Commit Graph

168 Commits

Author SHA1 Message Date
kbz_8 7dc2ba7549 fixing vulkan entrypoints for extensions
Test / build_and_test (push) Successful in 2m13s
Build / build (push) Successful in 3m57s
2026-07-02 00:39:24 +02:00
kbz_8 5b182580a7 fixing wsi crashes
Build / build (push) Successful in 2m19s
Test / build_and_test (push) Successful in 1m54s
2026-07-01 13:56:47 +02:00
kbz_8 7933bea68a fixing synchronization issues, implementing missing entrypoints
Test / build_and_test (push) Successful in 2m13s
Build / build (push) Successful in 2m30s
2026-06-30 14:36:20 +02:00
kbz_8 7c6e0dc2a8 improving push constants support, fixing image resolving, lots of rasterizer fixes
Build / build (push) Failing after 0s
Test / build_and_test (push) Failing after 0s
2026-06-28 13:26:15 +02:00
kbz_8 b13a256eb6 adding vkGetBufferDeviceAddress
Build / build (push) Failing after 0s
Test / build_and_test (push) Failing after 7s
2026-06-26 23:28:32 +02:00
kbz_8 291c65ed18 improving renderpasses support
Build / build (push) Failing after 0s
Test / build_and_test (push) Failing after 7s
2026-06-20 02:41:37 +02:00
kbz_8 4d4578ff46 adding fragdepth propagation, adjusting attachment sizing
Build / build (push) Failing after 0s
Test / build_and_test (push) Failing after 0s
2026-06-19 22:20:59 +02:00
kbz_8 b8367ac2bb fixing intel names 2026-06-18 14:36:20 +02:00
kbz_8 1e1a00252f adding DRM device search and intel pci device map
Build / build (push) Successful in 50s
Test / build_and_test (push) Successful in 1m51s
2026-06-18 04:23:06 +02:00
kbz_8 c9961ea346 fixing docgen
Test / build_and_test (push) Successful in 23s
Build / build (push) Successful in 33s
2026-06-16 03:24:25 +02:00
kbz_8 3b292d6808 centralizing driver/vulkan versions in build script
Test / build_and_test (push) Successful in 27s
Build / build (push) Failing after 28s
2026-06-16 03:17:08 +02:00
kbz_8 da0e6f86d2 adding VK_KHR_device_group functions; adding single ICD output lib for all backends
Build / build (push) Failing after 1m15s
Test / build_and_test (push) Failing after 2m15s
2026-06-16 02:10:50 +02:00
kbz_8 57b5533195 implementing proper pipeline cache
Test / build_and_test (push) Successful in 2m3s
Build / build (push) Successful in 2m21s
2026-06-13 23:08:12 +02:00
kbz_8 a8ba6fd14f improving spirv kill support
Build / build (push) Successful in 2m17s
Test / build_and_test (push) Successful in 1m58s
2026-06-12 23:13:58 +02:00
kbz_8 a4888f4c96 fixing crashes
Test / build_and_test (push) Successful in 37s
Build / build (push) Successful in 53s
2026-06-08 23:59:56 +02:00
kbz_8 dfa796c58f fixing docgen
Test / build_and_test (push) Successful in 30s
Build / build (push) Successful in 40s
2026-06-08 18:23:44 +02:00
kbz_8 7376ecbb3f removing test
Test / build_and_test (push) Successful in 37s
Build / build (push) Failing after 37s
2026-06-08 18:18:05 +02:00
kbz_8 a8d9f3b333 adding fragment derivatives, base pipeline cache, missing KHR function to avoid CTS crash + lots of minor bugfixes
Build / build (push) Failing after 36s
Test / build_and_test (push) Successful in 35s
2026-06-08 14:55:41 +02:00
kbz_8 3fcdc26baf implementing binary semaphores
Test / build_and_test (push) Successful in 40s
Build / build (push) Successful in 52s
2026-06-06 11:25:21 +02:00
kbz_8 c7a298978a adding primitive restart, integer texture sampling and mip/lod management in sampling
Test / build_and_test (push) Successful in 49s
Build / build (push) Successful in 1m0s
2026-06-05 22:16:28 +02:00
kbz_8 b1279bde60 fixing windows build
Test / build_and_test (push) Successful in 29s
Build / build (push) Successful in 40s
2026-06-05 20:40:43 +02:00
kbz_8 90b93a69e0 implementing queries
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Successful in 50s
2026-06-05 18:18:38 +02:00
kbz_8 e75b8d17d3 yes
Build / build (push) Failing after 20s
Test / build_and_test (push) Failing after 18s
2026-06-05 01:22:07 +02:00
kbz_8 decdc79ae7 yes
Build / build (push) Successful in 33s
Test / build_and_test (push) Successful in 24s
2026-06-04 02:45:06 +02:00
kbz_8 6dc82d4a68 fixing all image operation tests
Test / build_and_test (push) Successful in 26s
Build / build (push) Successful in 1m3s
2026-06-01 22:13:43 +02:00
kbz_8 0ab6581fe9 new identity
Test / build_and_test (push) Successful in 45s
Build / build (push) Failing after 2h4m30s
2026-05-29 16:42:06 +02:00
kbz_8 b26c4ff9e6 yets
Test / build_and_test (push) Successful in 26s
Build / build (push) Successful in 58s
2026-05-29 00:45:07 +02:00
kbz_8 fe391bc678 adding proper subpass management and image resolve
Test / build_and_test (push) Successful in 29s
Build / build (push) Successful in 1m5s
2026-05-27 23:31:05 +02:00
kbz_8 6edb856d06 fixing sneaky bug in blitter clear
Test / build_and_test (push) Successful in 1m4s
Build / build (push) Successful in 1m42s
2026-05-27 00:47:12 +02:00
kbz_8 ae2bdd03a0 improving image clear
Test / build_and_test (push) Successful in 24s
Build / build (push) Successful in 56s
2026-05-26 01:25:05 +02:00
kbz_8 5a91956939 fixing lots of copy tests issues
Test / build_and_test (push) Successful in 33s
Build / build (push) Successful in 1m0s
2026-05-24 22:04:10 +02:00
kbz_8 afc47bf29f improving blitter formats management
Test / build_and_test (push) Successful in 30s
Build / build (push) Successful in 2m26s
2026-05-23 01:06:25 +02:00
kbz_8 9e4221affb improving descriptor sets push to shaders
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m16s
2026-05-18 19:54:09 +02:00
kbz_8 3c9a864240 fixing crashes
Test / build_and_test (push) Successful in 49s
Build / build (push) Successful in 1m28s
2026-05-17 01:58:20 +02:00
kbz_8 134925a16e adding descriptor sets injections to graphics stages
Test / build_and_test (push) Successful in 45s
Build / build (push) Successful in 1m18s
2026-05-15 00:58:58 +02:00
kbz_8 c2dad9fe6d adding base depth buffers
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m8s
2026-05-14 01:35:26 +02:00
kbz_8 124ea12d2e fixing slow memory leak
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m4s
2026-05-14 00:23:46 +02:00
kbz_8 b5b05776d8 refactoring renderer
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m20s
2026-05-13 22:05:25 +02:00
kbz_8 faae8e86e0 implementing push constants 2026-05-12 03:01:17 +02:00
kbz_8 e9454ddd9a adding bounded arena allocator to renderer
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Failing after 8h9m28s
2026-05-10 12:28:53 +02:00
kbz_8 84d85d4d39 test
Build / build (push) Failing after 31s
Test / build_and_test (push) Failing after 53s
2026-05-10 02:28:19 +02:00
kbz_8 90b8d2a45e test
Build / build (push) Successful in 55s
Test / build_and_test (push) Failing after 15m34s
2026-05-10 02:11:33 +02:00
kbz_8 53638a5dac test
Build / build (push) Successful in 2m33s
Test / build_and_test (push) Failing after 18m0s
2026-05-10 02:09:28 +02:00
kbz_8 1e02a5bc3e fixing triggered assertion in blitter
Build / build (push) Successful in 1m13s
Test / build_and_test (push) Failing after 2m21s
2026-05-09 23:52:06 +02:00
kbz_8 1f23d290cb improving device allocator
Build / build (push) Successful in 1m20s
Test / build_and_test (push) Failing after 6m6s
2026-05-08 16:12:34 +02:00
kbz_8 e793cb6c3f fixing debug allocator
Build / build (push) Successful in 4m14s
Test / build_and_test (push) Has been cancelled
2026-05-08 14:23:49 +02:00
kbz_8 29cdf44233 fixing leaks
Build / build (push) Successful in 1m15s
Test / build_and_test (push) Has been cancelled
2026-05-06 12:55:41 +02:00
kbz_8 4f0ada9034 fixing image memory bits selectio
Build / build (push) Successful in 1m11s
Test / build_and_test (push) Successful in 34m43s
2026-05-05 20:59:01 +02:00
kbz_8 cec9c2d6e1 dynamic wayland interface symbols loading
Build / build (push) Successful in 1m3s
Test / build_and_test (push) Successful in 14m35s
2026-05-05 14:45:44 +02:00
kbz_8 ffc416fd7e removing wayland include
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Failing after 1m28s
2026-05-05 14:42:36 +02:00