fixing descriptor set issue

This commit is contained in:
2025-06-01 19:57:11 +02:00
parent 195518361c
commit 724e2a277b
18 changed files with 248 additions and 67 deletions

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@@ -14,6 +14,8 @@ namespace Scop
std::vector<std::pair<int, VkDescriptorType> > binds;
ShaderSetLayout(std::vector<std::pair<int, VkDescriptorType> > b) : binds(std::move(b)) {}
inline bool operator==(const ShaderSetLayout& rhs) const { return binds == rhs.binds; }
};
struct ShaderPushConstantLayout