Commit Graph

18 Commits

Author SHA1 Message Date
kbz_8 a8d9f3b333 adding fragment derivatives, base pipeline cache, missing KHR function to avoid CTS crash + lots of minor bugfixes
Build / build (push) Failing after 36s
Test / build_and_test (push) Successful in 35s
2026-06-08 14:55:41 +02:00
kbz_8 c7a298978a adding primitive restart, integer texture sampling and mip/lod management in sampling
Test / build_and_test (push) Successful in 49s
Build / build (push) Successful in 1m0s
2026-06-05 22:16:28 +02:00
kbz_8 e75b8d17d3 yes
Build / build (push) Failing after 20s
Test / build_and_test (push) Failing after 18s
2026-06-05 01:22:07 +02:00
kbz_8 decdc79ae7 yes
Build / build (push) Successful in 33s
Test / build_and_test (push) Successful in 24s
2026-06-04 02:45:06 +02:00
kbz_8 6dc82d4a68 fixing all image operation tests
Test / build_and_test (push) Successful in 26s
Build / build (push) Successful in 1m3s
2026-06-01 22:13:43 +02:00
kbz_8 19c8d84e05 improving draw line
Test / build_and_test (push) Successful in 30s
Build / build (push) Successful in 1m3s
2026-05-30 13:10:34 +02:00
kbz_8 fe391bc678 adding proper subpass management and image resolve
Test / build_and_test (push) Successful in 29s
Build / build (push) Successful in 1m5s
2026-05-27 23:31:05 +02:00
kbz_8 d460f22a45 improving rasterization performances
Test / build_and_test (push) Successful in 33s
Build / build (push) Successful in 1m2s
2026-05-14 21:44:53 +02:00
kbz_8 1eb367ac17 adding drawcall stats
Build / build (push) Successful in 58s
Test / build_and_test (push) Successful in 33s
2026-05-14 14:27:27 +02:00
kbz_8 124ea12d2e fixing slow memory leak
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m4s
2026-05-14 00:23:46 +02:00
kbz_8 b5b05776d8 refactoring renderer
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m20s
2026-05-13 22:05:25 +02:00
kbz_8 faae8e86e0 implementing push constants 2026-05-12 03:01:17 +02:00
kbz_8 e9454ddd9a adding bounded arena allocator to renderer
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Failing after 8h9m28s
2026-05-10 12:28:53 +02:00
kbz_8 0f5dda753e test
Build / build (push) Successful in 55s
Test / build_and_test (push) Failing after 3m0s
2026-05-10 02:28:57 +02:00
kbz_8 84d85d4d39 test
Build / build (push) Failing after 31s
Test / build_and_test (push) Failing after 53s
2026-05-10 02:28:19 +02:00
kbz_8 d38cbfac9b adding face culling, better varying management and more primitive topologies
Build / build (push) Successful in 2m35s
Test / build_and_test (push) Failing after 2m38s
2026-04-27 23:52:00 +02:00
kbz_8 02bb54b841 adding pipeline dynamic state and vertex output interpollation
Build / build (push) Successful in 2m40s
Test / build_and_test (push) Successful in 33m34s
2026-04-27 19:39:49 +02:00
kbz_8 f35bce907e first triangle rendering !
Build / build (push) Successful in 2m43s
Test / build_and_test (push) Successful in 38m15s
2026-04-26 22:29:30 +02:00