adding post processing

This commit is contained in:
2025-05-31 18:03:36 +02:00
parent 88fead6cfc
commit 4319c4096b
18 changed files with 244 additions and 11 deletions

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@@ -78,7 +78,7 @@ void Chunk::GenerateMesh()
std::vector<std::uint32_t>& index_data = (is_water ? m_water_mesh_index_data : m_mesh_index_data);
std::uint32_t& offset = (is_water ? water_offset : mesh_offset);
Scop::Vec4f color = is_water ? Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 0.8f } : Scop::Vec4f{ 1.0f };
Scop::Vec4f color = is_water ? Scop::Vec4f{ 1.0f, 1.0f, 1.0f, 0.9f } : Scop::Vec4f{ 1.0f };
std::uint32_t invalid_limit = is_water ? static_cast<std::uint32_t>(BlockType::Air) : static_cast<std::uint32_t>(BlockType::Water);