Files
42_vox/Application/Chunk.h
2025-06-03 21:57:47 +02:00

44 lines
1.4 KiB
C++

#ifndef CHUNK_H
#define CHUNK_H
#include <vector>
#include <shared_mutex>
#include <ScopGraphics.h>
#include <ScopMaths.h>
constexpr Scop::Vec3ui CHUNK_SIZE = Scop::Vec3ui{ 32, 256, 32 };
constexpr Scop::Vec3ui CHUNK_SIZE_HALF = CHUNK_SIZE / 2 ;
constexpr std::uint32_t CHUNK_VOLUME = CHUNK_SIZE.x * CHUNK_SIZE.y * CHUNK_SIZE.z;
class Chunk
{
public:
Chunk(class World& world, Scop::Vec2i offset);
void GenerateChunk();
void GenerateMesh();
void UploadMesh();
[[nodiscard]] std::uint32_t GetBlock(Scop::Vec3i position) const noexcept;
[[nodiscard]] inline Scop::NonOwningPtr<Scop::Actor> GetActor() const noexcept { return p_actor; }
[[nodiscard]] inline Scop::NonOwningPtr<Scop::Actor> GetWaterActor() const noexcept { return p_water_actor; }
[[nodiscard]] inline Scop::Vec2i GetPosition() const noexcept { return m_position; }
~Chunk() = default;
private:
std::vector<Scop::Vertex> m_mesh_data;
std::vector<std::uint32_t> m_mesh_index_data;
std::vector<Scop::Vertex> m_water_mesh_data;
std::vector<std::uint32_t> m_water_mesh_index_data;
std::array<std::array<std::uint32_t, CHUNK_SIZE.y>, CHUNK_SIZE.x * CHUNK_SIZE.z> m_data;
mutable std::shared_mutex m_data_mutex;
Scop::Vec2i m_offset; // In chunks
Scop::Vec2i m_position; // In blocks
class World& m_world;
Scop::NonOwningPtr<Scop::Actor> p_actor = nullptr;
Scop::NonOwningPtr<Scop::Actor> p_water_actor = nullptr;
};
#endif