Files
VulkanDriver/src/soft/SoftDevice.zig
T
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adding VK_KHR_device_group functions; adding single ICD output lib for all backends
2026-06-16 02:10:50 +02:00

240 lines
11 KiB
Zig

const std = @import("std");
const vk = @import("vulkan");
const base = @import("base");
const builtin = @import("builtin");
const config = base.config;
const SoftQueue = @import("SoftQueue.zig");
pub const SoftBinarySemaphore = @import("SoftBinarySemaphore.zig");
pub const SoftBuffer = @import("SoftBuffer.zig");
pub const SoftBufferView = @import("SoftBufferView.zig");
pub const SoftCommandBuffer = @import("SoftCommandBuffer.zig");
pub const SoftCommandPool = @import("SoftCommandPool.zig");
pub const SoftDescriptorPool = @import("SoftDescriptorPool.zig");
pub const SoftDescriptorSetLayout = @import("SoftDescriptorSetLayout.zig");
pub const SoftDeviceMemory = @import("SoftDeviceMemory.zig");
pub const SoftEvent = @import("SoftEvent.zig");
pub const SoftFence = @import("SoftFence.zig");
pub const SoftFramebuffer = @import("SoftFramebuffer.zig");
pub const SoftImage = @import("SoftImage.zig");
pub const SoftInstance = @import("SoftInstance.zig");
pub const SoftImageView = @import("SoftImageView.zig");
pub const SoftPipeline = @import("SoftPipeline.zig");
pub const SoftPipelineCache = @import("SoftPipelineCache.zig");
pub const SoftPipelineLayout = @import("SoftPipelineLayout.zig");
pub const SoftQueryPool = @import("SoftQueryPool.zig");
pub const SoftRenderPass = @import("SoftRenderPass.zig");
pub const SoftSampler = @import("SoftSampler.zig");
pub const SoftShaderModule = @import("SoftShaderModule.zig");
const VkError = base.VkError;
const Self = @This();
pub const Interface = base.Device;
const SpawnError = std.Thread.SpawnError;
const DeviceAllocator = struct {
pub inline fn allocator(_: @This()) std.mem.Allocator {
return base.fallback_host_allocator;
}
};
interface: Interface,
device_allocator: if (config.soft_debug_allocator) std.heap.DebugAllocator(.{}) else DeviceAllocator,
pub fn create(instance: *base.Instance, physical_device: *base.PhysicalDevice, allocator: std.mem.Allocator, info: *const vk.DeviceCreateInfo) VkError!*Self {
const self = allocator.create(Self) catch return VkError.OutOfHostMemory;
var initialized = false;
errdefer {
if (initialized) {
self.interface.destroy(allocator) catch {};
} else {
allocator.destroy(self);
}
}
var interface = try Interface.init(allocator, instance, physical_device, info);
interface.vtable = &.{
.createQueue = SoftQueue.create,
.destroyQueue = SoftQueue.destroy,
};
interface.dispatch_table = &.{
.allocateMemory = allocateMemory,
.createBuffer = createBuffer,
.createBufferView = createBufferView,
.createCommandPool = createCommandPool,
.createComputePipeline = createComputePipeline,
.createDescriptorPool = createDescriptorPool,
.createDescriptorSetLayout = createDescriptorSetLayout,
.createEvent = createEvent,
.createFence = createFence,
.createFramebuffer = createFramebuffer,
.createGraphicsPipeline = createGraphicsPipeline,
.createImage = createImage,
.createImageView = createImageView,
.createPipelineCache = createPipelineCache,
.createPipelineLayout = createPipelineLayout,
.createQueryPool = createQueryPool,
.createRenderPass = createRenderPass,
.createSampler = createSampler,
.createSemaphore = createSemaphore,
.createShaderModule = createShaderModule,
.destroy = destroy,
.getDeviceGroupPeerMemoryFeatures = getDeviceGroupPeerMemoryFeatures,
.getDeviceGroupPresentCapabilitiesKHR = getDeviceGroupPresentCapabilitiesKHR,
.getDeviceGroupSurfacePresentModesKHR = getDeviceGroupSurfacePresentModesKHR,
};
self.* = .{
.interface = interface,
.device_allocator = if (config.soft_debug_allocator) .init else .{},
};
initialized = true;
try self.interface.createQueues(allocator, info);
return self;
}
pub fn destroy(interface: *Interface, allocator: std.mem.Allocator) VkError!void {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
if (config.soft_debug_allocator) {
// All device memory allocations should've been freed by now
const leaks = self.device_allocator.detectLeaks();
if (leaks != 0)
std.log.scoped(.vkDestroyDevice).err("Device was destroyed leaking {d:.3}KB", .{@as(f32, @floatFromInt(leaks)) / 1000})
else
std.log.scoped(.vkDestroyDevice).debug("No device memory leaks detected", .{});
self.device_allocator.deinitWithoutLeakChecks();
}
allocator.destroy(self);
}
pub fn allocateMemory(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.MemoryAllocateInfo) VkError!*base.DeviceMemory {
const self: *Self = @alignCast(@fieldParentPtr("interface", interface));
const device_memory = try SoftDeviceMemory.create(self, allocator, info.allocation_size, info.memory_type_index);
return &device_memory.interface;
}
pub fn createBuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.BufferCreateInfo) VkError!*base.Buffer {
const buffer = try SoftBuffer.create(interface, allocator, info);
return &buffer.interface;
}
pub fn createDescriptorPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorPoolCreateInfo) VkError!*base.DescriptorPool {
const pool = try SoftDescriptorPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createDescriptorSetLayout(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.DescriptorSetLayoutCreateInfo) VkError!*base.DescriptorSetLayout {
const layout = try SoftDescriptorSetLayout.create(interface, allocator, info);
return &layout.interface;
}
pub fn createFence(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FenceCreateInfo) VkError!*base.Fence {
const fence = try SoftFence.create(interface, allocator, info);
return &fence.interface;
}
pub fn createCommandPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.CommandPoolCreateInfo) VkError!*base.CommandPool {
const pool = try SoftCommandPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createImage(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ImageCreateInfo) VkError!*base.Image {
const image = try SoftImage.create(interface, allocator, info);
return &image.interface;
}
pub fn createImageView(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ImageViewCreateInfo) VkError!*base.ImageView {
const view = try SoftImageView.create(interface, allocator, info);
return &view.interface;
}
pub fn createBufferView(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.BufferViewCreateInfo) VkError!*base.BufferView {
const view = try SoftBufferView.create(interface, allocator, info);
return &view.interface;
}
pub fn createComputePipeline(interface: *Interface, allocator: std.mem.Allocator, cache: ?*base.PipelineCache, info: *const vk.ComputePipelineCreateInfo) VkError!*base.Pipeline {
const pipeline = try SoftPipeline.createCompute(interface, allocator, cache, info);
return &pipeline.interface;
}
pub fn createEvent(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.EventCreateInfo) VkError!*base.Event {
const event = try SoftEvent.create(interface, allocator, info);
return &event.interface;
}
pub fn createFramebuffer(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.FramebufferCreateInfo) VkError!*base.Framebuffer {
const framebuffer = try SoftFramebuffer.create(interface, allocator, info);
return &framebuffer.interface;
}
pub fn createGraphicsPipeline(interface: *Interface, allocator: std.mem.Allocator, cache: ?*base.PipelineCache, info: *const vk.GraphicsPipelineCreateInfo) VkError!*base.Pipeline {
const pipeline = try SoftPipeline.createGraphics(interface, allocator, cache, info);
return &pipeline.interface;
}
pub fn createPipelineCache(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.PipelineCacheCreateInfo) VkError!*base.PipelineCache {
const cache = try SoftPipelineCache.create(interface, allocator, info);
return &cache.interface;
}
pub fn createPipelineLayout(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.PipelineLayoutCreateInfo) VkError!*base.PipelineLayout {
const layout = try SoftPipelineLayout.create(interface, allocator, info);
return &layout.interface;
}
pub fn createQueryPool(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.QueryPoolCreateInfo) VkError!*base.QueryPool {
const pool = try SoftQueryPool.create(interface, allocator, info);
return &pool.interface;
}
pub fn createRenderPass(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.RenderPassCreateInfo) VkError!*base.RenderPass {
const pass = try SoftRenderPass.create(interface, allocator, info);
return &pass.interface;
}
pub fn createSampler(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.SamplerCreateInfo) VkError!*base.Sampler {
const sampler = try SoftSampler.create(interface, allocator, info);
return &sampler.interface;
}
pub fn createSemaphore(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.SemaphoreCreateInfo) VkError!*base.BinarySemaphore {
const semaphore = try SoftBinarySemaphore.create(interface, allocator, info);
return &semaphore.interface;
}
pub fn createShaderModule(interface: *Interface, allocator: std.mem.Allocator, info: *const vk.ShaderModuleCreateInfo) VkError!*base.ShaderModule {
const module = try SoftShaderModule.create(interface, allocator, info);
return &module.interface;
}
pub fn getDeviceGroupPeerMemoryFeatures(interface: *Interface, heap_index: u32, local_device_index: u32, remote_device_index: u32) VkError!vk.PeerMemoryFeatureFlags {
if (heap_index >= interface.physical_device.mem_props.memory_heap_count) return VkError.ValidationFailed;
if (local_device_index != 0 or remote_device_index != 0) return VkError.ValidationFailed;
return .{
.copy_src_bit = true,
.copy_dst_bit = true,
.generic_src_bit = true,
.generic_dst_bit = true,
};
}
pub fn getDeviceGroupPresentCapabilitiesKHR(_: *Interface, capabilities: *vk.DeviceGroupPresentCapabilitiesKHR) VkError!void {
capabilities.present_mask = @splat(0);
capabilities.present_mask[0] = 1;
capabilities.modes = .{ .local_bit_khr = true };
}
pub fn getDeviceGroupSurfacePresentModesKHR(_: *Interface, _: *base.SurfaceKHR) VkError!vk.DeviceGroupPresentModeFlagsKHR {
return .{ .local_bit_khr = true };
}