,34,0,0,0,
0,0,128,63,32,0,4,0,35,0,0,0,7,0,0,0,33,0,0,0,43,0,4,0,1,0,0,0,36,0, 0,0,128,63,32,0,4,0,35,0,0,0,7,0,0,0,33,0,0,0,32,0,4,0,50,0,0,0,7,0,
0,0,0,0,0,0,32,0,4,0,51,0,0,0,7,0,0,0,1,0,0,0,32,0,4,0,56,0,0,0, 0,0,1,0,0,0,32,0,4,0,55,0,0,0,9,0,0,0,2,0,0,0,32,0,4,0,59,0,0,0,
9,0,0,0,2,0,0,0,32,0,4,0,60,0,0,0,2,0,0,0,3,0,0,0,32,0,4,0,66,0, 2,0,0,0,3,0,0,0,59,0,4,0,5,0,0,0,6,0,0,0,2,0,0,0,59,0,4,0,8,0,
0,0,9,0,0,0,7,0,0,0,59,0,4,0,5,0,0,0,6,0,0,0,2,0,0,0,59,0,4,0, 0,0,9,0,0,0,9,0,0,0,59,0,4,0,12,0,0,0,13,0,0,0,1,0,0,0,59,0,4,0,
9,0,0,0,10,0,0,0,9,0,0,0,59,0,4,0,13,0,0,0,14,0,0,0,1,0,0,0,59,0, 12,0,0,0,17,0,0,0,1,0,0,0,59,0,4,0,12,0,0,0,19,0,0,0,1,0,0,0,59,0,
4,0,13,0,0,0,18,0,0,0,1,0,0,0,59,0,4,0,13,0,0,0,20,0,0,0,1,0,0,0, 4,0,22,0,0,0,23,0,0,0,1,0,0,0,59,0,4,0,28,0,0,0,29,0,0,0,3,0,0,0,
59,0,4,0,22,0,0,0,23,0,0,0,1,0,0,0,59,0,4,0,28,0,0,0,29,0,0,0,3,0, 59,0,4,0,30,0,0,0,31,0,0,0,3,0,0,0,59,0,4,0,28,0,0,0,32,0,0,0,3,0,
0,0,59,0,4,0,30,0,0,0,31,0,0,0,3,0,0,0,59,0,4,0,28,0,0,0,32,0,0,0, 0,0,54,0,5,0,10,0,0,0,36,0,0,0,0,0,0,0,11,0,0,0,248,0,2,0,37,0,0,0,
3,0,0,0,54,0,5,0,11,0,0,0,37,0,0,0,0,0,0,0,12,0,0,0,248,0,2,0,38,0, 59,0,4,0,35,0,0,0,38,0,0,0,7,0,0,0,59,0,4,0,27,0,0,0,39,0,0,0,7,0,
0,0,59,0,4,0,35,0,0,0,39,0,0,0,7,0,0,0,59,0,4,0,27,0,0,0,40,0,0,0, 0,0,65,0,5,0,16,0,0,0,40,0,0,0,39,0,0,0,15,0,0,0,63,0,3,0,40,0,0,0,
7,0,0,0,65,0,5,0,17,0,0,0,41,0,0,0,40,0,0,0,16,0,0,0,63,0,3,0,41,0, 13,0,0,0,65,0,5,0,16,0,0,0,41,0,0,0,39,0,0,0,18,0,0,0,63,0,3,0,41,0,
0,0,14,0,0,0,65,0,5,0,17,0,0,0,42,0,0,0,40,0,0,0,19,0,0,0,63,0,3,0, 0,0,17,0,0,0,65,0,5,0,16,0,0,0,42,0,0,0,39,0,0,0,20,0,0,0,63,0,3,0,
42,0,0,0,18,0,0,0,65,0,5,0,17,0,0,0,43,0,0,0,40,0,0,0,21,0,0,0,63,0, 42,0,0,0,19,0,0,0,65,0,5,0,25,0,0,0,43,0,0,0,39,0,0,0,24,0,0,0,63,0,
3,0,43,0,0,0,20,0,0,0,65,0,5,0,25,0,0,0,44,0,0,0,40,0,0,0,24,0,0,0, 3,0,43,0,0,0,23,0,0,0,65,0,5,0,25,0,0,0,44,0,0,0,39,0,0,0,24,0,0,0,
63,0,3,0,44,0,0,0,23,0,0,0,65,0,5,0,25,0,0,0,45,0,0,0,40,0,0,0,24,0, 61,0,4,0,21,0,0,0,45,0,0,0,44,0,0,0,81,0,5,0,1,0,0,0,46,0,0,0,45,0,
0,0,61,0,4,0,7,0,0,0,46,0,0,0,45,0,0,0,81,0,5,0,1,0,0,0,47,0,0,0, 0,0,0,0,0,0,127,0,4,0,1,0,0,0,47,0,0,0,34,0,0,0,133,0,5,0,1,0,0,0,
46,0,0,0,0,0,0,0,127,0,4,0,1,0,0,0,48,0,0,0,34,0,0,0,133,0,5,0,1,0, 48,0,0,0,46,0,0,0,47,0,0,0,65,0,5,0,25,0,0,0,49,0,0,0,39,0,0,0,24,0,
0,0,49,0,0,0,47,0,0,0,48,0,0,0,65,0,5,0,25,0,0,0,50,0,0,0,40,0,0,0, 0,0,65,0,5,0,50,0,0,0,51,0,0,0,49,0,0,0,15,0,0,0,62,0,3,0,51,0,0,0,
24,0,0,0,65,0,5,0,51,0,0,0,52,0,0,0,50,0,0,0,16,0,0,0,62,0,3,0,52,0, 48,0,0,0,65,0,5,0,25,0,0,0,52,0,0,0,39,0,0,0,24,0,0,0,61,0,4,0,21,0,
0,0,49,0,0,0,65,0,5,0,25,0,0,0,53,0,0,0,40,0,0,0,24,0,0,0,61,0,4,0, 0,0,53,0,0,0,52,0,0,0,65,0,5,0,25,0,0,0,54,0,0,0,38,0,0,0,18,0,0,0,
7,0,0,0,54,0,0,0,53,0,0,0,65,0,5,0,25,0,0,0,55,0,0,0,39,0,0,0,19,0, 62,0,3,0,54,0,0,0,53,0,0,0,65,0,5,0,55,0,0,0,56,0,0,0,9,0,0,0,15,0,
0,0,62,0,3,0,55,0,0,0,54,0,0,0,65,0,5,0,56,0,0,0,57,0,0,0,10,0,0,0, 0,0,61,0,4,0,2,0,0,0,57,0,0,0,56,0,0,0,65,0,5,0,16,0,0,0,58,0,0,0,
16,0,0,0,61,0,4,0,2,0,0,0,58,0,0,0,57,0,0,0,65,0,5,0,17,0,0,0,59,0, 38,0,0,0,15,0,0,0,62,0,3,0,58,0,0,0,57,0,0,0,65,0,5,0,59,0,0,0,60,0,
0,0,39,0,0,0,16,0,0,0,62,0,3,0,59,0,0,0,58,0,0,0,65,0,5,0,60,0,0,0, 0,0,6,0,0,0,15,0,0,0,61,0,4,0,3,0,0,0,61,0,0,0,60,0,0,0,65,0,5,0,
61,0,0,0,6,0,0,0,16,0,0,0,61,0,4,0,3,0,0,0,62,0,0,0,61,0,0,0,65,0, 16,0,0,0,62,0,0,0,39,0,0,0,15,0,0,0,61,0,4,0,2,0,0,0,63,0,0,0,62,0,
5,0,17,0,0,0,63,0,0,0,40,0,0,0,16,0,0,0,61,0,4,0,2,0,0,0,64,0,0,0, 0,0,65,0,5,0,55,0,0,0,64,0,0,0,9,0,0,0,18,0,0,0,61,0,4,0,2,0,0,0,
63,0,0,0,79,0,7,0,7,0,0,0,65,0,0,0,64,0,0,0,64,0,0,0,0,0,0,0,1,0, 65,0,0,0,64,0,0,0,129,0,5,0,2,0,0,0,66,0,0,0,63,0,0,0,65,0,0,0,145,0,
0,0,65,0,5,0,66,0,0,0,67,0,0,0,10,0,0,0,19,0,0,0,61,0,4,0,7,0,0,0, 5,0,2,0,0,0,67,0,0,0,61,0,0,0,66,0,0,0,65,0,5,0,16,0,0,0,68,0,0,0,
68,0,0,0,67,0,0,0,129,0,5,0,7,0,0,0,69,0,0,0,65,0,0,0,68,0,0,0,80,0, 38,0,0,0,20,0,0,0,62,0,3,0,68,0,0,0,67,0,0,0,61,0,4,0,33,0,0,0,69,0,
6,0,2,0,0,0,70,0,0,0,69,0,0,0,36,0,0,0,34,0,0,0,145,0,5,0,2,0,0,0, 0,0,38,0,0,0,81,0,5,0,2,0,0,0,70,0,0,0,69,0,0,0,0,0,0,0,62,0,3,0,
71,0,0,0,62,0,0,0,70,0,0,0,65,0,5,0,17,0,0,0,72,0,0,0,39,0,0,0,21,0, 29,0,0,0,70,0,0,0,81,0,5,0,21,0,0,0,71,0,0,0,69,0,0,0,1,0,0,0,62,0,
0,0,62,0,3,0,72,0,0,0,71,0,0,0,61,0,4,0,33,0,0,0,73,0,0,0,39,0,0,0, 3,0,31,0,0,0,71,0,0,0,81,0,5,0,2,0,0,0,72,0,0,0,69,0,0,0,2,0,0,0,
81,0,5,0,2,0,0,0,74,0,0,0,73,0,0,0,0,0,0,0,62,0,3,0,29,0,0,0,74,0, 62,0,3,0,32,0,0,0,72,0,0,0,253,0,1,0,56,0,1,0
0,0,81,0,5,0,7,0,0,0,75,0,0,0,73,0,0,0,1,0,0,0,62,0,3,0,31,0,0,0,
75,0,0,0,81,0,5,0,2,0,0,0,76,0,0,0,73,0,0,0,2,0,0,0,62,0,3,0,32,0,
0,0,76,0,0,0,253,0,1,0,56,0,1,0

View File

@@ -2,6 +2,7 @@
#define __MLX_SCENE__ #define __MLX_SCENE__
#include <Graphics/Sprite.h> #include <Graphics/Sprite.h>
#include <Renderer/ViewerData.h>
namespace mlx namespace mlx
{ {
@@ -18,14 +19,20 @@ namespace mlx
Sprite& CreateSprite(std::shared_ptr<class Texture> texture) noexcept; Sprite& CreateSprite(std::shared_ptr<class Texture> texture) noexcept;
[[nodiscard]] inline const std::vector<std::shared_ptr<Sprite>>& GetSprites() const noexcept { return m_sprites; } inline void ResetSprites() { m_sprites.clear(); }
[[nodiscard]] inline const SceneDescriptor& GetDescription() const noexcept { return m_descriptor; }
[[nodiscard]] MLX_FORCEINLINE const std::vector<std::shared_ptr<Sprite>>& GetSprites() const noexcept { return m_sprites; }
[[nodiscard]] MLX_FORCEINLINE const SceneDescriptor& GetDescription() const noexcept { return m_descriptor; }
[[nodiscard]] MLX_FORCEINLINE DepthImage& GetDepth() noexcept { return m_depth; }
[[nodiscard]] MLX_FORCEINLINE ViewerData& GetViewerData() noexcept { return m_viewer_data; }
~Scene() = default; ~Scene() = default;
private: private:
SceneDescriptor m_descriptor; SceneDescriptor m_descriptor;
std::vector<std::shared_ptr<Sprite>> m_sprites; std::vector<std::shared_ptr<Sprite>> m_sprites;
DepthImage m_depth;
ViewerData m_viewer_data;
}; };
} }

View File

@@ -1,7 +1,7 @@
#ifndef __MLX_SPRITE__ #ifndef __MLX_SPRITE__
#define __MLX_SPRITE__ #define __MLX_SPRITE__
#include <Maths/Vec2.h> #include <Maths/Vec3.h>
#include <Maths/Vec4.h> #include <Maths/Vec4.h>
#include <Graphics/Mesh.h> #include <Graphics/Mesh.h>
#include <Renderer/Descriptor.h> #include <Renderer/Descriptor.h>
@@ -17,10 +17,10 @@ namespace mlx
Sprite(std::shared_ptr<Texture> texture); Sprite(std::shared_ptr<Texture> texture);
inline void SetColor(Vec4f color) noexcept { m_color = color; } inline void SetColor(Vec4f color) noexcept { m_color = color; }
inline void SetPosition(Vec2ui position) noexcept { m_position = position; } inline void SetPosition(Vec3f position) noexcept { m_position = position; }
[[nodiscard]] inline const Vec4f& GetColor() const noexcept { return m_color; } [[nodiscard]] inline const Vec4f& GetColor() const noexcept { return m_color; }
[[nodiscard]] inline const Vec2ui& GetPosition() const noexcept { return m_position; } [[nodiscard]] inline const Vec3f& GetPosition() const noexcept { return m_position; }
[[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; } [[nodiscard]] inline std::shared_ptr<Mesh> GetMesh() const { return p_mesh; }
[[nodiscard]] inline std::shared_ptr<Texture> GetTexture() const { return p_texture; } [[nodiscard]] inline std::shared_ptr<Texture> GetTexture() const { return p_texture; }
@@ -46,7 +46,7 @@ namespace mlx
std::shared_ptr<Texture> p_texture; std::shared_ptr<Texture> p_texture;
std::shared_ptr<Mesh> p_mesh; std::shared_ptr<Mesh> p_mesh;
Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f }; Vec4f m_color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
Vec2ui m_position = Vec2ui{ 0, 0 }; Vec3f m_position = Vec4f{ 0.0f, 0.0f, 0.0f };
}; };
} }

View File

@@ -28,6 +28,7 @@ namespace mlx
void SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer); void SetStorageBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
void SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer); void SetUniformBuffer(std::size_t i, std::uint32_t binding, class GPUBuffer& buffer);
void Update(std::size_t i, VkCommandBuffer cmd = VK_NULL_HANDLE) noexcept; void Update(std::size_t i, VkCommandBuffer cmd = VK_NULL_HANDLE) noexcept;
void Reallocate() noexcept;
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_set[i]; } [[nodiscard]] inline VkDescriptorSet GetSet(std::size_t i) const noexcept { return m_set[i]; }
[[nodiscard]] inline DescriptorSet Duplicate() const { return DescriptorSet{ m_set_layout, m_descriptors }; } [[nodiscard]] inline DescriptorSet Duplicate() const { return DescriptorSet{ m_set_layout, m_descriptors }; }

View File

@@ -17,6 +17,7 @@ namespace mlx
enum class ImageType enum class ImageType
{ {
Color = 0, Color = 0,
Depth,
EndEnum EndEnum
}; };

View File

@@ -23,7 +23,7 @@ namespace mlx
m_layout = layout; m_layout = layout;
} }
void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, bool is_multisampled = false); void Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled = false);
void CreateImageView(VkImageViewType type, VkImageAspectFlags aspectFlags, int layer_count = 1) noexcept; void CreateImageView(VkImageViewType type, VkImageAspectFlags aspectFlags, int layer_count = 1) noexcept;
void CreateSampler() noexcept; void CreateSampler() noexcept;
void TransitionLayout(VkImageLayout new_layout, VkCommandBuffer cmd = VK_NULL_HANDLE); void TransitionLayout(VkImageLayout new_layout, VkCommandBuffer cmd = VK_NULL_HANDLE);
@@ -34,7 +34,6 @@ namespace mlx
virtual void Destroy() noexcept; virtual void Destroy() noexcept;
[[nodiscard]] MLX_FORCEINLINE VkImage Get() const noexcept { return m_image; } [[nodiscard]] MLX_FORCEINLINE VkImage Get() const noexcept { return m_image; }
[[nodiscard]] MLX_FORCEINLINE VkImage operator()() const noexcept { return m_image; }
[[nodiscard]] MLX_FORCEINLINE VkDeviceMemory GetDeviceMemory() const noexcept { return m_memory.memory; } [[nodiscard]] MLX_FORCEINLINE VkDeviceMemory GetDeviceMemory() const noexcept { return m_memory.memory; }
[[nodiscard]] MLX_FORCEINLINE VkImageView GetImageView() const noexcept { return m_image_view; } [[nodiscard]] MLX_FORCEINLINE VkImageView GetImageView() const noexcept { return m_image_view; }
[[nodiscard]] MLX_FORCEINLINE VkFormat GetFormat() const noexcept { return m_format; } [[nodiscard]] MLX_FORCEINLINE VkFormat GetFormat() const noexcept { return m_format; }
@@ -62,6 +61,21 @@ namespace mlx
bool m_is_multisampled = false; bool m_is_multisampled = false;
}; };
class DepthImage : public Image
{
public:
DepthImage() = default;
inline void Init(std::uint32_t width, std::uint32_t height, bool is_multisampled = false)
{
std::vector<VkFormat> candidates = { VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT };
VkFormat format = kvfFindSupportFormatInCandidates(RenderCore::Get().GetDevice(), candidates.data(), candidates.size(), VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
Image::Init(ImageType::Depth, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, is_multisampled);
Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_DEPTH_BIT);
Image::TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
}
~DepthImage() = default;
};
class Texture : public Image class Texture : public Image
{ {
public: public:
@@ -72,7 +86,7 @@ namespace mlx
} }
inline void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false) inline void Init(CPUBuffer pixels, std::uint32_t width, std::uint32_t height, VkFormat format = VK_FORMAT_R8G8B8A8_SRGB, bool is_multisampled = false)
{ {
Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, is_multisampled); Image::Init(ImageType::Color, width, height, format, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, is_multisampled);
Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT); Image::CreateImageView(VK_IMAGE_VIEW_TYPE_2D, VK_IMAGE_ASPECT_COLOR_BIT);
Image::CreateSampler(); Image::CreateSampler();
if(pixels) if(pixels)

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@@ -14,6 +14,7 @@ namespace mlx
std::shared_ptr<Shader> fragment_shader; std::shared_ptr<Shader> fragment_shader;
std::vector<NonOwningPtr<Texture>> color_attachments; std::vector<NonOwningPtr<Texture>> color_attachments;
NonOwningPtr<class Renderer> renderer = nullptr; NonOwningPtr<class Renderer> renderer = nullptr;
NonOwningPtr<DepthImage> depth = nullptr;
bool clear_color_attachments = true; bool clear_color_attachments = true;
bool no_vertex_inputs = false; bool no_vertex_inputs = false;
}; };
@@ -51,6 +52,7 @@ namespace mlx
VkPipeline m_pipeline = VK_NULL_HANDLE; VkPipeline m_pipeline = VK_NULL_HANDLE;
VkPipelineLayout m_pipeline_layout = VK_NULL_HANDLE; VkPipelineLayout m_pipeline_layout = VK_NULL_HANDLE;
NonOwningPtr<class Renderer> p_renderer; NonOwningPtr<class Renderer> p_renderer;
NonOwningPtr<DepthImage> p_depth;
}; };
} }

View File

@@ -8,15 +8,14 @@ namespace mlx
{ {
struct Vertex struct Vertex
{ {
alignas(16) Vec2f position = Vec4f{ 0.0f, 0.0f }; alignas(16) Vec4f position = Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f };
alignas(16) Vec4f color = Vec4f{ 1.0f, 1.0f, 1.0f, 1.0f };
alignas(16) Vec2f uv = Vec2f{ 0.0f, 0.0f }; alignas(16) Vec2f uv = Vec2f{ 0.0f, 0.0f };
Vertex() = default; Vertex() = default;
Vertex(Vec2f p, Vec4f c, Vec2f u) : position(std::move(p)), color(std::move(c)), uv(std::move(u)) {} Vertex(Vec4f p, Vec2f u) : position(std::move(p)), uv(std::move(u)) {}
[[nodiscard]] inline static VkVertexInputBindingDescription GetBindingDescription(); [[nodiscard]] inline static VkVertexInputBindingDescription GetBindingDescription();
[[nodiscard]] inline static std::array<VkVertexInputAttributeDescription, 3> GetAttributeDescriptions(); [[nodiscard]] inline static std::array<VkVertexInputAttributeDescription, 2> GetAttributeDescriptions();
}; };
} }

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@@ -12,24 +12,19 @@ namespace mlx
return binding_description; return binding_description;
} }
std::array<VkVertexInputAttributeDescription, 3> Vertex::GetAttributeDescriptions() std::array<VkVertexInputAttributeDescription, 2> Vertex::GetAttributeDescriptions()
{ {
std::array<VkVertexInputAttributeDescription, 3> attribute_descriptions; std::array<VkVertexInputAttributeDescription, 3> attribute_descriptions;
attribute_descriptions[0].binding = 0; attribute_descriptions[0].binding = 0;
attribute_descriptions[0].location = 0; attribute_descriptions[0].location = 0;
attribute_descriptions[0].format = VK_FORMAT_R32G32_SFLOAT; attribute_descriptions[0].format = VK_FORMAT_R32G32B32A32_SFLOAT;
attribute_descriptions[0].offset = offsetof(Vertex, position); attribute_descriptions[0].offset = offsetof(Vertex, position);
attribute_descriptions[1].binding = 0; attribute_descriptions[1].binding = 0;
attribute_descriptions[1].location = 1; attribute_descriptions[1].location = 1;
attribute_descriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; attribute_descriptions[1].format = VK_FORMAT_R32G32_SFLOAT;
attribute_descriptions[1].offset = offsetof(Vertex, color); attribute_descriptions[1].offset = offsetof(Vertex, uv);
attribute_descriptions[2].binding = 0;
attribute_descriptions[2].location = 2;
attribute_descriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
attribute_descriptions[2].offset = offsetof(Vertex, uv);
return attribute_descriptions; return attribute_descriptions;
} }

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@@ -1,5 +1,4 @@
#include <PreCompiled.h> #include <PreCompiled.h>
#include <Core/Graphics.h> #include <Core/Graphics.h>
namespace mlx namespace mlx
@@ -14,8 +13,11 @@ namespace mlx
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
m_renderer.SetWindow(nullptr); m_renderer.SetWindow(nullptr);
m_renderer.Init(render_target); m_renderer.Init(render_target);
m_pixel_put_pipeline.Init(w, h, m_renderer); m_scene_renderer.Init();
m_text_manager.Init(m_renderer);
SceneDescriptor descriptor{};
descriptor.renderer = &m_renderer;
p_scene = std::make_unique<Scene>(std::move(descriptor));
} }
GraphicsSupport::GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id) : GraphicsSupport::GraphicsSupport(std::size_t w, std::size_t h, std::string title, int id) :
@@ -28,29 +30,21 @@ namespace mlx
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
m_renderer.SetWindow(p_window.get()); m_renderer.SetWindow(p_window.get());
m_renderer.Init(nullptr); m_renderer.Init(nullptr);
m_pixel_put_pipeline.Init(w, h, m_renderer); m_scene_renderer.Init();
m_text_manager.Init(m_renderer);
SceneDescriptor descriptor{};
descriptor.renderer = &m_renderer;
p_scene = std::make_unique<Scene>(std::move(descriptor));
} }
void GraphicsSupport::Render() noexcept void GraphicsSupport::Render() noexcept
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
if(!m_renderer.BeginFrame()) if(m_renderer.BeginFrame())
return; {
m_proj = glm::ortho<float>(0, m_width, 0, m_height); m_scene_renderer.Render(*p_scene, m_renderer);
m_renderer.GetUniformBuffer()->SetData(sizeof(m_proj), &m_proj); m_renderer.EndFrame();
}
m_renderer.getVertDescriptorSet().Bind();
for(auto& data : m_drawlist)
data->Render(m_renderer);
m_pixel_put_pipeline.Render(m_renderer);
m_renderer.EndFrame();
for(auto& data : _drawlist)
data->ResetUpdate();
#ifdef GRAPHICS_MEMORY_DUMP #ifdef GRAPHICS_MEMORY_DUMP
// dump memory to file every two seconds // dump memory to file every two seconds
@@ -67,9 +61,9 @@ namespace mlx
GraphicsSupport::~GraphicsSupport() GraphicsSupport::~GraphicsSupport()
{ {
MLX_PROFILE_FUNCTION(); MLX_PROFILE_FUNCTION();
vkDeviceWaitIdle(RenderCore::Get().GetDevice().Get()); RenderCore::Get().WaitDeviceIdle();
m_text_manager.Destroy(); p_scene.reset();
m_pixel_put_pipeline.Destroy(); m_scene_renderer.Destroy();
m_renderer->Destroy(); m_renderer->Destroy();
if(p_window) if(p_window)
p_window->Destroy(); p_window->Destroy();

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@@ -1,7 +1,7 @@
#include <PreCompiled.h> #include <PreCompiled.h>
#include <Core/SDLManager.h> #include <Core/SDLManager.h>
#include <Core/Memory.h> #include <Core/Memory.h>
#include <Utils/IconMlx.h> #include <Embedded/IconMlx.h>
namespace mlx namespace mlx
{ {
@@ -101,6 +101,8 @@ namespace mlx
default: break; default: break;
} }
return 0;
}, &watcher_data); }, &watcher_data);
} }

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@@ -3,11 +3,13 @@
#include <Renderer/Renderer.h> #include <Renderer/Renderer.h>
#include <Renderer/RenderCore.h> #include <Renderer/RenderCore.h>
namespace Scop namespace mlx
{ {
Scene::Scene(SceneDescriptor desc) Scene::Scene(SceneDescriptor desc)
: m_descriptor(std::move(desc)) : m_descriptor(std::move(desc))
{ {
Verify((bool)m_descriptor.renderer, "invalid renderer");
m_depth.Init(m_descriptor.renderer->GetSwapchainImages().back().GetWidth(), m_descriptor.renderer->GetSwapchainImages().back().GetHeight());
} }
Sprite& Scene::CreateSprite(std::shared_ptr<Texture> texture) noexcept Sprite& Scene::CreateSprite(std::shared_ptr<Texture> texture) noexcept

View File

@@ -40,5 +40,12 @@ namespace mlx
Verify((bool)texture, "Sprite: invalid texture"); Verify((bool)texture, "Sprite: invalid texture");
p_mesh = CreateQuad(0, 0, texture->GetWidth(), texture->GetHeight()); p_mesh = CreateQuad(0, 0, texture->GetWidth(), texture->GetHeight());
p_texture = texture; p_texture = texture;
func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{
if(event.What() == Event::DescriptorPoolResetEventCode)
m_set.Reallocate();
};
EventBus::RegisterListener({ functor, "__Sprite" + std::to_string(reinterpret_cast<std::uintptr_t>(this)) });
} }
} }

View File

@@ -138,4 +138,10 @@ namespace mlx
} }
vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr); vkUpdateDescriptorSets(RenderCore::Get().GetDevice(), writes.size(), writes.data(), 0, nullptr);
} }
void Descriptor::Reallocate() noexcept
{
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
m_set[i] = kvfAllocateDescriptorSet(RenderCore::Get().GetDevice(), m_set_layout);
}
} }

View File

@@ -5,7 +5,7 @@
namespace mlx namespace mlx
{ {
void Image::Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, bool is_multisampled) void Image::Init(ImageType type, std::uint32_t width, std::uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, bool is_multisampled)
{ {
m_type = type; m_type = type;
m_width = width; m_width = width;
@@ -55,6 +55,8 @@ namespace mlx
switch(m_type) switch(m_type)
{ {
case ImageType::Color: kvf_type = KVF_IMAGE_COLOR; break; case ImageType::Color: kvf_type = KVF_IMAGE_COLOR; break;
case ImageType::Depth: kvf_type = KVF_IMAGE_DEPTH; break;
default: break; default: break;
} }
kvfTransitionImageLayout(RenderCore::Get().GetDevice(), m_image, kvf_type, cmd, m_format, m_layout, new_layout, is_single_time_cmd_buffer); kvfTransitionImageLayout(RenderCore::Get().GetDevice(), m_image, kvf_type, cmd, m_format, m_layout, new_layout, is_single_time_cmd_buffer);

View File

@@ -16,6 +16,7 @@ namespace Scop
p_vertex_shader = descriptor.vertex_shader; p_vertex_shader = descriptor.vertex_shader;
p_fragment_shader = descriptor.fragment_shader; p_fragment_shader = descriptor.fragment_shader;
p_renderer = descriptor.renderer; p_renderer = descriptor.renderer;
p_depth = descriptor.depth;
std::vector<VkPushConstantRange> push_constants; std::vector<VkPushConstantRange> push_constants;
std::vector<VkDescriptorSetLayout> set_layouts; std::vector<VkDescriptorSetLayout> set_layouts;
@@ -37,7 +38,10 @@ namespace Scop
kvfGPipelineBuilderSetInputTopology(builder, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST); kvfGPipelineBuilderSetInputTopology(builder, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
kvfGPipelineBuilderSetCullMode(builder, VK_CULL_MODE_NONE, VK_FRONT_FACE_CLOCKWISE); kvfGPipelineBuilderSetCullMode(builder, VK_CULL_MODE_NONE, VK_FRONT_FACE_CLOCKWISE);
kvfGPipelineBuilderEnableAlphaBlending(builder); kvfGPipelineBuilderEnableAlphaBlending(builder);
kvfGPipelineBuilderDisableDepthTest(builder); if(p_depth)
kvfGPipelineBuilderEnableDepthTest(builder, (descriptor.depth_test_equal ? VK_COMPARE_OP_EQUAL : VK_COMPARE_OP_LESS), true);
else
kvfGPipelineBuilderDisableDepthTest(builder);
kvfGPipelineBuilderSetPolygonMode(builder, VK_POLYGON_MODE_FILL, 1.0f); kvfGPipelineBuilderSetPolygonMode(builder, VK_POLYGON_MODE_FILL, 1.0f);
if(features.sampleRateShading) if(features.sampleRateShading)
kvfGPipelineBuilderSetMultisamplingShading(builder, VK_SAMPLE_COUNT_1_BIT, 0.25f); kvfGPipelineBuilderSetMultisamplingShading(builder, VK_SAMPLE_COUNT_1_BIT, 0.25f);
@@ -84,6 +88,9 @@ namespace Scop
m_clears[i].color.float32[3] = clear[3]; m_clears[i].color.float32[3] = clear[3];
} }
if(p_depth)
m_clears.back().depthStencil = VkClearDepthStencilValue{ 1.0f, 0 };
kvfBeginRenderPass(m_renderpass, command_buffer, fb, fb_extent, m_clears.data(), m_clears.size()); kvfBeginRenderPass(m_renderpass, command_buffer, fb, fb_extent, m_clears.data(), m_clears.size());
vkCmdBindPipeline(command_buffer, GetPipelineBindPoint(), GetPipeline()); vkCmdBindPipeline(command_buffer, GetPipelineBindPoint(), GetPipeline());
return true; return true;
@@ -127,10 +134,16 @@ namespace Scop
for(NonOwningPtr<Texture> image : render_targets) for(NonOwningPtr<Texture> image : render_targets)
{ {
attachments.push_back(kvfBuildAttachmentDescription(KVF_IMAGE_COLOR, image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT)); attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(image->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), image->GetFormat(), image->GetLayout(), image->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
attachment_views.push_back(image->GetImageView()); attachment_views.push_back(image->GetImageView());
} }
if(p_depth)
{
attachments.push_back(kvfBuildAttachmentDescription((kvfIsDepthFormat(p_depth->GetFormat()) ? KVF_IMAGE_DEPTH : KVF_IMAGE_COLOR), p_depth->GetFormat(), p_depth->GetLayout(), p_depth->GetLayout(), clear_attachments, VK_SAMPLE_COUNT_1_BIT));
attachment_views.push_back(p_depth->GetImageView());
}
m_renderpass = kvfCreateRenderPass(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint()); m_renderpass = kvfCreateRenderPass(RenderCore::Get().GetDevice(), attachments.data(), attachments.size(), GetPipelineBindPoint());
m_clears.clear(); m_clears.clear();
m_clears.resize(attachments.size()); m_clears.resize(attachments.size());
@@ -154,6 +167,9 @@ namespace Scop
void GraphicPipeline::TransitionAttachments(VkCommandBuffer cmd) void GraphicPipeline::TransitionAttachments(VkCommandBuffer cmd)
{ {
if(p_depth)
p_depth->TransitionLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, cmd);
for(NonOwningPtr<Texture> image : m_attachments) for(NonOwningPtr<Texture> image : m_attachments)
{ {
if(!image->IsInit()) if(!image->IsInit())

View File

@@ -11,7 +11,7 @@ namespace mlx
struct SpriteData struct SpriteData
{ {
Vec4f color; Vec4f color;
Vec2f position; Vec4f position;
}; };
void Render2DPass::Init() void Render2DPass::Init()
@@ -43,10 +43,20 @@ namespace mlx
}; };
p_fragment_shader = std::make_shared<Shader>(fragment_shader, ShaderType::Fragment, std::move(fragment_shader_layout)); p_fragment_shader = std::make_shared<Shader>(fragment_shader, ShaderType::Fragment, std::move(fragment_shader_layout));
std::function<void(const EventBase&)> functor = [this](const EventBase& event) func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{ {
if(event.What() == Event::ResizeEventCode) if(event.What() == Event::ResizeEventCode)
m_pipeline.Destroy(); m_pipeline.Destroy();
if(event.What() == Event::DescriptorPoolResetEventCode)
{
p_texture_set->Reallocate();
p_viewer_data_set.Reallocate();
for(std::size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
{
p_viewer_data_set->SetUniformBuffer(i, 0, p_viewer_data_buffer->Get(i));
p_viewer_data_set->Update(i);
}
}
}; };
EventBus::RegisterListener({ functor, "__ScopRender2DPass" }); EventBus::RegisterListener({ functor, "__ScopRender2DPass" });
@@ -70,6 +80,7 @@ namespace mlx
pipeline_descriptor.vertex_shader = p_vertex_shader; pipeline_descriptor.vertex_shader = p_vertex_shader;
pipeline_descriptor.fragment_shader = p_fragment_shader; pipeline_descriptor.fragment_shader = p_fragment_shader;
pipeline_descriptor.color_attachments = { &render_target }; pipeline_descriptor.color_attachments = { &render_target };
pipeline_descriptor.depth = scene.GetDepth();
pipeline_descriptor.clear_color_attachments = false; pipeline_descriptor.clear_color_attachments = false;
m_pipeline.Init(pipeline_descriptor); m_pipeline.Init(pipeline_descriptor);
} }
@@ -87,7 +98,7 @@ namespace mlx
for(auto sprite : scene.GetSprites()) for(auto sprite : scene.GetSprites())
{ {
SpriteData sprite_data; SpriteData sprite_data;
sprite_data.position = Vec2f{ static_cast<float>(sprite->GetPosition().x), static_cast<float>(sprite->GetPosition().y) }; sprite_data.position = Vec4f{ sprite->GetPosition(), 1.0f };
sprite_data.color = sprite->GetColor(); sprite_data.color = sprite->GetColor();
if(!sprite->IsSetInit()) if(!sprite->IsSetInit())
sprite->UpdateDescriptorSet(*p_texture_set); sprite->UpdateDescriptorSet(*p_texture_set);

View File

@@ -30,10 +30,12 @@ namespace mlx
}; };
p_fragment_shader = std::make_shared<Shader>(fragment_shader_code, ShaderType::Fragment, std::move(fragment_shader_layout)); p_fragment_shader = std::make_shared<Shader>(fragment_shader_code, ShaderType::Fragment, std::move(fragment_shader_layout));
std::function<void(const EventBase&)> functor = [this](const EventBase& event) func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{ {
if(event.What() == Event::ResizeEventCode) if(event.What() == Event::ResizeEventCode)
m_pipeline.Destroy(); m_pipeline.Destroy();
if(event.What() == Event::DescriptorPoolResetEventCode)
p_set->Reallocate();
}; };
EventBus::RegisterListener({ functor, "__ScopFinalPass" }); EventBus::RegisterListener({ functor, "__ScopFinalPass" });

View File

@@ -15,7 +15,7 @@ namespace mlx
{ {
if(!m_main_render_texture.IsInit()) if(!m_main_render_texture.IsInit())
{ {
std::function<void(const EventBase&)> functor = [this, renderer](const EventBase& event) func::function<void(const EventBase&)> functor = [this, renderer](const EventBase& event)
{ {
if(event.What() == Event::ResizeEventCode) if(event.What() == Event::ResizeEventCode)
{ {
@@ -31,6 +31,7 @@ namespace mlx
} }
m_main_render_texture.Clear(renderer.GetActiveCommandBuffer(), Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f }); m_main_render_texture.Clear(renderer.GetActiveCommandBuffer(), Vec4f{ 0.0f, 0.0f, 0.0f, 1.0f });
scene.GetDepth().Clear(renderer.GetActiveCommandBuffer(), {});
m_2Dpass.Pass(scene, renderer, m_main_render_texture); m_2Dpass.Pass(scene, renderer, m_main_render_texture);
m_final.Pass(scene, renderer, m_main_render_texture); m_final.Pass(scene, renderer, m_main_render_texture);

View File

@@ -18,11 +18,16 @@ namespace mlx
{ {
Event What() const override { return Event::FrameBeginEventCode; } Event What() const override { return Event::FrameBeginEventCode; }
}; };
struct DescriptorPoolResetEventBroadcast : public EventBase
{
Event What() const override { return Event::DescriptorPoolResetEventCode; }
};
} }
void Renderer::Init(NonOwningPtr<Window> window) void Renderer::Init(NonOwningPtr<Window> window)
{ {
std::function<void(const EventBase&)> functor = [this](const EventBase& event) func::function<void(const EventBase&)> functor = [this](const EventBase& event)
{ {
if(event.What() == Event::ResizeEventCode) if(event.What() == Event::ResizeEventCode)
this->RequireFramebufferResize(); this->RequireFramebufferResize();
@@ -86,6 +91,7 @@ namespace mlx
} }
m_current_frame_index = (m_current_frame_index + 1) % MAX_FRAMES_IN_FLIGHT; m_current_frame_index = (m_current_frame_index + 1) % MAX_FRAMES_IN_FLIGHT;
kvfResetDeviceDescriptorPools(RenderCore::Get().GetDevice()); kvfResetDeviceDescriptorPools(RenderCore::Get().GetDevice());
EventBus::SendBroadcast(Internal::DescriptorPoolResetEventBroadcast{});
} }
void Renderer::CreateSwapchain() void Renderer::CreateSwapchain()