fixing macos and windows CI ?

This commit is contained in:
2024-09-14 12:53:29 +02:00
parent 48d09e40d5
commit 30e07d1f1a
2 changed files with 7 additions and 2 deletions

View File

@@ -47,6 +47,9 @@
#include <iterator>
#include <stb_truetype.h>
#include <variant>
#if defined(MLX_PLAT_MACOS) || defined(MLX_PLAT_LINUX) || defined(MLX_PLAT_UNIX)
#include <math.h> // sincos
#endif
#ifdef MLX_COMPILER_CLANG
#pragma clang diagnostic push

View File

@@ -46,13 +46,15 @@ target("mlx")
add_options("images_optimized")
add_options("force_integrated_gpu")
add_options("graphics_memory_dump")
add_includedirs("runtime/Includes", "runtime/Sources", "third_party")
add_options("profiler")
add_options("force_wayland")
add_includedirs("runtime/Includes", "runtime/Sources", "includes", "third_party")
set_pcxxheader("runtime/Sources/PreCompiled.h")
add_defines("MLX_BUILD", "SDL_MAIN_HANDLED")
add_files("src/**.cpp")
add_files("runtime/Sources/**.cpp")
add_packages("libsdl")