Files
42_vox/ScopEngine/Runtime/Sources/Graphics/Mesh.cpp
2025-05-01 23:03:47 +02:00

32 lines
935 B
C++

#include <Graphics/Mesh.h>
#include <Utils/Buffer.h>
#include <cstring>
namespace Scop
{
void Mesh::Draw(VkCommandBuffer cmd, std::size_t& drawcalls, std::size_t& polygondrawn) const noexcept
{
for(std::size_t i = 0; i < m_sub_meshes.size(); i++)
Draw(cmd, drawcalls, polygondrawn, i);
}
void Mesh::Draw(VkCommandBuffer cmd, std::size_t& drawcalls, std::size_t& polygondrawn, std::size_t submesh_index) const noexcept
{
Verify(submesh_index < m_sub_meshes.size(), "invalid submesh index");
m_sub_meshes[submesh_index].vbo.Bind(cmd);
m_sub_meshes[submesh_index].ibo.Bind(cmd);
RenderCore::Get().vkCmdDrawIndexed(cmd, static_cast<std::uint32_t>(m_sub_meshes[submesh_index].ibo.GetSize() / sizeof(std::uint32_t)), 1, 0, 0, 0);
polygondrawn += m_sub_meshes[submesh_index].triangle_count;
drawcalls++;
}
Mesh::~Mesh()
{
for(auto& mesh : m_sub_meshes)
{
mesh.vbo.Destroy();
mesh.ibo.Destroy();
}
}
}