kbz_8
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a4888f4c96
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fixing crashes
Test / build_and_test (push) Successful in 37s
Build / build (push) Successful in 53s
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2026-06-08 23:59:56 +02:00 |
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kbz_8
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dfa796c58f
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fixing docgen
Test / build_and_test (push) Successful in 30s
Build / build (push) Successful in 40s
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2026-06-08 18:23:44 +02:00 |
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kbz_8
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7376ecbb3f
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removing test
Test / build_and_test (push) Successful in 37s
Build / build (push) Failing after 37s
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2026-06-08 18:18:05 +02:00 |
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kbz_8
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a8d9f3b333
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adding fragment derivatives, base pipeline cache, missing KHR function to avoid CTS crash + lots of minor bugfixes
Build / build (push) Failing after 36s
Test / build_and_test (push) Successful in 35s
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2026-06-08 14:55:41 +02:00 |
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kbz_8
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3fcdc26baf
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implementing binary semaphores
Test / build_and_test (push) Successful in 40s
Build / build (push) Successful in 52s
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2026-06-06 11:25:21 +02:00 |
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kbz_8
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c7a298978a
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adding primitive restart, integer texture sampling and mip/lod management in sampling
Test / build_and_test (push) Successful in 49s
Build / build (push) Successful in 1m0s
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2026-06-05 22:16:28 +02:00 |
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kbz_8
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b1279bde60
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fixing windows build
Test / build_and_test (push) Successful in 29s
Build / build (push) Successful in 40s
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2026-06-05 20:40:43 +02:00 |
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kbz_8
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90b93a69e0
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implementing queries
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Successful in 50s
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2026-06-05 18:18:38 +02:00 |
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kbz_8
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e75b8d17d3
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yes
Build / build (push) Failing after 20s
Test / build_and_test (push) Failing after 18s
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2026-06-05 01:22:07 +02:00 |
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kbz_8
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decdc79ae7
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yes
Build / build (push) Successful in 33s
Test / build_and_test (push) Successful in 24s
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2026-06-04 02:45:06 +02:00 |
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kbz_8
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6dc82d4a68
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fixing all image operation tests
Test / build_and_test (push) Successful in 26s
Build / build (push) Successful in 1m3s
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2026-06-01 22:13:43 +02:00 |
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kbz_8
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0ab6581fe9
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new identity
Test / build_and_test (push) Successful in 45s
Build / build (push) Failing after 2h4m30s
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2026-05-29 16:42:06 +02:00 |
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kbz_8
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b26c4ff9e6
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yets
Test / build_and_test (push) Successful in 26s
Build / build (push) Successful in 58s
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2026-05-29 00:45:07 +02:00 |
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kbz_8
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fe391bc678
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adding proper subpass management and image resolve
Test / build_and_test (push) Successful in 29s
Build / build (push) Successful in 1m5s
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2026-05-27 23:31:05 +02:00 |
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kbz_8
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6edb856d06
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fixing sneaky bug in blitter clear
Test / build_and_test (push) Successful in 1m4s
Build / build (push) Successful in 1m42s
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2026-05-27 00:47:12 +02:00 |
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kbz_8
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ae2bdd03a0
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improving image clear
Test / build_and_test (push) Successful in 24s
Build / build (push) Successful in 56s
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2026-05-26 01:25:05 +02:00 |
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kbz_8
|
5a91956939
|
fixing lots of copy tests issues
Test / build_and_test (push) Successful in 33s
Build / build (push) Successful in 1m0s
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2026-05-24 22:04:10 +02:00 |
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kbz_8
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afc47bf29f
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improving blitter formats management
Test / build_and_test (push) Successful in 30s
Build / build (push) Successful in 2m26s
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2026-05-23 01:06:25 +02:00 |
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kbz_8
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9e4221affb
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improving descriptor sets push to shaders
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m16s
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2026-05-18 19:54:09 +02:00 |
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kbz_8
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3c9a864240
|
fixing crashes
Test / build_and_test (push) Successful in 49s
Build / build (push) Successful in 1m28s
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2026-05-17 01:58:20 +02:00 |
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kbz_8
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134925a16e
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adding descriptor sets injections to graphics stages
Test / build_and_test (push) Successful in 45s
Build / build (push) Successful in 1m18s
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2026-05-15 00:58:58 +02:00 |
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kbz_8
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c2dad9fe6d
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adding base depth buffers
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m8s
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2026-05-14 01:35:26 +02:00 |
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kbz_8
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124ea12d2e
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fixing slow memory leak
Test / build_and_test (push) Successful in 28s
Build / build (push) Successful in 1m4s
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2026-05-14 00:23:46 +02:00 |
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kbz_8
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b5b05776d8
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refactoring renderer
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m20s
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2026-05-13 22:05:25 +02:00 |
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kbz_8
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faae8e86e0
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implementing push constants
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2026-05-12 03:01:17 +02:00 |
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kbz_8
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e9454ddd9a
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adding bounded arena allocator to renderer
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Failing after 8h9m28s
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2026-05-10 12:28:53 +02:00 |
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kbz_8
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84d85d4d39
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test
Build / build (push) Failing after 31s
Test / build_and_test (push) Failing after 53s
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2026-05-10 02:28:19 +02:00 |
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kbz_8
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90b8d2a45e
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test
Build / build (push) Successful in 55s
Test / build_and_test (push) Failing after 15m34s
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2026-05-10 02:11:33 +02:00 |
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kbz_8
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53638a5dac
|
test
Build / build (push) Successful in 2m33s
Test / build_and_test (push) Failing after 18m0s
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2026-05-10 02:09:28 +02:00 |
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kbz_8
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1e02a5bc3e
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fixing triggered assertion in blitter
Build / build (push) Successful in 1m13s
Test / build_and_test (push) Failing after 2m21s
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2026-05-09 23:52:06 +02:00 |
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kbz_8
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1f23d290cb
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improving device allocator
Build / build (push) Successful in 1m20s
Test / build_and_test (push) Failing after 6m6s
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2026-05-08 16:12:34 +02:00 |
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kbz_8
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e793cb6c3f
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fixing debug allocator
Build / build (push) Successful in 4m14s
Test / build_and_test (push) Has been cancelled
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2026-05-08 14:23:49 +02:00 |
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kbz_8
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29cdf44233
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fixing leaks
Build / build (push) Successful in 1m15s
Test / build_and_test (push) Has been cancelled
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2026-05-06 12:55:41 +02:00 |
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kbz_8
|
4f0ada9034
|
fixing image memory bits selectio
Build / build (push) Successful in 1m11s
Test / build_and_test (push) Successful in 34m43s
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2026-05-05 20:59:01 +02:00 |
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kbz_8
|
cec9c2d6e1
|
dynamic wayland interface symbols loading
Build / build (push) Successful in 1m3s
Test / build_and_test (push) Successful in 14m35s
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2026-05-05 14:45:44 +02:00 |
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kbz_8
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ffc416fd7e
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removing wayland include
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Failing after 1m28s
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2026-05-05 14:42:36 +02:00 |
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kbz_8
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95810d6163
|
WSI is finally working
Build / build (push) Failing after 30s
Test / build_and_test (push) Failing after 1m1s
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2026-05-05 13:58:01 +02:00 |
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kbz_8
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e93aa8d034
|
fixing soft test
Build / build (push) Successful in 1m2s
Test / build_and_test (push) Successful in 35m47s
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2026-05-05 11:39:16 +02:00 |
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kbz_8
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82a13f47a4
|
working on wsi
Test / build_and_test (push) Failing after 1m4s
Build / build (push) Successful in 1m9s
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2026-05-05 02:21:35 +02:00 |
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kbz_8
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ed50a39cb4
|
working on Wayland surfaces
Build / build (push) Successful in 1m41s
Test / build_and_test (push) Successful in 35m15s
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2026-05-04 03:35:53 +02:00 |
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kbz_8
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f87fae29e8
|
ci skip
Build / build (push) Has been skipped
Test / build_and_test (push) Has been skipped
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2026-05-01 22:12:39 +02:00 |
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kbz_8
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354c9891d6
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adding draw indexed
Build / build (push) Successful in 58s
Test / build_and_test (push) Successful in 36m31s
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2026-04-30 02:16:49 +02:00 |
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kbz_8
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621be5db35
|
base index draw
Build / build (push) Successful in 1m4s
Test / build_and_test (push) Successful in 29m15s
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2026-04-30 00:26:50 +02:00 |
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kbz_8
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b9ce18ca8e
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implementing imulextend and umulextend
Build / build (push) Successful in 1m6s
Test / build_and_test (push) Successful in 32m11s
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2026-04-29 23:53:27 +02:00 |
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kbz_8
|
a19401b144
|
implementing all event functions
Build / build (push) Successful in 2m48s
Test / build_and_test (push) Successful in 36m18s
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2026-04-28 02:32:10 +02:00 |
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kbz_8
|
02bb54b841
|
adding pipeline dynamic state and vertex output interpollation
Build / build (push) Successful in 2m40s
Test / build_and_test (push) Successful in 33m34s
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2026-04-27 19:39:49 +02:00 |
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kbz_8
|
f35bce907e
|
first triangle rendering !
Build / build (push) Successful in 2m43s
Test / build_and_test (push) Successful in 38m15s
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2026-04-26 22:29:30 +02:00 |
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kbz_8
|
6c6d11f063
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working on vertex implementation
Build / build (push) Successful in 2m41s
Test / build_and_test (push) Successful in 29m1s
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2026-04-26 03:59:36 +02:00 |
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kbz_8
|
79e0bf483c
|
fixing physical device format checks
Build / build (push) Successful in 1m48s
Test / build_and_test (push) Successful in 26m14s
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2026-04-24 15:50:10 +02:00 |
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kbz_8
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5fc7d561fc
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implementing proper graphics pipeline creations
Build / build (push) Successful in 1m8s
Test / build_and_test (push) Successful in 25m29s
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2026-04-24 02:41:37 +02:00 |
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