kbz_8
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134925a16e
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adding descriptor sets injections to graphics stages
Test / build_and_test (push) Successful in 45s
Build / build (push) Successful in 1m18s
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2026-05-15 00:58:58 +02:00 |
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kbz_8
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d460f22a45
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improving rasterization performances
Test / build_and_test (push) Successful in 33s
Build / build (push) Successful in 1m2s
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2026-05-14 21:44:53 +02:00 |
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kbz_8
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b5b05776d8
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refactoring renderer
Test / build_and_test (push) Successful in 35s
Build / build (push) Successful in 1m20s
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2026-05-13 22:05:25 +02:00 |
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kbz_8
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faae8e86e0
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implementing push constants
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2026-05-12 03:01:17 +02:00 |
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kbz_8
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f87fae29e8
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ci skip
Build / build (push) Has been skipped
Test / build_and_test (push) Has been skipped
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2026-05-01 22:12:39 +02:00 |
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kbz_8
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354c9891d6
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adding draw indexed
Build / build (push) Successful in 58s
Test / build_and_test (push) Successful in 36m31s
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2026-04-30 02:16:49 +02:00 |
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kbz_8
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d38cbfac9b
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adding face culling, better varying management and more primitive topologies
Build / build (push) Successful in 2m35s
Test / build_and_test (push) Failing after 2m38s
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2026-04-27 23:52:00 +02:00 |
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kbz_8
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02bb54b841
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adding pipeline dynamic state and vertex output interpollation
Build / build (push) Successful in 2m40s
Test / build_and_test (push) Successful in 33m34s
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2026-04-27 19:39:49 +02:00 |
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kbz_8
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f35bce907e
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first triangle rendering !
Build / build (push) Successful in 2m43s
Test / build_and_test (push) Successful in 38m15s
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2026-04-26 22:29:30 +02:00 |
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kbz_8
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6c6d11f063
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working on vertex implementation
Build / build (push) Successful in 2m41s
Test / build_and_test (push) Successful in 29m1s
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2026-04-26 03:59:36 +02:00 |
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