Files
42_vox/ScopEngine/Runtime/Includes/Graphics/Material.h
2025-06-01 19:57:11 +02:00

82 lines
2.3 KiB
C++

#ifndef __SCOP_RENDERER_MATERIAL__
#define __SCOP_RENDERER_MATERIAL__
#include <memory>
#include <Core/EventBus.h>
#include <Renderer/Image.h>
#include <Renderer/Buffer.h>
#include <Renderer/Descriptor.h>
namespace Scop
{
struct MaterialTextures
{
std::shared_ptr<Texture> albedo;
};
struct MaterialData
{
float dissolve_texture_factor = 1.0f;
float dissolve_black_white_colors_factor = 1.0f;
float dissolve_normals_colors_factor = 0.0f;
std::uint8_t __padding[4];
};
class Material
{
friend class Model;
public:
Material() { m_data_buffer.Init(sizeof(m_data)); SetupEventListener(); }
Material(const MaterialTextures& textures) : m_textures(textures) { m_data_buffer.Init(sizeof(m_data)); SetupEventListener(); }
inline void SetMaterialData(const MaterialData& data) noexcept { m_data = data; }
~Material() { m_data_buffer.Destroy(); }
private:
[[nodiscard]] inline bool IsSetInit() const noexcept { return p_set && p_set->IsInit(); }
[[nodiscard]] inline VkDescriptorSet GetSet(std::size_t frame_index) const noexcept { return p_set->GetSet(frame_index); }
inline void SetupEventListener()
{
std::function<void(const EventBase&)> functor = [this](const EventBase& event)
{
if(event.What() == Event::FrameBeginEventCode)
m_have_been_updated_this_frame = false;
};
EventBus::RegisterListener({ functor, "__ScopMaterial" + std::to_string(reinterpret_cast<std::uintptr_t>(this)) });
}
inline void UpdateDescriptorSet(std::shared_ptr<DescriptorSet> set)
{
p_set = RenderCore::Get().GetDescriptorPoolManager().GetAvailablePool().RequestDescriptorSet(set->GetShaderLayout(), set->GetShaderType());
}
inline void Bind(std::size_t frame_index, VkCommandBuffer cmd)
{
if(m_have_been_updated_this_frame)
return;
p_set->SetImage(frame_index, 0, *m_textures.albedo);
p_set->SetUniformBuffer(frame_index, 1, m_data_buffer.Get(frame_index));
p_set->Update(frame_index, cmd);
static CPUBuffer buffer(sizeof(MaterialData));
std::memcpy(buffer.GetData(), &m_data, buffer.GetSize());
m_data_buffer.SetData(buffer, frame_index);
m_have_been_updated_this_frame = true;
}
private:
UniformBuffer m_data_buffer;
MaterialTextures m_textures;
MaterialData m_data;
std::shared_ptr<DescriptorSet> p_set;
bool m_have_been_updated_this_frame = false;
};
}
#endif