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4319c4096b
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adding post processing
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2025-05-31 18:03:36 +02:00 |
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88fead6cfc
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adding transparent water
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2025-05-31 14:22:46 +02:00 |
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9928c98215
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adding wireframe switcher
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2025-05-22 17:30:55 +02:00 |
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165c5a7a5e
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truly fixing crash error
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2025-05-22 15:50:25 +02:00 |
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92967aac1f
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fixing crash issue
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2025-05-22 15:18:18 +02:00 |
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e9708f7e2e
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adding multiple blocs
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2025-05-22 12:11:47 +02:00 |
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42508722ca
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fixing allocator
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2025-05-21 10:58:57 +02:00 |
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410d247c7f
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switching from async to a multithreaded world gen
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2025-05-20 17:17:42 +02:00 |
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ae993c0b94
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fixing world gen
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2025-05-20 16:41:55 +02:00 |
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6fea3147ee
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optimizing chunk mesh
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2025-05-20 16:15:23 +02:00 |
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18190ac7a5
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working on scene management
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2025-05-18 18:30:18 +02:00 |
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be29d9a3be
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adding async chunk generation
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2025-05-17 23:10:31 +02:00 |
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e6982f99e5
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working on worldgen
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2025-05-16 17:27:02 +02:00 |
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12d4368f16
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world generation
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2025-05-10 00:49:17 +02:00 |
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18dd89f485
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working on chunk generation
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2025-05-09 18:29:41 +02:00 |
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8c94d86fd4
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working on chunk generation
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2025-05-09 09:37:23 +02:00 |
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