adding descriptors support to renderer

This commit is contained in:
Kbz-8
2023-01-23 19:27:37 +01:00
parent 54fc452aa2
commit 4c1043ee17
13 changed files with 346 additions and 28 deletions

View File

@@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 17:36:44 by maldavid #+# #+# */
/* Updated: 2022/12/19 15:53:35 by maldavid ### ########.fr */
/* Updated: 2023/01/22 18:53:41 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@@ -31,7 +31,7 @@ namespace mlx
_renderer->init();
_vbo.create(sizeof(Vertex));
proj = glm::ortho<float>(_width, 0, _height, 0);
proj = glm::ortho<float>(0, _width, 0, _height);
}
bool MLX_Window::beginFrame()