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VulkanDriver/src/intel/compiler/compiler.zig
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[Flint] adding compute resource layout lowering
2026-08-14 20:41:31 +02:00

90 lines
3.3 KiB
Zig

//! Flint-specific shader IR for Intel Gen hardware.
//! This is the mutable, non-SSA layer between the common shader IR and machine code.
pub const device = @import("device.zig");
pub const ir = @import("ir/ir.zig");
pub const lower = @import("lower/lower.zig");
pub const targets = @import("targets/targets.zig");
pub const Builder = ir.Builder;
pub const id = ir.id;
pub const instruction = ir.instruction;
pub const operand = ir.operand;
pub const printer = ir.printer;
pub const program = ir.program;
pub const pseudo = ir.pseudo;
pub const validator = ir.validator;
pub const Program = ir.Program;
const std = @import("std");
test "[ir] basic compute shader" {
const device_info: device.DeviceInfo = .{
.generation = .gen9,
.platform = .skylake,
.pci_device_id = 0x1912,
.grf_count = 128,
};
var shader = Program.init(std.testing.allocator, .{ 1, 1, 1 }, device_info, .simd8);
defer shader.deinit();
var builder = Builder.init(&shader);
const value = try builder.addVirtualRegister(.{
.size_bytes = 32,
.alignment_bytes = 32,
.element_type = .u32,
.lane_count = 8,
.class = .temporary,
.name = "value",
});
const storage = try builder.addStorageBuffer(.{ .set = 0, .binding = 1, .name = "storage" });
const entry = try builder.addBlock("entry");
try builder.setEntryBlock(entry);
_ = try builder.appendInstruction(entry, .simd8, null, .{
.load_global_invocation_id = .{
.destination = .{ .register = .{ .virtual = value }, .type = .u32 },
.component = 0,
},
});
_ = try builder.appendInstruction(entry, .simd8, null, .{
.store_buffer = .{
.buffer = .{ .logical = storage },
.byte_offset = .{
.register = .{ .immediate = .{ .u32 = 0 } },
.type = .u32,
.region = operand.Region.broadcast(),
},
.source = .{
.register = .{ .virtual = value },
.type = .u32,
.region = operand.Region.contiguous(.simd8),
},
},
});
try builder.setTerminator(entry, .end_thread);
try validator.validate(&shader);
const text = try printer.allocPrint(std.testing.allocator, &shader);
defer std.testing.allocator.free(text);
try std.testing.expect(std.mem.indexOf(u8, text, "Flint compute program") != null);
try std.testing.expect(std.mem.indexOf(u8, text, "@storage = storage_buffer[set(0), binding(1)]") != null);
try std.testing.expect(std.mem.indexOf(u8, text, "load_global_invocation_id %value:u32, component(0)") != null);
try std.testing.expect(std.mem.indexOf(u8, text, "store_buffer @storage, 0:u32, %value:u32") != null);
}
test "[ir] ID stability after removal" {
var store: id.Store(id.VirtualFlagId, operand.VirtualFlag) = .{};
defer store.entries.deinit(std.testing.allocator);
const first = try store.add(std.testing.allocator, .{ .name = "first" });
try std.testing.expect(store.remove(first));
const second = try store.add(std.testing.allocator, .{ .name = "second" });
try std.testing.expect(first != second);
try std.testing.expect(store.get(first) == null);
try std.testing.expectEqualStrings("second", store.get(second).?.name.?);
}